nvfx: support proper shader linkage - adds glsl support

This commit is contained in:
Luca Barbieri 2010-08-10 23:09:53 +02:00
parent 8eb0fc430a
commit 4d765f7fa3
7 changed files with 211 additions and 88 deletions

View file

@ -45,6 +45,7 @@
#define NVFX_NEW_VERTCONST (1 << 14)
#define NVFX_NEW_FRAGCONST (1 << 15)
#define NVFX_NEW_INDEX (1 << 16)
#define NVFX_NEW_SPRITE (1 << 17)
struct nvfx_rasterizer_state {
struct pipe_rasterizer_state pipe;

View file

@ -16,8 +16,6 @@
struct nvfx_fpc {
struct nvfx_fragment_program *fp;
uint attrib_map[PIPE_MAX_SHADER_INPUTS];
unsigned r_temps;
unsigned r_temps_discard;
struct nvfx_sreg r_result[PIPE_MAX_SHADER_OUTPUTS];
@ -36,6 +34,8 @@ struct nvfx_fpc {
struct nvfx_sreg imm[MAX_IMM];
unsigned nr_imm;
unsigned char generic_to_slot[256]; /* semantic idx for each input semantic */
};
static INLINE struct nvfx_sreg
@ -111,6 +111,11 @@ emit_src(struct nvfx_fpc *fpc, int pos, struct nvfx_sreg src)
sr |= (NVFX_FP_REG_TYPE_TEMP << NVFX_FP_REG_TYPE_SHIFT);
sr |= (src.index << NVFX_FP_REG_SRC_SHIFT);
break;
case NVFXSR_RELOCATED:
sr |= (NVFX_FP_REG_TYPE_INPUT << NVFX_FP_REG_TYPE_SHIFT);
//printf("adding relocation at %x for %x\n", fpc->inst_offset, src.index);
util_dynarray_append(&fpc->fp->slot_relocations[src.index], unsigned, fpc->inst_offset);
break;
case NVFXSR_CONST:
if (!fpc->have_const) {
grow_insns(fpc, 4);
@ -241,8 +246,28 @@ tgsi_src(struct nvfx_fpc *fpc, const struct tgsi_full_src_register *fsrc)
switch (fsrc->Register.File) {
case TGSI_FILE_INPUT:
src = nvfx_sr(NVFXSR_INPUT,
fpc->attrib_map[fsrc->Register.Index]);
if(fpc->fp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_POSITION) {
assert(fpc->fp->info.input_semantic_index[fsrc->Register.Index] == 0);
src = nvfx_sr(NVFXSR_INPUT, NVFX_FP_OP_INPUT_SRC_POSITION);
} else if(fpc->fp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_COLOR) {
if(fpc->fp->info.input_semantic_index[fsrc->Register.Index] == 0)
src = nvfx_sr(NVFXSR_INPUT, NVFX_FP_OP_INPUT_SRC_COL0);
else if(fpc->fp->info.input_semantic_index[fsrc->Register.Index] == 1)
src = nvfx_sr(NVFXSR_INPUT, NVFX_FP_OP_INPUT_SRC_COL1);
else
assert(0);
} else if(fpc->fp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_FOG) {
assert(fpc->fp->info.input_semantic_index[fsrc->Register.Index] == 0);
src = nvfx_sr(NVFXSR_INPUT, NVFX_FP_OP_INPUT_SRC_FOGC);
} else if(fpc->fp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_FACE) {
/* TODO: check this has the correct values */
/* XXX: what do we do for nv30 here (assuming it lacks facing)?! */
assert(fpc->fp->info.input_semantic_index[fsrc->Register.Index] == 0);
src = nvfx_sr(NVFXSR_INPUT, NV40_FP_OP_INPUT_SRC_FACING);
} else {
