util: new util_fill_box helper

Use new util_fill_box helper for util_clear_render_target.
(Also fix off-by-one map error.)

v2: handle non-zero z correctly in new helper

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger 2013-06-13 00:40:34 +02:00
parent 957c040eb8
commit 4cce4efaa3
3 changed files with 61 additions and 38 deletions

View file

@ -214,6 +214,30 @@ util_fill_rect(ubyte * dst,
}
void
util_fill_box(ubyte * dst,
enum pipe_format format,
unsigned stride,
unsigned layer_stride,
unsigned x,
unsigned y,
unsigned z,
unsigned width,
unsigned height,
unsigned depth,
union util_color *uc)
{
unsigned layer;
dst += z * layer_stride;
for (layer = z; layer < depth; layer++) {
util_fill_rect(dst, format,
stride,
x, y, width, height, uc);
dst += layer_stride;
}
}
/**
* Fallback function for pipe->resource_copy_region().
* Note: (X,Y)=(0,0) is always the upper-left corner.
@ -319,7 +343,7 @@ util_clear_render_target(struct pipe_context *pipe,
struct pipe_transfer *dst_trans;
ubyte *dst_map;
union util_color uc;
unsigned max_layer, layer;
unsigned max_layer;
assert(dst->texture);
if (!dst->texture)
@ -349,7 +373,7 @@ util_clear_render_target(struct pipe_context *pipe,
dst->u.tex.level,
PIPE_TRANSFER_WRITE,
dstx, dsty, dst->u.tex.first_layer,
width, height, max_layer, &dst_trans);
width, height, max_layer + 1, &dst_trans);
}
assert(dst_map);
@ -376,12 +400,9 @@ util_clear_render_target(struct pipe_context *pipe,
util_pack_color(color->f, dst->format, &uc);
}
for (layer = 0; layer <= max_layer; layer++) {
util_fill_rect(dst_map, dst->format,
dst_trans->stride,
0, 0, width, height, &uc);
dst_map += dst_trans->layer_stride;
}
util_fill_box(dst_map, dst->format,
dst_trans->stride, dst_trans->layer_stride,
0, 0, 0, width, height, max_layer + 1, &uc);
pipe->transfer_unmap(pipe, dst_trans);
}
@ -430,8 +451,7 @@ util_clear_depth_stencil(struct pipe_context *pipe,
if (dst_map) {
unsigned dst_stride = dst_trans->stride;
uint64_t zstencil = util_pack64_z_stencil(format,
depth, stencil);
uint64_t zstencil = util_pack64_z_stencil(format, depth, stencil);
ubyte *dst_layer = dst_map;
unsigned i, j;
assert(dst_trans->stride > 0);

View file

@ -65,6 +65,13 @@ util_fill_rect(ubyte * dst, enum pipe_format format,
unsigned dst_stride, unsigned dst_x, unsigned dst_y,
unsigned width, unsigned height, union util_color *uc);
extern void
util_fill_box(ubyte * dst, enum pipe_format format,
unsigned stride, unsigned layer_stride,
unsigned x, unsigned y, unsigned z,
unsigned width, unsigned height, unsigned depth,
union util_color *uc);
extern void
util_resource_copy_region(struct pipe_context *pipe,

View file

@ -135,8 +135,6 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
for (i = 0; i < scene->fb.nr_cbufs; i++) {
enum pipe_format format = scene->fb.cbufs[i]->format;
unsigned layer;
uint8_t *map_layer = scene->cbufs[i].map;
if (util_format_is_pure_sint(format)) {
util_format_write_4i(format, arg.clear_color.i, 0, &uc, 0, 0, 0, 1, 1);
@ -146,17 +144,17 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
util_format_write_4ui(format, arg.clear_color.ui, 0, &uc, 0, 0, 0, 1, 1);
}
for (layer = 0; layer <= scene->fb_max_layer; layer++) {
util_fill_rect(map_layer,
scene->fb.cbufs[i]->format,
scene->cbufs[i].stride,
task->x,
task->y,
task->width,
task->height,
&uc);
map_layer += scene->cbufs[i].layer_stride;
}
util_fill_box(scene->cbufs[i].map,
format,
scene->cbufs[i].stride,
scene->cbufs[i].layer_stride,
task->x,
task->y,
0,
task->width,
task->height,
scene->fb_max_layer + 1,
&uc);
}
}
else {
@ -173,22 +171,20 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
clear_color[3]);
for (i = 0; i < scene->fb.nr_cbufs; i++) {
unsigned layer;
uint8_t *map_layer = scene->cbufs[i].map;
util_pack_color(arg.clear_color.f,
scene->fb.cbufs[i]->format, &uc);
for (layer = 0; layer <= scene->fb_max_layer; layer++) {
util_pack_color(arg.clear_color.f,
scene->fb.cbufs[i]->format, &uc);
util_fill_rect(map_layer,
scene->fb.cbufs[i]->format,
scene->cbufs[i].stride,
task->x,
task->y,
task->width,
task->height,
&uc);
map_layer += scene->cbufs[i].layer_stride;
}
util_fill_box(scene->cbufs[i].map,
scene->fb.cbufs[i]->format,
scene->cbufs[i].stride,
scene->cbufs[i].layer_stride,
task->x,
task->y,
0,
task->width,
task->height,
scene->fb_max_layer + 1,
&uc);
}
}
}