mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-07 00:00:12 +01:00
Skeletal fallback-only DRI driver. Initial checkin, not quite working yet.
This commit is contained in:
parent
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commit
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3 changed files with 606 additions and 0 deletions
89
src/mesa/drivers/dri/x11/Makefile
Normal file
89
src/mesa/drivers/dri/x11/Makefile
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@ -0,0 +1,89 @@
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# src/mesa/drivers/dri/x11/Makefile
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TOP = ../../../../..
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include $(TOP)/configs/current
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LIBNAME = x11_dri.so
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DRIVER_SOURCES = x11_dri.c \
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$(TOP)/src/mesa/drivers/common/driverfuncs.c \
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../dri_client/dri_util.c \
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../../x11/xm_api.c \
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../../x11/xm_dd.c \
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../../x11/xm_line.c \
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../../x11/xm_span.c \
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../../x11/xm_tri.c
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C_SOURCES = \
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$(DRIVER_SOURCES) \
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$(DRI_SOURCES)
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# Include directories
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INCLUDE_DIRS = \
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-I. \
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-I../common \
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-I../../x11 \
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-I../dri_client \
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-I../dri_client/imports \
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-Iserver \
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-I$(TOP)/include \
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-I$(DRM_SOURCE_PATH)/shared \
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-I$(TOP)/src/mesa \
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-I$(TOP)/src/mesa/main \
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-I$(TOP)/src/mesa/glapi \
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-I$(TOP)/src/mesa/math \
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-I$(TOP)/src/mesa/transform \
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-I$(TOP)/src/mesa/shader \
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-I$(TOP)/src/mesa/swrast \
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-I$(TOP)/src/mesa/swrast_setup
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# Core Mesa objects
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MESA_MODULES = $(TOP)/src/mesa/mesa.a
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# Libraries that the driver shared lib depends on
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LIB_DEPS = -lm -lpthread -lc
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# LIB_DEPS = -lGL -lm -lpthread -lc
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ASM_SOURCES =
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OBJECTS = $(C_SOURCES:.c=.o) \
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$(ASM_SOURCES:.S=.o)
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##### RULES #####
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.c.o:
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$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@
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.S.o:
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$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@
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##### TARGETS #####
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default: depend $(LIB_DIR)/$(LIBNAME)
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$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile
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$(TOP)/bin/mklib -o $(LIBNAME) -noprefix -install $(LIB_DIR) \
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$(OBJECTS) $(WINLIB) $(LIB_DEPS) $(WINOBJ) $(MESA_MODULES)
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depend: $(C_SOURCES) $(ASM_SOURCES)
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touch depend
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$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(C_SOURCES) $(ASM_SOURCES) \
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>& /dev/null
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# Emacs tags
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tags:
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etags `find . -name \*.[ch]` `find ../include`
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clean:
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-rm -f *.o server/*.o
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include depend
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505
src/mesa/drivers/dri/x11/x11_dri.c
Normal file
505
src/mesa/drivers/dri/x11/x11_dri.c
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@ -0,0 +1,505 @@
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/*
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* Mesa 3-D graphics library
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* Version: 0.1
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/* Minimal swrast-based DRI-loadable driver.
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*
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* Derived from fb_dri.c, the difference being that one works for
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* framebuffers without X, whereas this points Mesa at an X surface
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* to draw on.
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*
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* This is basically just a wrapper around src/mesa/drivers/x11 to make it
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* look like a DRI driver.
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*/
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#define GLX_DIRECT_RENDERING
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#include <assert.h>
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#include <errno.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <dlfcn.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/shm.h>
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#include <sys/stat.h>
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#include <linux/kd.h>
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#include <linux/vt.h>
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#include "dri_util.h"
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#include "GL/xmesa.h"
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#include "xmesaP.h"
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#include "mtypes.h"
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#include "context.h"
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#include "extensions.h"
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#include "imports.h"
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#include "matrix.h"
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#include "texformat.h"
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#include "texstore.h"
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#include "teximage.h"
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#include "array_cache/acache.h"
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#include "swrast/swrast.h"
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#include "swrast_setup/swrast_setup.h"
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#include "tnl/tnl.h"
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#include "tnl/t_context.h"
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#include "tnl/t_pipeline.h"
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#include "drivers/common/driverfuncs.h"
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#include "x11_dri.h"
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typedef struct {
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GLcontext *glCtx; /* Mesa context */
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struct {
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__DRIcontextPrivate *context;
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__DRIscreenPrivate *screen;
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__DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
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} dri;
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} x11Context, *x11ContextPtr;
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#define X11_CONTEXT(ctx) ((x11ContextPtr)(ctx->DriverCtx))
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static const GLubyte *
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get_string(GLcontext *ctx, GLenum pname)
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{
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(void) ctx;
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switch (pname) {
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case GL_RENDERER:
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return (const GLubyte *) "Mesa X11 hack";
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default:
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return NULL;
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}
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}
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static void
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update_state(GLcontext *ctx, GLuint new_state)
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{
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/* not much to do here - pass it on */
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_swrast_InvalidateState(ctx, new_state);
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_swsetup_InvalidateState(ctx, new_state);
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_ac_InvalidateState(ctx, new_state);
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_tnl_InvalidateState(ctx, new_state);
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}
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/**
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* Called by ctx->Driver.GetBufferSize from in core Mesa to query the
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* current framebuffer size.
