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intel: Add an env var override to execute for a different GPU revision.
Sometimes I'm on the train and want to just read what's generated under INTEL_DEBUG=vs,wm for some code on another generation. Or, for the next gen enablement we'll want to dump aub files before we have the actual hardware. This will let us do that.
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4 changed files with 15 additions and 9 deletions
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@ -92,7 +92,7 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
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batch->ptr = NULL;
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if (!intel->no_hw) {
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if (!intel->intelScreen->no_hw) {
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drm_intel_bo_exec(batch->buf, used, NULL, 0,
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(x_off & 0xffff) | (y_off << 16));
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}
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@ -838,11 +838,6 @@ intelInitContext(struct intel_context *intel,
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intel->always_flush_cache = 1;
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}
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/* Disable all hardware rendering (skip emitting batches and fences/waits
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* to the kernel)
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*/
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intel->no_hw = getenv("INTEL_NO_HW") != NULL;
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return GL_TRUE;
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}
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@ -207,7 +207,6 @@ struct intel_context
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GLboolean hw_stipple;
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GLboolean depth_buffer_is_float;
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GLboolean no_rast;
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GLboolean no_hw;
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GLboolean always_flush_batch;
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GLboolean always_flush_cache;
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@ -452,7 +452,7 @@ intelCreateContext(gl_api api,
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return brwCreateContext(api, mesaVis,
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driContextPriv, sharedContextPrivate);
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#endif
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fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
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fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
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return GL_FALSE;
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}
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@ -462,7 +462,8 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
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__DRIscreen *spriv = intelScreen->driScrnPriv;
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int num_fences = 0;
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intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
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intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
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getenv("INTEL_DEVID_OVERRIDE") != NULL);
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intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
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if (intelScreen->bufmgr == NULL) {
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@ -497,6 +498,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
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GLenum fb_format[3];
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GLenum fb_type[3];
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unsigned int api_mask;
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char *devid_override;
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static const GLenum back_buffer_modes[] = {
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GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
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@ -523,6 +525,16 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
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&intelScreen->deviceID))
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return GL_FALSE;
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/* Allow an override of the device ID for the purpose of making the
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* driver produce dumps for debugging of new chipset enablement.
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* This implies INTEL_NO_HW, to avoid programming your actual GPU
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* incorrectly.
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*/
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devid_override = getenv("INTEL_DEVID_OVERRIDE");
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if (devid_override) {
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intelScreen->deviceID = strtod(devid_override, NULL);
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}
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api_mask = (1 << __DRI_API_OPENGL);
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#if FEATURE_ES1
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api_mask |= (1 << __DRI_API_GLES);
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