i965/vec4: Don't emit MOVs for unused URB slots.

Otherwise we'd emit a MOV from the null register (which isn't allowed).

Helps 24 programs in shader-db (the geometry shaders in GSCloth):

instructions in affected programs:     302 -> 262 (-13.25%)

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Matt Turner 2015-10-15 15:13:12 -07:00
parent 04703762e5
commit 4a132349c3
2 changed files with 14 additions and 6 deletions

View file

@ -1221,6 +1221,9 @@ vec4_visitor::emit_untyped_surface_read(unsigned surf_index, dst_reg dst,
void
vec4_visitor::emit_ndc_computation()
{
if (output_reg[VARYING_SLOT_POS].file == BAD_FILE)
return;
/* Get the position */
src_reg pos = src_reg(output_reg[VARYING_SLOT_POS]);
@ -1286,7 +1289,8 @@ vec4_visitor::emit_psiz_and_flags(dst_reg reg)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
if (devinfo->has_negative_rhw_bug) {
if (devinfo->has_negative_rhw_bug &&
output_reg[BRW_VARYING_SLOT_NDC].file != BAD_FILE) {
src_reg ndc_w = src_reg(output_reg[BRW_VARYING_SLOT_NDC]);
ndc_w.swizzle = BRW_SWIZZLE_WWWW;
emit(CMP(dst_null_f(), ndc_w, src_reg(0.0f), BRW_CONDITIONAL_L));
@ -1334,8 +1338,10 @@ vec4_visitor::emit_generic_urb_slot(dst_reg reg, int varying)
assert(varying < VARYING_SLOT_MAX);
assert(output_reg[varying].type == reg.type);
current_annotation = output_reg_annotation[varying];
/* Copy the register, saturating if necessary */
return emit(MOV(reg, src_reg(output_reg[varying])));
if (output_reg[varying].file != BAD_FILE)
return emit(MOV(reg, src_reg(output_reg[varying])));
else
return NULL;
}
void
@ -1354,11 +1360,13 @@ vec4_visitor::emit_urb_slot(dst_reg reg, int varying)
}
case BRW_VARYING_SLOT_NDC:
current_annotation = "NDC";
emit(MOV(reg, src_reg(output_reg[BRW_VARYING_SLOT_NDC])));
if (output_reg[BRW_VARYING_SLOT_NDC].file != BAD_FILE)
emit(MOV(reg, src_reg(output_reg[BRW_VARYING_SLOT_NDC])));
break;
case VARYING_SLOT_POS:
current_annotation = "gl_Position";
emit(MOV(reg, src_reg(output_reg[VARYING_SLOT_POS])));
if (output_reg[VARYING_SLOT_POS].file != BAD_FILE)
emit(MOV(reg, src_reg(output_reg[VARYING_SLOT_POS])));
break;
case VARYING_SLOT_EDGE:
/* This is present when doing unfilled polygons. We're supposed to copy

View file

@ -217,7 +217,7 @@ vec4_vs_visitor::emit_urb_slot(dst_reg reg, int varying)
* shader.
*/
vec4_instruction *inst = emit_generic_urb_slot(reg, varying);
if (key->clamp_vertex_color)
if (inst && key->clamp_vertex_color)
inst->saturate = true;
break;
}