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*/
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static void
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get_buffer_size(GLframebuffer *buffer, GLuint *width, GLuint *height)
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{
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GET_CURRENT_CONTEXT(ctx);
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x11ContextPtr x11mesa = X11_CONTEXT(ctx);
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*width = x11mesa->dri.drawable->w;
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*height = x11mesa->dri.drawable->h;
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}
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static void
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init_core_functions(struct dd_function_table *functions)
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{
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functions->GetString = get_string;
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functions->UpdateState = update_state;
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functions->ResizeBuffers = _swrast_alloc_buffers;
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functions->GetBufferSize = get_buffer_size;
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functions->Clear = _swrast_Clear; /* could accelerate with blits */
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}
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/* Initialize the driver specific screen private data.
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*/
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static GLboolean
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x11InitDriver(__DRIscreenPrivate *sPriv)
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{
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sPriv->private = NULL;
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return GL_TRUE;
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}
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static void
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x11DestroyScreen(__DRIscreenPrivate *sPriv)
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{
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}
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/* placeholders, disables rendering */
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static void
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nullwrite(void *a, int b, int c, int d, void *e, void *f)
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{
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}
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static void
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set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
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{
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}
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/* Create the device specific context. */
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static GLboolean
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x11CreateContext(const __GLcontextModes *glVisual,
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__DRIcontextPrivate *driContextPriv,
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void *sharedContextPrivate)
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{
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x11ContextPtr x11mesa;
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GLcontext *ctx, *shareCtx;
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struct dd_function_table functions;
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assert(glVisual);
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assert(driContextPriv);
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/* Allocate the Fb context */
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x11mesa = (x11ContextPtr) CALLOC(sizeof(*x11mesa));
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if (!x11mesa)
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return GL_FALSE;
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/* Init default driver functions then plug in our own functions */
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_mesa_init_driver_functions(&functions);
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init_core_functions(&functions);
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/* Allocate the Mesa context */
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if (sharedContextPrivate)
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shareCtx = ((x11ContextPtr) sharedContextPrivate)->glCtx;
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else
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shareCtx = NULL;
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ctx = x11mesa->glCtx = _mesa_create_context(glVisual, shareCtx,
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&functions, (void *) x11mesa);
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if (!x11mesa->glCtx) {
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FREE(x11mesa);
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return GL_FALSE;
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}
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driContextPriv->driverPrivate = x11mesa;
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/* Create module contexts */
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_swrast_CreateContext(ctx);
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_ac_CreateContext(ctx);
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_tnl_CreateContext(ctx);
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_swsetup_CreateContext(ctx);
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_swsetup_Wakeup(ctx);
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/* swrast init */
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{
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struct swrast_device_driver *swdd;
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swdd = _swrast_GetDeviceDriverReference(ctx);
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swdd->SetBuffer = set_buffer;
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if (!glVisual->rgbMode) {
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swdd->WriteCI32Span =
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swdd->WriteCI32Span =
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swdd->WriteCI8Span =
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swdd->WriteMonoCISpan =
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swdd->WriteCI32Pixels =
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swdd->WriteMonoCIPixels =
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swdd->ReadCI32Span =
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swdd->ReadCI32Pixels = nullwrite;
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}
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else if (glVisual->rgbBits == 24 &&
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glVisual->alphaBits == 0) {
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swdd->WriteRGBASpan =
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swdd->WriteRGBSpan =
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swdd->WriteMonoRGBASpan =
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swdd->WriteRGBAPixels =
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swdd->WriteMonoRGBAPixels =
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swdd->ReadRGBASpan =
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swdd->ReadRGBAPixels = nullwrite;
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}
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else if (glVisual->rgbBits == 32 &&
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glVisual->alphaBits == 8) {
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swdd->WriteRGBASpan =
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swdd->WriteRGBSpan =
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swdd->WriteMonoRGBASpan =
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swdd->WriteRGBAPixels =
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swdd->WriteMonoRGBAPixels =
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swdd->ReadRGBASpan =
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swdd->ReadRGBAPixels = nullwrite;
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}
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else if (glVisual->rgbBits == 16 &&
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glVisual->alphaBits == 0) {
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swdd->WriteRGBASpan =
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swdd->WriteRGBSpan =
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swdd->WriteMonoRGBASpan =
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swdd->WriteRGBAPixels =
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swdd->WriteMonoRGBAPixels =
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swdd->ReadRGBASpan =
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swdd->ReadRGBAPixels = nullwrite;
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}
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else if (glVisual->rgbBits == 15 &&
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glVisual->alphaBits == 0) {
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swdd->WriteRGBASpan =
