zink: handle arbitrary border colors using VK_EXT_custom_border_color

fixes mesa/mesa#3171

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7487>
This commit is contained in:
Mike Blumenkrantz 2020-08-03 09:06:24 -04:00 committed by Marge Bot
parent f493fc5fa2
commit 4d498f5eac

View file

@ -152,13 +152,22 @@ compare_op(enum pipe_compare_func op)
unreachable("unexpected compare");
}
static inline bool
wrap_needs_border_color(unsigned wrap)
{
return wrap == PIPE_TEX_WRAP_CLAMP || wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
wrap == PIPE_TEX_WRAP_MIRROR_CLAMP || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER;
}
static void *
zink_create_sampler_state(struct pipe_context *pctx,
const struct pipe_sampler_state *state)
{
struct zink_screen *screen = zink_screen(pctx->screen);
bool need_custom = false;
VkSamplerCreateInfo sci = {};
VkSamplerCustomBorderColorCreateInfoEXT cbci = {};
sci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
sci.magFilter = zink_filter(state->mag_img_filter);
sci.minFilter = zink_filter(state->min_img_filter);
@ -178,6 +187,10 @@ zink_create_sampler_state(struct pipe_context *pctx,
sci.addressModeW = sampler_address_mode(state->wrap_r);
sci.mipLodBias = state->lod_bias;
need_custom |= wrap_needs_border_color(state->wrap_s);
need_custom |= wrap_needs_border_color(state->wrap_t);
need_custom |= wrap_needs_border_color(state->wrap_r);
if (state->compare_mode == PIPE_TEX_COMPARE_NONE)
sci.compareOp = VK_COMPARE_OP_NEVER;
else {
@ -185,7 +198,16 @@ zink_create_sampler_state(struct pipe_context *pctx,
sci.compareEnable = VK_TRUE;
}
sci.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; // TODO
if (screen->info.have_EXT_custom_border_color &&
screen->info.border_color_feats.customBorderColorWithoutFormat && need_custom) {
cbci.sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT;
cbci.format = VK_FORMAT_UNDEFINED;
/* these are identical unions */
memcpy(&cbci.customBorderColor, &state->border_color, sizeof(union pipe_color_union));
sci.pNext = &cbci;
sci.borderColor = VK_BORDER_COLOR_INT_CUSTOM_EXT;
} else
sci.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; // TODO with custom shader if we're super interested?
sci.unnormalizedCoordinates = !state->normalized_coords;
if (state->max_anisotropy > 1) {