u_staging: use PIPE_TEXTURE_RECT

This commit is contained in:
Luca Barbieri 2010-08-18 22:57:02 +02:00
parent cbe3672279
commit 4a9bfb24eb

View file

@ -8,7 +8,7 @@ util_staging_resource_template(struct pipe_resource *pt, unsigned width, unsigne
{
memset(template, 0, sizeof(struct pipe_resource));
if(pt->target != PIPE_BUFFER && depth <= 1)
template->target = PIPE_TEXTURE_2D;
template->target = PIPE_TEXTURE_RECT;
else
template->target = pt->target;
template->format = pt->format;