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ac/surface: add radeon_surf::has_stencil for convenience
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
c4741bbb6f
commit
4bd2bdbb3c
11 changed files with 18 additions and 14 deletions
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@ -655,6 +655,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib,
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}
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}
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surf->has_stencil = !!(surf->flags & RADEON_SURF_SBUFFER);
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surf->num_dcc_levels = 0;
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surf->surf_size = 0;
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surf->dcc_size = 0;
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@ -1077,6 +1078,7 @@ static int gfx9_compute_surface(ADDR_HANDLE addrlib,
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}
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surf->u.gfx9.resource_type = AddrSurfInfoIn.resourceType;
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surf->has_stencil = !!(surf->flags & RADEON_SURF_SBUFFER);
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surf->num_dcc_levels = 0;
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surf->surf_size = 0;
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@ -160,6 +160,7 @@ struct radeon_surf {
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*/
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unsigned num_dcc_levels:4;
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unsigned is_linear:1;
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unsigned has_stencil:1;
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/* Displayable, thin, depth, rotated. AKA D,S,Z,R swizzle modes. */
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unsigned micro_tile_mode:3;
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uint32_t flags;
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@ -3141,7 +3141,7 @@ radv_initialise_ds_surface(struct radv_device *device,
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}
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format = radv_translate_dbformat(iview->image->vk_format);
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stencil_format = iview->image->surface.flags & RADEON_SURF_SBUFFER ?
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stencil_format = iview->image->surface.has_stencil ?
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V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
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uint32_t max_slice = radv_surface_layer_count(iview);
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@ -3176,7 +3176,7 @@ radv_initialise_ds_surface(struct radv_device *device,
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if (iview->image->surface.htile_size && !level) {
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ds->db_z_info |= S_028038_TILE_SURFACE_ENABLE(1);
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if (!(iview->image->surface.flags & RADEON_SURF_SBUFFER))
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if (!iview->image->surface.has_stencil)
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/* Use all of the htile_buffer for depth if there's no stencil. */
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ds->db_stencil_info |= S_02803C_TILE_STENCIL_DISABLE(1);
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va = device->ws->buffer_get_va(iview->bo) + iview->image->offset +
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@ -3239,7 +3239,7 @@ radv_initialise_ds_surface(struct radv_device *device,
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if (iview->image->surface.htile_size && !level) {
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ds->db_z_info |= S_028040_TILE_SURFACE_ENABLE(1);
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if (!(iview->image->surface.flags & RADEON_SURF_SBUFFER))
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if (!iview->image->surface.has_stencil)
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/* Use all of the htile_buffer for depth if there's no stencil. */
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ds->db_stencil_info |= S_028044_TILE_STENCIL_DISABLE(1);
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@ -1371,7 +1371,7 @@ static void evergreen_init_depth_surface(struct r600_context *rctx,
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surf->db_depth_slice = S_02805C_SLICE_TILE_MAX(levelinfo->nblk_x *
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levelinfo->nblk_y / 64 - 1);
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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if (rtex->surface.has_stencil) {
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uint64_t stencil_offset;
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unsigned stile_split = rtex->surface.u.legacy.stencil_tile_split;
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@ -377,7 +377,7 @@ static bool r600_decompress_subresource(struct pipe_context *ctx,
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r600_blit_decompress_depth_in_place(rctx, rtex, false,
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level, level,
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first_layer, last_layer);
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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if (rtex->surface.has_stencil) {
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r600_blit_decompress_depth_in_place(rctx, rtex, true,
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level, level,
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first_layer, last_layer);
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@ -2030,7 +2030,7 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
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rtex->dirty_level_mask |= 1 << surf->u.tex.level;
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if (rtex->surface.flags & RADEON_SURF_SBUFFER)
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if (rtex->surface.has_stencil)
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rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
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}
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if (rctx->framebuffer.compressed_cb_mask) {
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@ -1168,7 +1168,7 @@ void r600_print_texture_info(struct r600_common_screen *rscreen,
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rtex->surface.u.legacy.level[i].mode,
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rtex->surface.u.legacy.tiling_index[i]);
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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if (rtex->surface.has_stencil) {
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u_log_printf(log, " StencilLayout: tilesplit=%u\n",
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rtex->surface.u.legacy.stencil_tile_split);
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for (i = 0; i <= rtex->resource.b.b.last_level; i++) {
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@ -2120,7 +2120,7 @@ static void r600_clear_texture(struct pipe_context *pipe,
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clear = PIPE_CLEAR_DEPTH;
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desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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if (rtex->surface.has_stencil) {
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clear |= PIPE_CLEAR_STENCIL;
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desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
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}
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@ -973,7 +973,7 @@ static void si_decompress_subresource(struct pipe_context *ctx,
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if (rtex->db_compatible) {
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planes &= PIPE_MASK_Z | PIPE_MASK_S;
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if (!(rtex->surface.flags & RADEON_SURF_SBUFFER))
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if (!rtex->surface.has_stencil)
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planes &= ~PIPE_MASK_S;
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/* If we've rendered into the framebuffer and it's a blitting
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@ -2327,7 +2327,7 @@ static void si_init_depth_surface(struct si_context *sctx,
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uint32_t z_info, s_info;
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format = si_translate_dbformat(rtex->db_render_format);
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stencil_format = rtex->surface.flags & RADEON_SURF_SBUFFER ?
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stencil_format = rtex->surface.has_stencil ?
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V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
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assert(format != V_028040_Z_INVALID);
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@ -2372,7 +2372,7 @@ static void si_init_depth_surface(struct si_context *sctx,
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s_info |= S_02803C_ITERATE_FLUSH(1);
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}
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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if (rtex->surface.has_stencil) {
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/* Stencil buffer workaround ported from the SI-CI-VI code.
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* See that for explanation.
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*/
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@ -2438,7 +2438,7 @@ static void si_init_depth_surface(struct si_context *sctx,
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z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
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S_028040_ALLOW_EXPCLEAR(1);
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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if (rtex->surface.has_stencil) {
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/* Workaround: For a not yet understood reason, the
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* combination of MSAA, fast stencil clear and stencil
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* decompress messes with subsequent stencil buffer
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@ -2494,7 +2494,7 @@ void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
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rtex->dirty_level_mask |= 1 << surf->u.tex.level;
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if (rtex->surface.flags & RADEON_SURF_SBUFFER)
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if (rtex->surface.has_stencil)
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rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
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}
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if (sctx->framebuffer.compressed_cb_mask) {
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@ -203,7 +203,7 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
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struct r600_texture *rtex =
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(struct r600_texture*)sctx->framebuffer.state.zsbuf->texture;
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unsigned depth_coeff = dsa->depth_enabled ? 5 : 0;
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unsigned stencil_coeff = rtex->surface.flags & RADEON_SURF_SBUFFER &&
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unsigned stencil_coeff = rtex->surface.has_stencil &&
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dsa->stencil_enabled ? 1 : 0;
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unsigned sum = 4 * (depth_coeff + stencil_coeff) *
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sctx->framebuffer.nr_samples;
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@ -187,6 +187,7 @@ static void surf_drm_to_winsys(struct radeon_drm_winsys *ws,
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surf_ws->blk_h = surf_drm->blk_h;
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surf_ws->bpe = surf_drm->bpe;
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surf_ws->is_linear = surf_drm->level[0].mode <= RADEON_SURF_MODE_LINEAR_ALIGNED;
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surf_ws->has_stencil = !!(surf_drm->flags & RADEON_SURF_SBUFFER);
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surf_ws->flags = surf_drm->flags;
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surf_ws->surf_size = surf_drm->bo_size;
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