i915: Small fixes for tiled textures

This commit is contained in:
Jakob Bornecrantz 2008-09-02 17:28:42 +02:00
parent 28b4090922
commit 4d27c027ab

View file

@ -80,7 +80,7 @@ static unsigned
power_of_two(unsigned x)
{
unsigned value = 1;
while (value <= x)
while (value < x)
value = value << 1;
return value;
}
@ -207,7 +207,7 @@ i945_miptree_layout_2d( struct i915_texture *tex )
unsigned nblocksy = pt->nblocksy[0];
#if 0 /* used for tiled display targets */
if (pt->last_level == 0 && pt->cpp == 4)
if (pt->last_level == 0 && pt->block.size == 4)
if (i915_displaytarget_layout(tex))
return;
#endif