assert(fpc->fp->info.input_semantic_name[fsrc->Register.Index] == TGSI_SEMANTIC_GENERIC);
src = nvfx_sr(NVFXSR_RELOCATED, fpc->generic_to_slot[fpc->fp->info.input_semantic_index[fsrc->Register.Index]]);
}
break;
case TGSI_FILE_CONSTANT:
src = constant(fpc, fsrc->Register.Index, NULL);
@ -610,48 +635,6 @@ nvfx_fragprog_parse_instruction(struct nvfx_context* nvfx, struct nvfx_fpc *fpc,
return TRUE;
}
static boolean
nvfx_fragprog_parse_decl_attrib(struct nvfx_context* nvfx, struct nvfx_fpc *fpc,
const struct tgsi_full_declaration *fdec)
{
int hw;
switch (fdec->Semantic.Name) {
case TGSI_SEMANTIC_POSITION:
hw = NVFX_FP_OP_INPUT_SRC_POSITION;
break;
case TGSI_SEMANTIC_COLOR:
if (fdec->Semantic.Index == 0) {
hw = NVFX_FP_OP_INPUT_SRC_COL0;
} else
if (fdec->Semantic.Index == 1) {
hw = NVFX_FP_OP_INPUT_SRC_COL1;
} else {
NOUVEAU_ERR("bad colour semantic index\n");
return FALSE;
}
break;
case TGSI_SEMANTIC_FOG:
hw = NVFX_FP_OP_INPUT_SRC_FOGC;
break;
case TGSI_SEMANTIC_GENERIC:
if (fdec->Semantic.Index <= 7) {
hw = NVFX_FP_OP_INPUT_SRC_TC(fdec->Semantic.
Index);
} else {
NOUVEAU_ERR("bad generic semantic index\n");
return FALSE;
}
break;
default:
NOUVEAU_ERR("bad input semantic\n");
return FALSE;
}
fpc->attrib_map[fdec->Range.First] = hw;
return TRUE;
}
static boolean
nvfx_fragprog_parse_decl_output(struct nvfx_context* nvfx, struct nvfx_fpc *fpc,
const struct tgsi_full_declaration *fdec)
@ -691,6 +674,15 @@ nvfx_fragprog_prepare(struct nvfx_context* nvfx, struct nvfx_fpc *fpc)
{
struct tgsi_parse_context p;
int high_temp = -1, i;
struct util_semantic_set set;
fpc->fp->num_slots = util_semantic_set_from_program_file(&set, fpc->fp->pipe.tokens, TGSI_FILE_INPUT);
if(fpc->fp->num_slots > 8)
return FALSE;
util_semantic_layout_from_set(fpc->fp->slot_to_generic, &set, 0, 8);
util_semantic_table_from_layout(fpc->generic_to_slot, fpc->fp->slot_to_generic, 0, 8);
memset(fpc->fp->slot_to_fp_input, 0xff, sizeof(fpc->fp->slot_to_fp_input));
tgsi_parse_init(&p, fpc->fp->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&p)) {
@ -703,10 +695,6 @@ nvfx_fragprog_prepare(struct nvfx_context* nvfx, struct nvfx_fpc *fpc)
const struct tgsi_full_declaration *fdec;
fdec = &p.FullToken.FullDeclaration;
switch (fdec->Declaration.File) {
case TGSI_FILE_INPUT:
if (!nvfx_fragprog_parse_decl_attrib(nvfx, fpc, fdec))
goto out_err;
break;
case TGSI_FILE_OUTPUT:
if (!nvfx_fragprog_parse_decl_output(nvfx, fpc, fdec))
goto out_err;
@ -805,7 +793,7 @@ nvfx_fragprog_translate(struct nvfx_context *nvfx,
/* Terminate final instruction */
if(fp->insn)
fp->insn[fpc->inst_offset] |= 0x00000001;
fp->insn[fpc->inst_offset] |= 0x00000001;
/* Append NOP + END instruction, may or may not be necessary. */
fpc->inst_offset = fp->insn_len;
