svga: add missing PIPE_SHADER_CAP_INT64_ATOMICS switch cases

Silences a compiler warning.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Brian Paul 2017-09-26 09:57:02 -06:00
parent e8d09f80ea
commit 4d5497d50d

View file

@ -583,6 +583,7 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_INTEGERS:
return 0;
case PIPE_SHADER_CAP_FP16:
@ -699,6 +700,7 @@ vgpu10_get_shader_param(struct pipe_screen *screen,
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_INT64_ATOMICS:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;