radv: dump the SHA1 of SPIRV in the hang report

Might be useful for debugging purposes, especially when we
want to replace a shader on the fly.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-04-18 18:53:44 +02:00
parent 0e10790558
commit 4a698660ae

View file

@ -29,6 +29,7 @@
#include <stdio.h>
#include <sys/utsname.h>
#include "util/mesa-sha1.h"
#include "sid.h"
#include "gfx9d.h"
#include "ac_debug.h"
@ -496,7 +497,13 @@ radv_dump_shader(struct radv_pipeline *pipeline,
fprintf(f, "%s:\n\n", radv_get_shader_name(shader, stage));
if (shader->spirv) {
fprintf(f, "SPIRV:\n");
unsigned char sha1[21];
char sha1buf[41];
_mesa_sha1_compute(shader->spirv, shader->spirv_size, sha1);
_mesa_sha1_format(sha1buf, sha1);
fprintf(f, "SPIRV (sha1: %s):\n", sha1buf);
radv_print_spirv(shader->spirv, shader->spirv_size, f);
}