@ -881,9 +869,70 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
if (nvfx->dirty & (NVFX_NEW_FRAGCONST | NVFX_NEW_FRAGPROG))
update = TRUE;
if(update) {
int offset;
struct nvfx_vertex_program* vp = nvfx->render_mode == HW ? nvfx->vertprog : nvfx->swtnl.vertprog;
if (fp->last_vp_id != vp->id) {
char* vp_sem_table = vp->generic_to_fp_input;
unsigned char* fp_semantics = fp->slot_to_generic;
unsigned diff = 0;
fp->last_vp_id = nvfx->vertprog->id;
unsigned char* cur_slots = fp->slot_to_fp_input;
for(unsigned i = 0; i < fp->num_slots; ++i) {
unsigned char slot_mask = vp_sem_table[fp_semantics[i]];
diff |= (slot_mask >> 4) & (slot_mask ^ cur_slots[i]);
}
if(diff)
{
for(unsigned i = 0; i < fp->num_slots; ++i) {
/* if 0xff, then this will write to the dummy value at fp->last_layout_mask[0] */
fp->slot_to_fp_input[i] = vp_sem_table[fp_semantics[i]] & 0xf;
//printf("fp: GENERIC[%i] from fpreg %i\n", fp_semantics[i], fp->slot_to_fp_input[i]);
}
fp->progs_left_with_obsolete_slot_assignments = fp->progs;
update = TRUE;
}
}
// last_sprite_coord_enable
unsigned sprite_coord_enable = nvfx->rasterizer->pipe.point_quad_rasterization * nvfx->rasterizer->pipe.sprite_coord_enable;
if(fp->last_sprite_coord_enable != sprite_coord_enable)
{
unsigned texcoord_mask = vp->texcoord_ouput_mask;
fp->last_sprite_coord_enable = sprite_coord_enable;
fp->point_sprite_control = 0;
for(unsigned i = 0; i < fp->num_slots; ++i) {
if((1 << fp->slot_to_generic[i]) & sprite_coord_enable)
{
unsigned fpin = fp->slot_to_fp_input[i];
//printf("sprite: slot %i generic %i had texcoord %i\n", i, fp->slot_to_generic[i], fpin - NVFX_FP_OP_INPUT_SRC_TC0);
if(fpin >= 0x0f)
{
unsigned tc = __builtin_ctz(~texcoord_mask);
texcoord_mask |= (1 << tc);
fp->slot_to_fp_input[i] = fpin = NVFX_FP_OP_INPUT_SRC_TC(tc);
fp->progs_left_with_obsolete_slot_assignments = fp->progs;
update = TRUE;
}
//printf("sprite: slot %i texcoord %i\n", i, fpin - NVFX_FP_OP_INPUT_SRC_TC0);
fp->point_sprite_control |= (1 << (fpin - NVFX_FP_OP_INPUT_SRC_TC0 + 8));
}
else
{
unsigned fpin = fp->slot_to_fp_input[i];
if(!(vp->texcoord_ouput_mask & (1 << (fpin - NVFX_FP_OP_INPUT_SRC_TC0))))
{
fp->slot_to_fp_input[i] = 0x0f;
fp->progs_left_with_obsolete_slot_assignments = fp->progs;
update = TRUE;
}
}
}
}
if(update) {
++fp->bo_prog_idx;
if(fp->bo_prog_idx >= fp->progs_per_bo)
{
@ -893,10 +942,9 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
}
else
{
struct nvfx_fragment_program_bo* fpbo = os_malloc_aligned(sizeof(struct nvfx_fragment_program) + fp->prog_size * fp->progs_per_bo, 16);
char *map, *buf;
int i;
struct nvfx_fragment_program_bo* fpbo = os_malloc_aligned(sizeof(struct nvfx_fragment_program) + (fp->prog_size + 8) * fp->progs_per_bo, 16);
