Mesa 10.6.6 Release Notes / September 04, 2015
+ ++Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release. +
++Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 84677 - Triangle disappears with glPolygonMode GL_LINE + +
- Bug 90734 - glBufferSubData is corrupting data when buffer is > 32k + +
- Bug 90748 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails + +
- Bug 90902 - [bsw][regression] dEQP: "Found invalid pixel values" + +
- Bug 90925 - "high fidelity": Segfault in _mesa_program_resource_find_name + +
- Bug 91254 - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1 + +
- Bug 91292 - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode + +
- Bug 91673 - Segfault when calling glTexSubImage2D on storage texture to bound FBO + +
- Bug 91726 - R600 asserts in tgsi_cmp/make_src_for_op3 + +
Changes
+ +Chris Wilson (2):
+-
+
- i965: Prevent coordinate overflow in intel_emit_linear_blit +
- i965: Always re-emit the pipeline select during invariant state emission +
Daniel Scharrer (1):
+-
+
- mesa: add missing queries for ARB_direct_state_access +
Dave Airlie (8):
+-
+
- mesa/arb_gpu_shader_fp64: add support for glGetUniformdv +
- mesa/texgetimage: fix missing stencil check +
- st/readpixels: fix accel path for skipimages. +
- texcompress_s3tc/fxt1: fix stride checks (v1.1) +
- mesa/readpixels: check strides are equal before skipping conversion +
- mesa: enable texture stencil8 for multisample +
- r600/sb: update last_cf for finalize if. +
- r600g: fix calculation for gpr allocation +
David Heidelberg (1):
+-
+
- st/nine: Require gcc >= 4.6 +
Emil Velikov (2):
+-
+
- docs: add sha256 checksums for 10.6.5 +
- get-pick-list.sh: Require explicit "10.6" for nominating stable patches +
Glenn Kennard (4):
+-
+
- r600g: Fix assert in tgsi_cmp +
- r600g/sb: Handle undef in read port tracker +
- r600g/sb: Don't read junk after EOP +
- r600g/sb: Don't crash on empty if jump target +
Ilia Mirkin (5):
+-
+
- st/mesa: fix assignments with 4-operand arguments (i.e. BFI) +
- st/mesa: pass through 4th opcode argument in bitmap/pixel visitors +
- nv50,nvc0: disable depth bounds test on blit +
- nv50: fix 2d engine blits for 64- and 128-bit formats +
- mesa: only copy the requested teximage faces +
Jason Ekstrand (1):
+-
+
- i965/fs: Split VGRFs after lowering pull constants +
Kenneth Graunke (3):
+-
+
- i965: Fix copy propagation type changes. +
- Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake." +
- i965: Momentarily pretend to support ARB_texture_stencil8 for blits. +
Marek Olšák (3):
+-
+
- gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets +
- mesa: create multisample fallback textures like normal textures +
- radeonsi: fix a Unigine Heaven hang when drirc is missing +
Matt Turner (1):
+-
+
- i965/fs: Handle MRF destinations in lower_integer_multiplication(). +
Neil Roberts (2):
+-
+
- i965: Swap the order of the vertex ID and edge flag attributes +
- i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used +
Tapani Pälli (5):
+-
+
- mesa: update fbo state in glTexStorage +
- glsl: build stageref mask using IR, not symbol table +
- glsl: expose build_program_resource_list function +
- glsl: create program resource list after LinkShader +
- mesa: add GL_RED, GL_RG support for floating point textures +