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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 16:08:04 +02:00
nvc0: implement multisample textures
This commit is contained in:
parent
71c1c8a9b8
commit
4da54c91d2
10 changed files with 97 additions and 25 deletions
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@ -824,6 +824,8 @@ public:
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int isArray() const { return descTable[target].array ? 1 : 0; }
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int isCube() const { return descTable[target].cube ? 1 : 0; }
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int isShadow() const { return descTable[target].shadow ? 1 : 0; }
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int isMS() const {
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return target == TEX_TARGET_2D_MS || target == TEX_TARGET_2D_MS_ARRAY; }
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Target& operator=(TexTarget targ)
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{
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@ -358,11 +358,13 @@ static nv50_ir::TexTarget translateTexture(uint tex)
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switch (tex) {
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NV50_IR_TEX_TARG_CASE(1D, 1D);
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NV50_IR_TEX_TARG_CASE(2D, 2D);
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NV50_IR_TEX_TARG_CASE(2D_MSAA, 2D_MS);
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NV50_IR_TEX_TARG_CASE(3D, 3D);
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NV50_IR_TEX_TARG_CASE(CUBE, CUBE);
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NV50_IR_TEX_TARG_CASE(RECT, RECT);
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NV50_IR_TEX_TARG_CASE(1D_ARRAY, 1D_ARRAY);
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NV50_IR_TEX_TARG_CASE(2D_ARRAY, 2D_ARRAY);
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NV50_IR_TEX_TARG_CASE(2D_ARRAY_MSAA, 2D_MS_ARRAY);
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NV50_IR_TEX_TARG_CASE(CUBE_ARRAY, CUBE_ARRAY);
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NV50_IR_TEX_TARG_CASE(SHADOW1D, 1D_SHADOW);
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NV50_IR_TEX_TARG_CASE(SHADOW2D, 2D_SHADOW);
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@ -581,6 +583,8 @@ static nv50_ir::operation translateOpcode(uint opcode)
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NV50_IR_OPCODE_CASE(SAMPLE_C_LZ, TEX);
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NV50_IR_OPCODE_CASE(SAMPLE_D, TXD);
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NV50_IR_OPCODE_CASE(SAMPLE_L, TXL);
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NV50_IR_OPCODE_CASE(SAMPLE_I, TXF);
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NV50_IR_OPCODE_CASE(SAMPLE_I_MS, TXF);
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NV50_IR_OPCODE_CASE(GATHER4, TXG);
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NV50_IR_OPCODE_CASE(SVIEWINFO, TXQ);
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@ -1134,7 +1138,7 @@ private:
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// R,S,L,C,Dx,Dy encode TGSI sources for respective values (0xSf for auto)
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void setTexRS(TexInstruction *, unsigned int& s, int R, int S);
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void handleTEX(Value *dst0[4], int R, int S, int L, int C, int Dx, int Dy);
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void handleTXF(Value *dst0[4], int R);
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void handleTXF(Value *dst0[4], int R, int L_M);
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void handleTXQ(Value *dst0[4], enum TexQuery);
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void handleLIT(Value *dst0[4]);
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void handleUserClipPlanes();
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@ -1689,25 +1693,29 @@ Converter::handleTEX(Value *dst[4], int R, int S, int L, int C, int Dx, int Dy)
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bb->insertTail(texi);
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}
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// 1st source: xyz = coordinates, w = lod
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// 1st source: xyz = coordinates, w = lod/sample
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// 2nd source: offset
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void
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Converter::handleTXF(Value *dst[4], int R)
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Converter::handleTXF(Value *dst[4], int R, int L_M)
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{
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TexInstruction *texi = new_TexInstruction(func, tgsi.getOP());
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int ms;
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unsigned int c, d, s;
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texi->tex.target = tgsi.getTexture(code, R);
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ms = texi->tex.target.isMS() ? 1 : 0;
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texi->tex.levelZero = ms; /* MS textures don't have mip-maps */
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for (c = 0, d = 0; c < 4; ++c) {
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if (dst[c]) {
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texi->setDef(d++, dst[c]);
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texi->tex.mask |= 1 << c;
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}
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}
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for (c = 0; c < texi->tex.target.getArgCount(); ++c)
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for (c = 0; c < (texi->tex.target.getArgCount() - ms); ++c)
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texi->setSrc(c, fetchSrc(0, c));
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texi->setSrc(c++, fetchSrc(0, 3)); // lod
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texi->setSrc(c++, fetchSrc(L_M >> 4, L_M & 3)); // lod or ms
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setTexRS(texi, c, R, -1);
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@ -2392,7 +2400,13 @@ Converter::handleInstruction(const struct tgsi_full_instruction *insn)
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handleTEX(dst0, 1, 2, 0x30, 0x30, 0x30, 0x40);
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break;
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case TGSI_OPCODE_TXF:
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handleTXF(dst0, 1);
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handleTXF(dst0, 1, 0x03);
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break;
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case TGSI_OPCODE_SAMPLE_I:
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handleTXF(dst0, 1, 0x03);
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break;
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case TGSI_OPCODE_SAMPLE_I_MS:
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handleTXF(dst0, 1, 0x20);
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break;
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case TGSI_OPCODE_TXQ:
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case TGSI_OPCODE_SVIEWINFO:
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@ -62,6 +62,7 @@ nv50_miptree(struct pipe_resource *pt)
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#define NV50_TEXVIEW_SCALED_COORDS (1 << 0)
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#define NV50_TEXVIEW_FILTER_MSAA8 (1 << 1)
