d3d1x: fix initial data upload for 3D textures

This commit is contained in:
Christoph Bumiller 2011-10-13 14:25:44 +02:00
parent dac5baf2e4
commit 4b7851623e

View file

@ -746,7 +746,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
box.z = slice;
box.width = u_minify(width, level);
box.height = u_minify(height, level);
box.depth = 1;
box.depth = u_minify(depth, level);
immediate_pipe->transfer_inline_write(immediate_pipe, resource, level, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
++initial_data;
}