mesa: add missing breaks for GL_TEXTURE_CUBE_MAP_SEAMLESS queries

And fix indentation.

NOTE: This is a candidate for the 7.11 branch.
(cherry picked from commit dc1f32deae)
This commit is contained in:
Brian Paul 2011-07-29 16:49:55 -06:00 committed by Marek Olšák
parent 45716cffbe
commit 4bd0f04531

View file

@ -1266,12 +1266,13 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
*params = (GLfloat) obj->Sampler.CubeMapSeamless;
}
else {
error = GL_TRUE;
}
if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
*params = (GLfloat) obj->Sampler.CubeMapSeamless;
}
else {
error = GL_TRUE;
}
break;
default:
error = GL_TRUE;
@ -1441,6 +1442,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
else {
error = GL_TRUE;
}
break;
default:
; /* silence warnings */