glthread: change sizes to unsigned or size_t where needed

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7719>
This commit is contained in:
Marek Olšák 2020-10-09 23:05:08 -04:00 committed by Marge Bot
parent 6fe524d0f8
commit 4b2445916e
4 changed files with 7 additions and 7 deletions

View file

@ -46,8 +46,8 @@ glthread_unmarshal_batch(void *job, int thread_index)
{
struct glthread_batch *batch = (struct glthread_batch*)job;
struct gl_context *ctx = batch->ctx;
int pos = 0;
int used = batch->used;
unsigned pos = 0;
unsigned used = batch->used;
uint64_t *buffer = batch->buffer;
_glapi_set_dispatch(ctx->CurrentServerDispatch);

View file

@ -106,7 +106,7 @@ struct glthread_batch
* value temporarily, and glthread::used is copied to this variable when
* the batch is submitted.
*/
int used;
unsigned used;
/** Data contained in the command buffer. */
uint64_t buffer[MARSHAL_MAX_CMD_SIZE / 8];
@ -154,7 +154,7 @@ struct glthread_state
unsigned next;
/** Amount of data filled in next_batch, in bytes. */
int used;
unsigned used;
/** Upload buffer. */
struct gl_buffer_object *upload_buffer;

View file

@ -278,7 +278,7 @@ _mesa_marshal_BufferData_merged(GLuint target_or_name, GLsizeiptr size,
bool external_mem = !named &&
target_or_name == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD;
bool copy_data = data && !external_mem;
int cmd_size = sizeof(struct marshal_cmd_BufferData) + (copy_data ? size : 0);
size_t cmd_size = sizeof(struct marshal_cmd_BufferData) + (copy_data ? size : 0);
if (unlikely(size < 0 || size > INT_MAX || cmd_size < 0 ||
cmd_size > MARSHAL_MAX_CMD_SIZE ||

View file

@ -54,7 +54,7 @@ extern const _mesa_unmarshal_func _mesa_unmarshal_dispatch[NUM_DISPATCH_CMD];
static inline void *
_mesa_glthread_allocate_command(struct gl_context *ctx,
uint16_t cmd_id,
int size)
unsigned size)
{
struct glthread_state *glthread = &ctx->GLThread;
@ -62,7 +62,7 @@ _mesa_glthread_allocate_command(struct gl_context *ctx,
_mesa_glthread_flush_batch(ctx);
struct glthread_batch *next = glthread->next_batch;
const int aligned_size = align(size, 8);
const unsigned aligned_size = align(size, 8);
struct marshal_cmd_base *cmd_base =
(struct marshal_cmd_base *)&next->buffer[glthread->used / 8];
glthread->used += aligned_size;