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#define NV50_TEXVIEW_ACCESS_RESOLVE (1 << 2)
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/* Internal functions:
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@ -750,6 +750,7 @@ nv50_blit_set_src(struct nv50_blitctx *blit,
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}
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flags = res->last_level ? 0 : NV50_TEXVIEW_SCALED_COORDS;
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flags |= NV50_TEXVIEW_ACCESS_RESOLVE;
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if (filter && res->nr_samples == 8)
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flags |= NV50_TEXVIEW_FILTER_MSAA8;
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@ -662,6 +662,7 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
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{
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const int dim = i->tex.target.getDim() + i->tex.target.isCube();
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const int arg = i->tex.target.getArgCount();
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const int lyr = arg - (i->tex.target.isMS() ? 2 : 1);
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if (prog->getTarget()->getChipset() >= NVISA_GK104_CHIPSET) {
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if (i->tex.rIndirectSrc >= 0 || i->tex.sIndirectSrc >= 0) {
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@ -683,7 +684,7 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
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}
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if (i->tex.target.isArray()) {
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LValue *layer = new_LValue(func, FILE_GPR);
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Value *src = i->getSrc(arg - 1);
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Value *src = i->getSrc(lyr);
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const int sat = (i->op == OP_TXF) ? 1 : 0;
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DataType sTy = (i->op == OP_TXF) ? TYPE_U32 : TYPE_F32;
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bld.mkCvt(OP_CVT, TYPE_U16, layer, sTy, src)->saturate = sat;
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@ -696,7 +697,7 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
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if (dim != arg || i->tex.rIndirectSrc >= 0 || i->tex.sIndirectSrc >= 0) {
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LValue *src = new_LValue(func, FILE_GPR); // 0xttxsaaaa
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Value *arrayIndex = i->tex.target.isArray() ? i->getSrc(arg - 1) : NULL;
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Value *arrayIndex = i->tex.target.isArray() ? i->getSrc(lyr) : NULL;
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for (int s = dim; s >= 1; --s)
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i->setSrc(s, i->getSrc(s - 1));
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i->setSrc(0, arrayIndex);
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@ -214,6 +214,10 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
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return ref;
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}
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static void
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nvc0_context_get_sample_position(struct pipe_context *, unsigned, unsigned,
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float *);
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struct pipe_context *
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nvc0_create(struct pipe_screen *pscreen, void *priv)
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{
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@ -259,6 +263,7 @@ nvc0_create(struct pipe_screen *pscreen, void *priv)
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pipe->flush = nvc0_flush;
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pipe->texture_barrier = nvc0_texture_barrier;
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pipe->get_sample_position = nvc0_context_get_sample_position;
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if (!screen->cur_ctx) {
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screen->cur_ctx = nvc0;
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@ -353,3 +358,44 @@ nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx,
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}
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NOUVEAU_DRV_STAT(&nvc0->screen->base, resource_validate_count, count);
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}
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static void
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nvc0_context_get_sample_position(struct pipe_context *pipe,
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unsigned sample_count, unsigned sample_index,
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float *xy)
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{
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static const uint8_t ms1[1][2] = { { 0x8, 0x8 } };
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static const uint8_t ms2[2][2] = {
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{ 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */
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static const uint8_t ms4[4][2] = {
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{ 0x6, 0x2 }, { 0xe, 0x6 }, /* (0,0), (1,0) */
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{ 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */
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static const uint8_t ms8[8][2] = {
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{ 0x1, 0x7 }, { 0x5, 0x3 }, /* (0,0), (1,0) */
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{ 0x3, 0xd }, { 0x7, 0xb }, /* (0,1), (1,1) */
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{ 0x9, 0x5 }, { 0xf, 0x1 }, /* (2,0), (3,0) */
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{ 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */
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#if 0
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/* NOTE: there are alternative modes for MS2 and MS8, currently not used */
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static const uint8_t ms8_alt[8][2] = {
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{ 0x9, 0x5 }, { 0x7, 0xb }, /* (2,0), (1,1) */
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{ 0xd, 0x9 }, { 0x5, 0x3 }, /* (3,1), (1,0) */
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{ 0x3, 0xd }, { 0x1, 0x7 }, /* (0,1), (0,0) */
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{ 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */
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#endif
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const uint8_t (*ptr)[2];
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switch (sample_count) {
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case 0:
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case 1: ptr = ms1; break;
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case 2: ptr = ms2; break;
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case 4: ptr = ms4; break;
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case 8: ptr = ms8; break;
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default:
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assert(0);
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break;
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}
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xy[0] = ptr[sample_index][0] * 0.0625f;
