radv: fix setting VBO misaligned mask in graphics pipelines

Typo.

Fixes: 3eed98d122 ("radv: move VBO misaligned/unaligned info to radv_vertex_input_state")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37078>
This commit is contained in:
Samuel Pitoiset 2025-08-29 10:59:02 +02:00 committed by Marge Bot
parent 6e1c2e4d83
commit 4ce8d471b5

View file

@ -825,7 +825,7 @@ radv_pipeline_init_vertex_input_state(const struct radv_device *device, struct r
}
}
dynamic->vertex_input.vbo_misaligned_mask = dynamic->vertex_input.attribute_mask;
dynamic->vertex_input.vbo_misaligned_mask_invalid = dynamic->vertex_input.attribute_mask;
} else {
u_foreach_bit (i, vs->info.vs.vb_desc_usage_mask) {
dynamic->vertex_input.bindings[i] = i;