i965: Skip uploading border color when unnecessary.

The border color is only needed when using the GL_CLAMP_TO_BORDER or
(deprecated) GL_CLAMP wrap modes; all others ignore it, including the
common GL_CLAMP_TO_EDGE and GL_REPEAT wrap modes.

In those cases, we can skip uploading it entirely, saving a bit of space
in the batchbuffer.  Instead, we just point it at the start of the
batch (offset 0); we have to program something, and that address is safe
to read.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Kenneth Graunke 2014-07-26 01:16:27 -07:00
parent b7844d1248
commit 4ce11de4ae

View file

@ -185,6 +185,16 @@ translate_wrap_mode(struct brw_context *brw, GLenum wrap, bool using_nearest)
}
}
/**
* Return true if the given wrap mode requires the border color to exist.
*/
static bool
wrap_mode_needs_border_color(unsigned wrap_mode)
{
return wrap_mode == BRW_TEXCOORDMODE_CLAMP_BORDER ||
wrap_mode == GEN8_TEXCOORDMODE_HALF_BORDER;
}
/**
* Upload SAMPLER_BORDER_COLOR_STATE.
*/
@ -431,8 +441,16 @@ brw_update_sampler_state(struct brw_context *brw,
S_FIXED(CLAMP(texUnit->LodBias + sampler->LodBias, -16, 15), lod_bits);
const unsigned base_level = U_FIXED(0, 1);
uint32_t border_color_offset;
upload_default_color(brw, sampler, unit, &border_color_offset);
/* Upload the border color if necessary. If not, just point it at
* offset 0 (the start of the batch) - the color should be ignored,
* but that address won't fault in case something reads it anyway.
*/
uint32_t border_color_offset = 0;
if (wrap_mode_needs_border_color(wrap_s) ||
wrap_mode_needs_border_color(wrap_t) ||
wrap_mode_needs_border_color(wrap_r)) {
upload_default_color(brw, sampler, unit, &border_color_offset);
}
const bool non_normalized_coords = texObj->Target == GL_TEXTURE_RECTANGLE;