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radeonsi: fix rendering to tiny viewports where the viewport center is > 8K
This fixes an assertion failure with GL CTS when cts-runner is used. (not a specific test) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108877 Cc: 18.3 <mesa-stable@lists.freedesktop.org>
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1 changed files with 18 additions and 3 deletions
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@ -146,6 +146,8 @@ static void si_emit_one_scissor(struct si_context *ctx,
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S_028254_BR_Y(final.maxy));
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}
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#define MAX_PA_SU_HARDWARE_SCREEN_OFFSET 8176
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static void si_emit_guardband(struct si_context *ctx)
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{
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const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer;
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@ -179,13 +181,12 @@ static void si_emit_guardband(struct si_context *ctx)
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int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx) / 2;
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int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny) / 2;
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const unsigned hw_screen_offset_max = 8176;
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/* SI-CI need to align the offset to an ubertile consisting of all SEs. */
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const unsigned hw_screen_offset_alignment =
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ctx->chip_class >= VI ? 16 : MAX2(ctx->screen->se_tile_repeat, 16);
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hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, hw_screen_offset_max);
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hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, hw_screen_offset_max);
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hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
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hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
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/* Align the screen offset by dropping the low bits. */
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hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1);
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@ -332,6 +333,20 @@ static void si_set_viewport_states(struct pipe_context *pctx,
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unsigned h = scissor->maxy - scissor->miny;
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unsigned max_extent = MAX2(w, h);
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unsigned center_x = (scissor->maxx + scissor->minx) / 2;
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unsigned center_y = (scissor->maxy + scissor->miny) / 2;
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unsigned max_center = MAX2(center_x, center_y);
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/* PA_SU_HARDWARE_SCREEN_OFFSET can't center viewports whose
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* center start farther than MAX_PA_SU_HARDWARE_SCREEN_OFFSET.
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* (for example, a 1x1 viewport in the lower right corner of
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* 16Kx16K) Such viewports need a greater guardband, so they
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* have to use a worse quantization mode.
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*/
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unsigned distance_off_center =
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MAX2(0, (int)max_center - MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
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max_extent += distance_off_center;
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/* Determine the best quantization mode (subpixel precision),
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* but also leave enough space for the guardband.
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*
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