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mesa: Disallow deprecated SNORM formats for renderbuffers
The OpenGL 3.2 core profile spec says:
"The following base internal formats from table 3.11 are
color-renderable: RED, RG, RGB, and RGBA. The sized internal formats
from table 3.12 that have a color-renderable base internal format
are also color-renderable. No other formats, including compressed
internal formats, are color-renderable."
The OpenGL 3.2 compatibility profile spec says (only ALPHA is added):
"The following base internal formats from table 3.16 are
color-renderable: ALPHA, RED, RG, RGB, and RGBA. The sized internal formats
from table 3.17 that have a color-renderable base internal format
are also color-renderable. No other formats, including compressed
internal formats, are color-renderable."
Table 3.12 in the core profile spec and table 3.17 in the compatibility
profile spec list SNORM formats as having a base internal format of RED,
RG, RGB, or RGBA. From this we infer that they should also be color
renderable.
The OpenGL ES 3.0 spec says:
"An internal format is color-renderable if it is one of the formats
from table 3.12 noted as color-renderable or if it is unsized format
RGBA or RGB. No other formats, including compressed internal
formats, are color-renderable."
In the OpenGL ES 3.0 spec, none of the SNORM formats have "color-
renderable" marked in table 3.12. The RGB I and UI formats also are not
color-renderable in ES3, but we'll save that change for another patch.
Both NVIDIA's closed-source driver (version 304.64) and AMD's
closed-source driver (Catalyst 12.6 on HD 3650) reject *all* SNORM
formats for renderbuffers in OpenGL 3.3 compatibility profiles.
v2: Move {RED,RG,RGB,RGBA}_SNORM changes from the this commit to the
next commit. Based on suggestions from Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
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1 changed files with 0 additions and 18 deletions
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@ -1207,24 +1207,6 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
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return ctx->API == API_OPENGL_COMPAT &&
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ctx->Extensions.EXT_texture_snorm &&
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ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0;
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case GL_LUMINANCE_SNORM:
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case GL_LUMINANCE8_SNORM:
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case GL_LUMINANCE16_SNORM:
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return ctx->API == API_OPENGL_COMPAT &&
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ctx->Extensions.EXT_texture_snorm &&
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ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0;
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case GL_LUMINANCE_ALPHA_SNORM:
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case GL_LUMINANCE8_ALPHA8_SNORM:
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case GL_LUMINANCE16_ALPHA16_SNORM:
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return ctx->API == API_OPENGL_COMPAT &&
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ctx->Extensions.EXT_texture_snorm &&
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ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0;
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case GL_INTENSITY_SNORM:
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case GL_INTENSITY8_SNORM:
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case GL_INTENSITY16_SNORM:
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return ctx->API == API_OPENGL_COMPAT &&
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ctx->Extensions.EXT_texture_snorm &&
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ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
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case GL_R16F:
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case GL_R32F:
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return ctx->Version >= 30
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