st/mesa: make winsys fbo sRGB-capable when supported

The texture formats of winsys fbo are always linear becase the st manager
(st/dri for example) could not know the colorspace used.  But it does not mean
that we cannot make the fbo sRGB-capable.  By

 - setting rb->Visual.sRGBCapable to GL_TRUE when the pipe driver supports the
   format in sRGB colorspace,
 - giving rb an sRGB internal format, and
 - updating code to check rb->Format instead of strb->texture->format,

we should be good.

Fixed bug 75226 for at least llvmpipe and ilo, with no piglit regression.

v2: do not set rb->Visual.sRGBCapable for GLES contexts to avoid surprises

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75226

Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Chia-I Wu 2014-03-03 12:44:43 +08:00
parent 6d23ca1621
commit 4c68c6dcff
3 changed files with 66 additions and 12 deletions

View file

@ -73,8 +73,8 @@ update_framebuffer_state( struct st_context *st )
strb = st_renderbuffer(fb->_ColorDrawBuffers[i]);
if (strb) {
if (strb->is_rtt ||
(strb->texture && util_format_is_srgb(strb->texture->format))) {
if (strb->is_rtt || (strb->texture &&
_mesa_get_format_color_encoding(strb->Base.Format) == GL_SRGB)) {
/* rendering to a GL texture, may have to update surface */
st_update_renderbuffer_surface(st, strb);
}

View file

@ -295,7 +295,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
strb->Base.Format = st_pipe_format_to_mesa_format(format);
strb->Base._BaseFormat = _mesa_get_format_base_format(strb->Base.Format);
strb->software = sw;
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
@ -307,6 +307,16 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
case PIPE_FORMAT_X8R8G8B8_UNORM:
strb->Base.InternalFormat = GL_RGB8;
break;
case PIPE_FORMAT_R8G8B8A8_SRGB:
case PIPE_FORMAT_B8G8R8A8_SRGB:
case PIPE_FORMAT_A8R8G8B8_SRGB:
strb->Base.InternalFormat = GL_SRGB8_ALPHA8;
break;
case PIPE_FORMAT_R8G8B8X8_SRGB:
case PIPE_FORMAT_B8G8R8X8_SRGB:
case PIPE_FORMAT_X8R8G8B8_SRGB:
strb->Base.InternalFormat = GL_SRGB8;
break;
case PIPE_FORMAT_B5G5R5A1_UNORM:
strb->Base.InternalFormat = GL_RGB5_A1;
break;
@ -401,8 +411,17 @@ st_update_renderbuffer_surface(struct st_context *st,
int rtt_width = strb->Base.Width;
int rtt_height = strb->Base.Height;
int rtt_depth = strb->Base.Depth;
enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format :
util_format_linear(resource->format);
/*
* For winsys fbo, it is possible that the renderbuffer is sRGB-capable but
* the format of strb->texture is linear (because we have no control over
* the format). Check strb->Base.Format instead of strb->texture->format
* to determine if the rb is sRGB-capable.
*/
boolean enable_srgb = (st->ctx->Color.sRGBEnabled &&
_mesa_get_format_color_encoding(strb->Base.Format) == GL_SRGB);
enum pipe_format format = (enable_srgb) ?
util_format_srgb(resource->format) :
util_format_linear(resource->format);
unsigned first_layer, last_layer, level;
if (resource->target == PIPE_TEXTURE_1D_ARRAY) {

View file

@ -302,6 +302,8 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
break;
default:
format = stfb->iface->visual->color_format;
if (stfb->Base.Visual.sRGBCapable)
format = util_format_srgb(format);
sw = FALSE;
break;
}
@ -400,7 +402,8 @@ st_visual_to_context_mode(const struct st_visual *visual,
* Create a framebuffer from a manager interface.
*/
static struct st_framebuffer *
st_framebuffer_create(struct st_framebuffer_iface *stfbi)
st_framebuffer_create(struct st_context *st,
struct st_framebuffer_iface *stfbi)
{
struct st_framebuffer *stfb;
struct gl_config mode;
@ -414,6 +417,37 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi)
return NULL;
st_visual_to_context_mode(stfbi->visual, &mode);
/*
* For desktop GL, sRGB framebuffer write is controlled by both the
* capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should
* advertise the capability when the pipe driver supports it so that
* applications can enable sRGB write when they want to.
*
* This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. When
* the attribute is GLX_TRUE, it tells the st manager to pick a color
* format such that util_format_srgb(visual->color_format) can be supported
* by the pipe driver. We still need to advertise the capability here.
*
* For GLES, however, sRGB framebuffer write is controlled only by the
* capability of the framebuffer. There is GL_EXT_sRGB_write_control to
* give applications the control back, but sRGB write is still enabled by
* default. To avoid unexpected results, we should not advertise the
* capability. This could change when we add support for
* EGL_KHR_gl_colorspace.
*/
if (_mesa_is_desktop_gl(st->ctx)) {
struct pipe_screen *screen = st->pipe->screen;
const enum pipe_format srgb_format =
util_format_srgb(stfbi->visual->color_format);
if (srgb_format != PIPE_FORMAT_NONE &&
screen->is_format_supported(screen, srgb_format,
PIPE_TEXTURE_2D, stfbi->visual->samples,
PIPE_BIND_RENDER_TARGET))
mode.sRGBCapable = GL_TRUE;
}
_mesa_initialize_window_framebuffer(&stfb->Base, &mode);
stfb->iface = stfbi;
@ -677,7 +711,8 @@ st_api_get_current(struct st_api *stapi)
}
static struct st_framebuffer *
st_framebuffer_reuse_or_create(struct gl_framebuffer *fb,
st_framebuffer_reuse_or_create(struct st_context *st,
struct gl_framebuffer *fb,
struct st_framebuffer_iface *stfbi)
{
struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL;
@ -690,7 +725,7 @@ st_framebuffer_reuse_or_create(struct gl_framebuffer *fb,
}
else {
/* create a new one */
stfb = st_framebuffer_create(stfbi);
stfb = st_framebuffer_create(st, stfbi);
}
return stfb;
@ -709,12 +744,12 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
if (st) {
/* reuse or create the draw fb */
stdraw = st_framebuffer_reuse_or_create(st->ctx->WinSysDrawBuffer,
stdrawi);
stdraw = st_framebuffer_reuse_or_create(st,
st->ctx->WinSysDrawBuffer, stdrawi);
if (streadi != stdrawi) {
/* do the same for the read fb */
stread = st_framebuffer_reuse_or_create(st->ctx->WinSysReadBuffer,
streadi);
stread = st_framebuffer_reuse_or_create(st,
st->ctx->WinSysReadBuffer, streadi);
}
else {
stread = NULL;