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swdd->WriteRGBSpan =
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swdd->WriteMonoRGBASpan =
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swdd->WriteRGBAPixels =
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swdd->WriteMonoRGBAPixels =
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swdd->ReadRGBASpan =
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swdd->ReadRGBAPixels = nullwrite;
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}
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else {
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_mesa_printf("bad pixelformat rgb %d alpha %d\n",
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glVisual->rgbBits,
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glVisual->alphaBits );
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}
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}
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/* use default TCL pipeline */
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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tnl->Driver.RunPipeline = _tnl_run_pipeline;
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}
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_mesa_enable_sw_extensions(ctx);
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return GL_TRUE;
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}
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static void
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x11DestroyContext(__DRIcontextPrivate *driContextPriv)
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{
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GET_CURRENT_CONTEXT(ctx);
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x11ContextPtr x11mesa = (x11ContextPtr) driContextPriv->driverPrivate;
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x11ContextPtr current = ctx ? X11_CONTEXT(ctx) : NULL;
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/* check if we're deleting the currently bound context */
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if (x11mesa == current) {
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_mesa_make_current2(NULL, NULL, NULL);
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}
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/* Free x11 context resources */
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if (x11mesa) {
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_swsetup_DestroyContext(x11mesa->glCtx);
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_tnl_DestroyContext(x11mesa->glCtx);
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_ac_DestroyContext(x11mesa->glCtx);
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_swrast_DestroyContext(x11mesa->glCtx);
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/* free the Mesa context */
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x11mesa->glCtx->DriverCtx = NULL;
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_mesa_destroy_context(x11mesa->glCtx);
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FREE(x11mesa);
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}
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}
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/* Create and initialize the Mesa and driver specific pixmap buffer
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* data.
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*/
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static GLboolean
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x11CreateBuffer(__DRIscreenPrivate *driScrnPriv,
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__DRIdrawablePrivate *driDrawPriv,
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const __GLcontextModes *mesaVis,
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GLboolean isPixmap)
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{
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if (isPixmap) {
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return GL_FALSE; /* not implemented */
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}
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else {
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const GLboolean swDepth = mesaVis->depthBits > 0;
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const GLboolean swAlpha = mesaVis->alphaBits > 0;
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const GLboolean swAccum = mesaVis->accumRedBits > 0;
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const GLboolean swStencil = mesaVis->stencilBits > 0;
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driDrawPriv->driverPrivate = (void *)
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_mesa_create_framebuffer(mesaVis,
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swDepth,
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swStencil,
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swAccum,
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swAlpha);
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if (!driDrawPriv->driverPrivate)
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return 0;
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|
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/* Replace the framebuffer back buffer with a malloc'ed one --
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* big speedup.
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*/
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/*
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if (driDrawPriv->backBuffer)
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driDrawPriv->backBuffer = malloc(driDrawPriv->currentPitch * driDrawPriv->h);
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*/
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|
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return 1;
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}
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}
|
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|
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|
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static void
|
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x11DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
|
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{
|
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_mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
|
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/* free(driDrawPriv->backBuffer); */
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}
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|
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|
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|
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/* If the backbuffer is on a videocard, this is extraordinarily slow!
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*/
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static void
|
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x11SwapBuffers(__DRIdrawablePrivate *dPriv)
|
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{
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|
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if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
|
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x11ContextPtr x11mesa;
|
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GLcontext *ctx;
|
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x11mesa = (x11ContextPtr) dPriv->driContextPriv->driverPrivate;
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ctx = x11mesa->glCtx;
|
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if (ctx->Visual.doubleBufferMode) {
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int i;
|
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int offset = 0;
|
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char *tmp /*= malloc(dPriv->currentPitch) */ ;
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|
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_mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
|
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|
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/*
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ASSERT(dPriv->frontBuffer);
|
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ASSERT(dPriv->backBuffer);
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|
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for (i = 0 ; i < dPriv->h ; i++ ) {
|
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memcpy(tmp, (char *)dPriv->frontBuffer + offset, dPriv->currentPitch);
|
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memcpy((char *)dPriv->backBuffer + offset, tmp, dPriv->currentPitch);
|
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offset += dPriv->currentPitch;
|
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}
|
||||
|
||||
free(tmp);
|
||||
*/
|
||||
}
|
||||
}
|
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else {
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/* XXX this shouldn't be an error but we can't handle it for now */
|
||||
_mesa_problem(NULL, "x11SwapBuffers: drawable has no context!\n");
|
||||
}
|
||||
}
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|
||||
|
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/* Force the context `c' to be the current context and associate with it
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* buffer `b'.