fpbo->slots = (unsigned char*)&fpbo->insn[(fp->prog_size) * fp->progs_per_bo];
memset(fpbo->slots, 0, 8 * fp->progs_per_bo);
if(fp->fpbo)
{
fpbo->next = fp->fpbo->next;
@ -906,12 +954,14 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
fpbo->next = fpbo;
fp->fpbo = fpbo;
fpbo->bo = 0;
fp->progs += fp->progs_per_bo;
fp->progs_left_with_obsolete_slot_assignments += fp->progs_per_bo;
nouveau_bo_new(nvfx->screen->base.device, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, 64, fp->prog_size * fp->progs_per_bo, &fpbo->bo);
nouveau_bo_map(fpbo->bo, NOUVEAU_BO_NOSYNC);
map = fpbo->bo->map;
buf = fpbo->insn;
for(i = 0; i < fp->progs_per_bo; ++i)
uint8_t* map = fpbo->bo->map;
uint8_t* buf = (uint8_t*)fpbo->insn;
for(unsigned i = 0; i < fp->progs_per_bo; ++i)
{
memcpy(buf, fp->insn, fp->insn_len * 4);
nvfx_fp_memcpy(map, fp->insn, fp->insn_len * 4);
@ -922,7 +972,8 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
fp->bo_prog_idx = 0;
}
offset = fp->bo_prog_idx * fp->prog_size;
int offset = fp->bo_prog_idx * fp->prog_size;
uint32_t* fpmap = (uint32_t*)((char*)fp->fpbo->bo->map + offset);
if(nvfx->constbuf[PIPE_SHADER_FRAGMENT]) {
struct pipe_resource* constbuf = nvfx->constbuf[PIPE_SHADER_FRAGMENT];
@ -941,6 +992,25 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
}
}
}
if(fp->progs_left_with_obsolete_slot_assignments) {
unsigned char* fpbo_slots = &fp->fpbo->slots[fp->bo_prog_idx * 8];
for(unsigned i = 0; i < fp->num_slots; ++i) {
unsigned value = fp->slot_to_fp_input[i];;
if(value != fpbo_slots[i]) {
unsigned* p = (unsigned*)fp->slot_relocations[i].data;
unsigned* pend = (unsigned*)((char*)fp->slot_relocations[i].data + fp->slot_relocations[i].size);
for(; p != pend; ++p) {
unsigned off = *p;
unsigned dw = fp->insn[off];
dw = (dw & ~NVFX_FP_OP_INPUT_SRC_MASK) | (value << NVFX_FP_OP_INPUT_SRC_SHIFT);
nvfx_fp_memcpy(&fpmap[*p], &dw, sizeof(dw));
}
fpbo_slots[i] = value;
}
}
--fp->progs_left_with_obsolete_slot_assignments;
}
}
if(update || (nvfx->dirty & NVFX_NEW_FRAGPROG)) {
@ -960,6 +1030,13 @@ nvfx_fragprog_validate(struct nvfx_context *nvfx)
OUT_RING(chan, fp->samplers);
}
}
if(nvfx->dirty & (NVFX_NEW_FRAGPROG | NVFX_NEW_SPRITE))
{
WAIT_RING(chan, 2);
OUT_RING(chan, RING_3D(NV34TCL_POINT_SPRITE, 1));
OUT_RING(chan, fp->point_sprite_control | nvfx->rasterizer->pipe.point_quad_rasterization);
}
}
void
@ -982,6 +1059,7 @@ void
nvfx_fragprog_destroy(struct nvfx_context *nvfx,
struct nvfx_fragment_program *fp)
{
unsigned i;
struct nvfx_fragment_program_bo* fpbo = fp->fpbo;
if(fpbo)
{
@ -996,7 +1074,9 @@ nvfx_fragprog_destroy(struct nvfx_context *nvfx,
while(fpbo != fp->fpbo);
}
for(i = 0; i < 8; ++i)
util_dynarray_fini(&fp->slot_relocations[i]);
if (fp->insn_len)
FREE(fp->insn);
}