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xy[1] = ptr[sample_index][1] * 0.0625f;
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}
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@ -197,6 +197,8 @@ nvc0_miptree_init_layout_tiled(struct nv50_miptree *mt)
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*/
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d = mt->layout_3d ? pt->depth0 : 1;
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assert(!mt->ms_mode || !pt->last_level);
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for (l = 0; l <= pt->last_level; ++l) {
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struct nv50_miptree_level *lvl = &mt->level[l];
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unsigned tsx, tsy, tsz;
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@ -102,6 +102,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_SEAMLESS_CUBE_MAP:
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case PIPE_CAP_CUBE_MAP_ARRAY:
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case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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return 1;
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case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
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return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
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@ -170,7 +171,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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return 0;
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case PIPE_CAP_COMPUTE:
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return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
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@ -636,6 +636,7 @@ nvc0_blit_set_src(struct nvc0_blitctx *ctx,
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}
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flags = res->last_level ? 0 : NV50_TEXVIEW_SCALED_COORDS;
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flags |= NV50_TEXVIEW_ACCESS_RESOLVE;
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if (filter && res->nr_samples == 8)
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flags |= NV50_TEXVIEW_FILTER_MSAA8;
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@ -78,6 +78,7 @@ nvc0_create_texture_view(struct pipe_context *pipe,
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uint64_t address;
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uint32_t *tic;
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uint32_t swz[4];
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uint32_t width, height;
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uint32_t depth;
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struct nv50_tic_entry *view;
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struct nv50_miptree *mt;
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@ -168,7 +169,6 @@ nvc0_create_texture_view(struct pipe_context *pipe,
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case PIPE_TEXTURE_1D:
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tic[2] |= NV50_TIC_2_TARGET_1D;
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break;
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/* case PIPE_TEXTURE_2D_MS: */
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case PIPE_TEXTURE_2D:
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tic[2] |= NV50_TIC_2_TARGET_2D;
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break;
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@ -185,7 +185,6 @@ nvc0_create_texture_view(struct pipe_context *pipe,
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case PIPE_TEXTURE_1D_ARRAY:
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tic[2] |= NV50_TIC_2_TARGET_1D_ARRAY;
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break;
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/* case PIPE_TEXTURE_2D_ARRAY_MS: */
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case PIPE_TEXTURE_2D_ARRAY:
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tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY;
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break;
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@ -194,30 +193,35 @@ nvc0_create_texture_view(struct pipe_context *pipe,
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tic[2] |= NV50_TIC_2_TARGET_CUBE_ARRAY;
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break;
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default:
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NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
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NOUVEAU_ERR("unexpected/invalid texture target: %d\n",
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mt->base.base.target);
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return FALSE;
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}
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if (mt->base.base.target == PIPE_BUFFER)
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tic[3] = mt->base.base.width0;
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else
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tic[3] = (flags & NV50_TEXVIEW_FILTER_MSAA8) ? 0x20000000 : 0x00300000;
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tic[3] = (flags & NV50_TEXVIEW_FILTER_MSAA8) ? 0x20000000 : 0x00300000;
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tic[4] = (1 << 31) | (mt->base.base.width0 << mt->ms_x);
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if (flags & NV50_TEXVIEW_ACCESS_RESOLVE) {
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width = mt->base.base.width0 << mt->ms_x;
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height = mt->base.base.height0 << mt->ms_y;
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} else {
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width = mt->base.base.width0;
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height = mt->base.base.height0;
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}
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tic[5] = (mt->base.base.height0 << mt->ms_y) & 0xffff;
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tic[4] = (1 << 31) | width;
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tic[5] = height & 0xffff;
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tic[5] |= depth << 16;
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tic[5] |= mt->base.base.last_level << 28;
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tic[6] = (mt->ms_x > 1) ? 0x88000000 : 0x03000000; /* sampling points */
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/* sampling points: (?) */
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if (flags & NV50_TEXVIEW_ACCESS_RESOLVE)
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tic[6] = (mt->ms_x > 1) ? 0x88000000 : 0x03000000;
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else
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tic[6] = 0x03000000;
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tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
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/*
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if (mt->base.base.target == PIPE_TEXTURE_2D_MS ||
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mt->base.base.target == PIPE_TEXTURE_2D_ARRAY_MS)
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tic[7] |= mt->ms_mode << 12;
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*/
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tic[7] |= mt->ms_mode << 12;
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return &view->pipe;
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}
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