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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 13:58:04 +02:00
jump through dispatch table instead of calling gl functions directly
This commit is contained in:
parent
9d1ff8c1bb
commit
4d5dddd125
1 changed files with 34 additions and 32 deletions
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@ -40,8 +40,10 @@
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* These functions provide this service by keeping uptodate the
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* 'ctx->Current' struct for all data elements not included in the
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* currently enabled hardware vertex.
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*
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* I.e. these functions would typically be used when outside of glBegin/End.
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*/
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void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b )
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{
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GET_CURRENT_CONTEXT(ctx);
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@ -593,12 +595,12 @@ void GLAPIENTRY _mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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}
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glBegin( GL_QUADS );
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glVertex2f( x1, y1 );
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glVertex2f( x2, y1 );
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glVertex2f( x2, y2 );
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glVertex2f( x1, y2 );
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glEnd();
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_glapi_Dispatch->Begin( GL_QUADS );
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_glapi_Dispatch->Vertex2f( x1, y1 );
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_glapi_Dispatch->Vertex2f( x2, y1 );
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_glapi_Dispatch->Vertex2f( x2, y2 );
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_glapi_Dispatch->Vertex2f( x1, y2 );
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_glapi_Dispatch->End();
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}
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@ -614,10 +616,10 @@ void GLAPIENTRY _mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count)
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if (!_mesa_validate_DrawArrays( ctx, mode, start, count ))
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return;
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glBegin(mode);
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_glapi_Dispatch->Begin(mode);
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for (i = 0; i < count; i++)
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glArrayElement(start + i);
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glEnd();
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_glapi_Dispatch->ArrayElement(start + i);
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_glapi_Dispatch->End();
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}
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@ -630,27 +632,27 @@ void GLAPIENTRY _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type,
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if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices ))
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return;
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glBegin(mode);
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_glapi_Dispatch->Begin(mode);
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switch (type) {
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case GL_UNSIGNED_BYTE:
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for (i = 0 ; i < count ; i++)
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glArrayElement( ((GLubyte *)indices)[i] );
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_glapi_Dispatch->ArrayElement( ((GLubyte *)indices)[i] );
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break;
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case GL_UNSIGNED_SHORT:
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for (i = 0 ; i < count ; i++)
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glArrayElement( ((GLushort *)indices)[i] );
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_glapi_Dispatch->ArrayElement( ((GLushort *)indices)[i] );
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break;
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case GL_UNSIGNED_INT:
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for (i = 0 ; i < count ; i++)
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glArrayElement( ((GLuint *)indices)[i] );
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_glapi_Dispatch->ArrayElement( ((GLuint *)indices)[i] );
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break;
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default:
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_mesa_error( ctx, GL_INVALID_ENUM, "glDrawElements(type)" );
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break;
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}
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glEnd();
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_glapi_Dispatch->End();
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}
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void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode,
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@ -663,7 +665,7 @@ void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode,
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if (_mesa_validate_DrawRangeElements( ctx, mode,
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start, end,
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count, type, indices ))
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glDrawElements( mode, count, type, indices );
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_glapi_Dispatch->DrawElements( mode, count, type, indices );
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}
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/*
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@ -708,11 +710,11 @@ void GLAPIENTRY _mesa_noop_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
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du = ctx->Eval.MapGrid1du;
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u = ctx->Eval.MapGrid1u1 + i1 * du;
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glBegin( prim );
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_glapi_Dispatch->Begin( prim );
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for (i=i1;i<=i2;i++,u+=du) {
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glEvalCoord1f( u );
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_glapi_Dispatch->EvalCoord1f( u );
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}
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glEnd();
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_glapi_Dispatch->End();
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}
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@ -747,38 +749,38 @@ void GLAPIENTRY _mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1,
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switch (mode) {
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case GL_POINT:
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glBegin( GL_POINTS );
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_glapi_Dispatch->Begin( GL_POINTS );
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for (v=v1,j=j1;j<=j2;j++,v+=dv) {
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for (u=u1,i=i1;i<=i2;i++,u+=du) {
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glEvalCoord2f(u, v );
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_glapi_Dispatch->EvalCoord2f(u, v );
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}
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}
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glEnd();
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_glapi_Dispatch->End();
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break;
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case GL_LINE:
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for (v=v1,j=j1;j<=j2;j++,v+=dv) {
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glBegin( GL_LINE_STRIP );
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_glapi_Dispatch->Begin( GL_LINE_STRIP );
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for (u=u1,i=i1;i<=i2;i++,u+=du) {
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glEvalCoord2f(u, v );
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_glapi_Dispatch->EvalCoord2f(u, v );
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}
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glEnd();
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_glapi_Dispatch->End();
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}
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for (u=u1,i=i1;i<=i2;i++,u+=du) {
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glBegin( GL_LINE_STRIP );
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_glapi_Dispatch->Begin( GL_LINE_STRIP );
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for (v=v1,j=j1;j<=j2;j++,v+=dv) {
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glEvalCoord2f(u, v );
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_glapi_Dispatch->EvalCoord2f(u, v );
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}
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glEnd();
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_glapi_Dispatch->End();
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}
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break;
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case GL_FILL:
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for (v=v1,j=j1;j<j2;j++,v+=dv) {
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glBegin( GL_TRIANGLE_STRIP );
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_glapi_Dispatch->Begin( GL_TRIANGLE_STRIP );
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for (u=u1,i=i1;i<=i2;i++,u+=du) {
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glEvalCoord2f(u, v );
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glEvalCoord2f(u, v+dv );
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_glapi_Dispatch->EvalCoord2f(u, v );
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_glapi_Dispatch->EvalCoord2f(u, v+dv );
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}
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glEnd();
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_glapi_Dispatch->End();
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}
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break;
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default:
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