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*/
|
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static GLboolean
|
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x11MakeCurrent(__DRIcontextPrivate *driContextPriv,
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__DRIdrawablePrivate *driDrawPriv,
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__DRIdrawablePrivate *driReadPriv)
|
||||
{
|
||||
if (driContextPriv) {
|
||||
x11ContextPtr newFbCtx =
|
||||
(x11ContextPtr) driContextPriv->driverPrivate;
|
||||
|
||||
newFbCtx->dri.drawable = driDrawPriv;
|
||||
|
||||
_mesa_make_current2(newFbCtx->glCtx,
|
||||
(GLframebuffer *) driDrawPriv->driverPrivate,
|
||||
(GLframebuffer *) driReadPriv->driverPrivate);
|
||||
|
||||
if (!newFbCtx->glCtx->Viewport.Width) {
|
||||
_mesa_set_viewport(newFbCtx->glCtx, 0, 0,
|
||||
driDrawPriv->w, driDrawPriv->h);
|
||||
}
|
||||
} else {
|
||||
_mesa_make_current(0, 0);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
/* Force the context `c' to be unbound from its buffer.
|
||||
*/
|
||||
static GLboolean
|
||||
x11UnbindContext(__DRIcontextPrivate *driContextPriv)
|
||||
{
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
x11OpenCloseFullScreen(__DRIcontextPrivate *driContextPriv)
|
||||
{
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
static struct __DriverAPIRec x11API = {
|
||||
x11InitDriver,
|
||||
x11DestroyScreen,
|
||||
x11CreateContext,
|
||||
x11DestroyContext,
|
||||
x11CreateBuffer,
|
||||
x11DestroyBuffer,
|
||||
x11SwapBuffers,
|
||||
x11MakeCurrent,
|
||||
x11UnbindContext,
|
||||
x11OpenCloseFullScreen,
|
||||
x11OpenCloseFullScreen
|
||||
};
|
||||
|
||||
void
|
||||
__driRegisterExtensions(void)
|
||||
{
|
||||
}
|
||||
|
||||
/*
|
||||
* This is the bootstrap function for the driver.
|
||||
* The __driCreateScreen name is the symbol that libGL.so fetches.
|
||||
* Return: pointer to a __DRIscreenPrivate.
|
||||
*/
|
||||
void *
|
||||
__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
|
||||
int numConfigs, __GLXvisualConfig *config)
|
||||
{
|
||||
__DRIscreenPrivate *psp;
|
||||
psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &x11API);
|
||||
return (void *) psp;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Establish the set of modes available for the display.
|
||||
*
|
||||
* \param ctx display handle.
|
||||
* \param numModes will receive the number of supported modes.
|
||||
* \param modes will point to the list of supported modes.
|
||||
*
|
||||
* \return one on success, or zero on failure.
|
||||
*
|
||||
* Allocates a single visual and fills it with information according to the
|
||||
* display bit depth. Supports only 16 and 32 bpp bit depths, aborting
|
||||
* otherwise.
|
||||
*/
|
||||
const __GLcontextModes __glModes[] = {
|
||||
/* 32 bit, RGBA Depth=24 Stencil=8 */
|
||||
{.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
|
||||
.haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
|
||||
.redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
|
||||
.redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
|
||||
.rgbBits = 32, .indexBits = 0,
|
||||
.accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
|
||||
.depthBits = 24, .stencilBits = 8,
|
||||
.numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
|
||||
|
||||
/* 16 bit, RGB Depth=16 */
|
||||
{.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
|
||||
.haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
|
||||
.redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
|
||||
.redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
|
||||
.rgbBits = 16, .indexBits = 0,
|
||||
.accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
|
||||
.depthBits = 16, .stencilBits = 0,
|
||||
.numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
|
||||
};
|
||||
12
src/mesa/drivers/dri/x11/x11_dri.h
Normal file
12
src/mesa/drivers/dri/x11/x11_dri.h
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
typedef struct {
|
||||
|
||||
void *frontBuffer;
|
||||
void *backBuffer;
|
||||
void *currentBuffer;
|
||||
int currentPitch;
|
||||
|
||||
int depthCpp;
|
||||
void *depthBuffer;
|
||||
int depthPitch;
|
||||
|
||||
} x11ScreenPrivate;
|
||||
Loading…
Add table
Reference in a new issue