View file

@ -323,6 +323,7 @@
#define NVFXSR_INPUT 2
#define NVFXSR_TEMP 3
#define NVFXSR_CONST 4
#define NVFXSR_RELOCATED 5
#define NVFX_COND_FL 0
#define NVFX_COND_LT 1

View file

@ -91,6 +91,7 @@ nvfx_rasterizer_state_create(struct pipe_context *pipe,
/*XXX: ignored:
* point_smooth -nohw
* multisample
* sprite_coord_origin
*/
sb_method(sb, NV34TCL_SHADE_MODEL, 1);
@ -150,20 +151,6 @@ nvfx_rasterizer_state_create(struct pipe_context *pipe,
sb_data(sb, fui(cso->offset_units * 2));
}
sb_method(sb, NV34TCL_POINT_SPRITE, 1);
if (cso->point_quad_rasterization) {
unsigned psctl = (1 << 0), i;
for (i = 0; i < 8; i++) {
if ((cso->sprite_coord_enable >> i) & 1)
psctl |= (1 << (8 + i));
}
sb_data(sb, psctl);
} else {
sb_data(sb, 0);
}
rsso->pipe = *cso;
rsso->sb_len = sb_len(sb, rsso->sb);
return (void *)rsso;
@ -189,6 +176,12 @@ nvfx_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
nvfx->dirty |= NVFX_NEW_STIPPLE;
nvfx->draw_dirty |= NVFX_NEW_STIPPLE;
}
if(((struct nvfx_rasterizer_state*)hwcso)->pipe.point_quad_rasterization != nvfx->rasterizer->pipe.point_quad_rasterization
|| ((struct nvfx_rasterizer_state*)hwcso)->pipe.sprite_coord_enable != nvfx->rasterizer->pipe.sprite_coord_enable)
{
nvfx->dirty |= NVFX_NEW_SPRITE;
}
}
nvfx->rasterizer = hwcso;
@ -280,9 +273,13 @@ nvfx_vp_state_create(struct pipe_context *pipe,
struct nvfx_context *nvfx = nvfx_context(pipe);
struct nvfx_vertex_program *vp;
// TODO: use a 64-bit atomic here!
static unsigned long long id = 0;
vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);
vp->id = ++id;
return (void *)vp;
}

View file

@ -4,6 +4,8 @@
#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
#include "nouveau/nouveau_statebuf.h"
#include "util/u_dynarray.h"
#include "util/u_linkage.h"
struct nvfx_vertex_program_exec {
uint32_t data[4];
@ -18,6 +20,7 @@ struct nvfx_vertex_program_data {
struct nvfx_vertex_program {
struct pipe_shader_state pipe;
unsigned long long id;
struct draw_vertex_shader *draw;
@ -30,6 +33,9 @@ struct nvfx_vertex_program {
struct nvfx_vertex_program_data *consts;
unsigned nr_consts;
char generic_to_fp_input[256];
unsigned texcoord_ouput_mask;
struct nouveau_resource *exec;
unsigned exec_start;
struct nouveau_resource *data;
@ -49,6 +55,7 @@ struct nvfx_fragment_program_data {
struct nvfx_fragment_program_bo {
struct nvfx_fragment_program_bo* next;
struct nouveau_bo* bo;
unsigned char* slots;
char insn[] __attribute__((aligned(16)));
};
@ -58,6 +65,7 @@ struct nvfx_fragment_program {
boolean translated;
unsigned samplers;
unsigned point_sprite_control;
uint32_t *insn;
int insn_len;
@ -65,11 +73,27 @@ struct nvfx_fragment_program {
struct nvfx_fragment_program_data *consts;
unsigned nr_consts;
unsigned num_slots; /* how many input semantics? */
unsigned char slot_to_generic[8]; /* semantics */
unsigned char slot_to_fp_input[8]; /* current assignment of slots for each used semantic */
struct util_dynarray slot_relocations[8];
/* This is reset to progs on any relocation update, and decreases every time we
* move to a new prog due to a constant update
* When this is the same as progs, applying relocations is no longer necessary.
*/
unsigned progs_left_with_obsolete_slot_assignments;
unsigned long long last_vp_id;
unsigned last_sprite_coord_enable;
uint32_t fp_control;
unsigned bo_prog_idx;
unsigned prog_size;
unsigned progs_per_bo;
unsigned progs;
struct nvfx_fragment_program_bo* fpbo;
};

View file

@ -15,6 +15,7 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
if(nvfx != nvfx->screen->cur_ctx)
{
nvfx->dirty = ~0;
nvfx->hw_vtxelt_nr = 16;
nvfx->screen->cur_ctx = nvfx;
}
@ -86,7 +87,7 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
if(dirty & NVFX_NEW_STIPPLE)
nvfx_state_stipple_validate(nvfx);
if(dirty & (NVFX_NEW_FRAGPROG | NVFX_NEW_FRAGCONST))
if(dirty & (NVFX_NEW_FRAGPROG | NVFX_NEW_FRAGCONST | NVFX_NEW_VERTPROG | NVFX_NEW_SPRITE))
{
nvfx_fragprog_validate(nvfx);
if(dirty & NVFX_NEW_FRAGPROG)

