zink: add gallium handling for geometry shaders

this is the create/bind/destroy hooks as well as the u_blitter shader
save during blit setup

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7139>
This commit is contained in:
Mike Blumenkrantz 2020-10-14 10:41:29 -04:00
parent d59e4b8ce6
commit 4c734da7de
2 changed files with 32 additions and 0 deletions

View file

@ -174,6 +174,7 @@ zink_blit(struct pipe_context *pctx,
util_blitter_save_rasterizer(ctx->blitter, ctx->rast_state);
util_blitter_save_fragment_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_FRAGMENT]);
util_blitter_save_vertex_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_VERTEX]);
util_blitter_save_geometry_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_GEOMETRY]);
util_blitter_save_framebuffer(ctx->blitter, &ctx->fb_state);
util_blitter_save_viewport(ctx->blitter, ctx->viewport_states);
util_blitter_save_scissor(ctx->blitter, ctx->scissor_states);

View file

@ -456,6 +456,33 @@ zink_delete_fs_state(struct pipe_context *pctx,
zink_shader_free(zink_context(pctx), cso);
}
static void *
zink_create_gs_state(struct pipe_context *pctx,
const struct pipe_shader_state *shader)
{
struct nir_shader *nir;
if (shader->type != PIPE_SHADER_IR_NIR)
nir = zink_tgsi_to_nir(pctx->screen, shader->tokens);
else
nir = (struct nir_shader *)shader->ir.nir;
return zink_shader_create(zink_screen(pctx->screen), nir, &shader->stream_output);
}
static void
zink_bind_gs_state(struct pipe_context *pctx,
void *cso)
{
bind_stage(zink_context(pctx), PIPE_SHADER_GEOMETRY, cso);
}
static void
zink_delete_gs_state(struct pipe_context *pctx,
void *cso)
{
zink_shader_free(zink_context(pctx), cso);
}
void
zink_program_init(struct zink_context *ctx)
@ -467,4 +494,8 @@ zink_program_init(struct zink_context *ctx)
ctx->base.create_fs_state = zink_create_fs_state;
ctx->base.bind_fs_state = zink_bind_fs_state;
ctx->base.delete_fs_state = zink_delete_fs_state;
ctx->base.create_gs_state = zink_create_gs_state;
ctx->base.bind_gs_state = zink_bind_gs_state;
ctx->base.delete_gs_state = zink_delete_gs_state;
}