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mesa: add support for GLSL ES 3.20 version string
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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@ -80,6 +80,8 @@ shading_language_version(struct gl_context *ctx)
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return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
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case 31:
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return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
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case 32:
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return (const GLubyte *) "OpenGL ES GLSL ES 3.20";
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default:
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_mesa_problem(ctx,
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"Invalid OpenGL ES version in shading_language_version()");
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