View file

@ -1,7 +1,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "util/u_linkage.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_parse.h"
@ -61,7 +61,7 @@ temp(struct nvfx_vpc *vpc)
return nvfx_sr(NVFXSR_TEMP, idx);
}
static INLINE void
static inline void
release_temps(struct nvfx_vpc *vpc)
{
vpc->r_temps &= ~vpc->r_temps_discard;
@ -339,7 +339,7 @@ nvfx_vp_arith(struct nvfx_context* nvfx, struct nvfx_vpc *vpc, int slot, int op,
emit_src(nvfx, vpc, hw, 2, s2);
}
static INLINE struct nvfx_sreg
static inline struct nvfx_sreg
tgsi_src(struct nvfx_vpc *vpc, const struct tgsi_full_src_register *fsrc) {
struct nvfx_sreg src = { 0 };
@ -385,14 +385,14 @@ tgsi_dst(struct nvfx_vpc *vpc, const struct tgsi_full_dst_register *fdst) {
dst = vpc->r_address[fdst->Register.Index];
break;
default:
NOUVEAU_ERR("bad dst file\n");
NOUVEAU_ERR("bad dst file %i\n", fdst->Register.File);
break;
}
return dst;
}
static INLINE int
static inline int
tgsi_mask(uint tgsi)
{
int mask = 0;
@ -650,12 +650,8 @@ nvfx_vertprog_parse_decl_output(struct nvfx_context* nvfx, struct nvfx_vpc *vpc,
hw = NVFX_VP(INST_DEST_PSZ);
break;
case TGSI_SEMANTIC_GENERIC:
if (fdec->Semantic.Index <= 7) {
hw = NVFX_VP(INST_DEST_TC(fdec->Semantic.Index));
} else {
NOUVEAU_ERR("bad generic semantic index\n");
return FALSE;
}
hw = (vpc->vp->generic_to_fp_input[fdec->Semantic.Index] & 0xf)
+ NVFX_VP(INST_DEST_TC(0)) - NVFX_FP_OP_INPUT_SRC_TC(0);
break;
case TGSI_SEMANTIC_EDGEFLAG:
/* not really an error just a fallback */
@ -675,6 +671,29 @@ nvfx_vertprog_prepare(struct nvfx_context* nvfx, struct nvfx_vpc *vpc)
{
struct tgsi_parse_context p;
int high_temp = -1, high_addr = -1, nr_imm = 0, i;
struct util_semantic_set set;
unsigned char sem_layout[8];
unsigned sem_layout_size;
unsigned num_outputs;
num_outputs = util_semantic_set_from_program_file(&set, vpc->vp->pipe.tokens, TGSI_FILE_OUTPUT);
if(num_outputs > 8) {
NOUVEAU_ERR("too many vertex program outputs: %i\n", num_outputs);
return FALSE;
}
util_semantic_layout_from_set(sem_layout, &set, 8, 8);
/* hope 0xf is (0, 0, 0, 1) initialized; otherwise, we are _probably_ not required to do this */
memset(vpc->vp->generic_to_fp_input, 0x0f, sizeof(vpc->vp->generic_to_fp_input));
vpc->vp->texcoord_ouput_mask = 0;
for(int i = 0; i < 8; ++i) {
if(sem_layout[i] == 0xff)
continue;
vpc->vp->texcoord_ouput_mask |= (1 << i);
//printf("vp: GENERIC[%i] to fpreg %i\n", sem_layout[i], NVFX_FP_OP_INPUT_SRC_TC(0) + i);
vpc->vp->generic_to_fp_input[sem_layout[i]] = 0xf0 | (NVFX_FP_OP_INPUT_SRC_TC(0) + i);
}
tgsi_parse_init(&p, vpc->vp->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&p)) {