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mesa/st: start adding memory object support
v2: pass dedicated flag v3 (Timothy Arceri): - remove unrequired _mesa_init_memory_object_functions() call in the state tracker. Signed-off-by: Andres Rodriguez <andresx7@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2) Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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4 changed files with 93 additions and 0 deletions
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@ -466,6 +466,8 @@ STATETRACKER_FILES = \
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state_tracker/st_cb_feedback.h \
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state_tracker/st_cb_feedback.h \
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state_tracker/st_cb_flush.c \
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state_tracker/st_cb_flush.c \
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state_tracker/st_cb_flush.h \
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state_tracker/st_cb_flush.h \
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state_tracker/st_cb_memoryobjects.c \
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state_tracker/st_cb_memoryobjects.h \
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state_tracker/st_cb_msaa.c \
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state_tracker/st_cb_msaa.c \
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state_tracker/st_cb_msaa.h \
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state_tracker/st_cb_msaa.h \
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state_tracker/st_cb_perfmon.c \
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state_tracker/st_cb_perfmon.c \
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64
src/mesa/state_tracker/st_cb_memoryobjects.c
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64
src/mesa/state_tracker/st_cb_memoryobjects.c
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@ -0,0 +1,64 @@
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#include "main/imports.h"
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#include "main/mtypes.h"
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#include "main/externalobjects.h"
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#include "st_context.h"
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#include "st_cb_memoryobjects.h"
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#include "state_tracker/drm_driver.h"
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#include "pipe/p_context.h"
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#include "pipe/p_screen.h"
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static struct gl_memory_object *
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st_memoryobj_alloc(struct gl_context *ctx, GLuint name)
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{
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struct st_memory_object *st_obj = ST_CALLOC_STRUCT(st_memory_object);
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if (!st_obj)
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return NULL;
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_mesa_initialize_memory_object(ctx, &st_obj->Base, name);
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return &st_obj->Base;
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}
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static void
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st_memoryobj_free(struct gl_context *ctx,
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struct gl_memory_object *obj)
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{
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_mesa_delete_memory_object(ctx, obj);
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}
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static void
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st_import_memoryobj_fd(struct gl_context *ctx,
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struct gl_memory_object *obj,
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GLuint64 size,
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int fd)
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{
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struct st_memory_object *st_obj = st_memory_object(obj);
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struct st_context *st = st_context(ctx);
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struct pipe_context *pipe = st->pipe;
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struct pipe_screen *screen = pipe->screen;
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struct winsys_handle whandle;
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whandle.type = DRM_API_HANDLE_TYPE_FD;
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whandle.handle = fd;
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whandle.offset = 0;
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whandle.layer = 0;
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whandle.stride = 0;
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st_obj->memory = screen->memobj_create_from_handle(screen,
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&whandle,
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obj->Dedicated);
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/* We own fd, but we no longer need it. So get rid of it */
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close(fd);
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}
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void
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st_init_memoryobject_functions(struct dd_function_table *functions)
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{
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functions->NewMemoryObject = st_memoryobj_alloc;
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functions->DeleteMemoryObject = st_memoryobj_free;
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functions->ImportMemoryObjectFd = st_import_memoryobj_fd;
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}
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25
src/mesa/state_tracker/st_cb_memoryobjects.h
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25
src/mesa/state_tracker/st_cb_memoryobjects.h
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@ -0,0 +1,25 @@
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#ifndef ST_CB_MEMORYOBJECTS_H
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#define ST_CB_MEMORYOBJECTS_H
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#include "main/compiler.h"
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#include "main/mtypes.h"
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struct dd_function_table;
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struct pipe_screen;
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struct st_memory_object
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{
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struct gl_memory_object Base;
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struct pipe_memory_object *memory;
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};
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static inline struct st_memory_object *
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st_memory_object(struct gl_memory_object *obj)
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{
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return (struct st_memory_object *)obj;
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}
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extern void
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st_init_memoryobject_functions(struct dd_function_table *functions);
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#endif
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@ -54,6 +54,7 @@
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#include "st_cb_eglimage.h"
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#include "st_cb_eglimage.h"
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#include "st_cb_fbo.h"
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#include "st_cb_fbo.h"
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#include "st_cb_feedback.h"
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#include "st_cb_feedback.h"
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#include "st_cb_memoryobjects.h"
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#include "st_cb_msaa.h"
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#include "st_cb_msaa.h"
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#include "st_cb_perfmon.h"
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#include "st_cb_perfmon.h"
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#include "st_cb_program.h"
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#include "st_cb_program.h"
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@ -684,6 +685,7 @@ void st_init_driver_functions(struct pipe_screen *screen,
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st_init_fbo_functions(functions);
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st_init_fbo_functions(functions);
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st_init_feedback_functions(functions);
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st_init_feedback_functions(functions);
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st_init_memoryobject_functions(functions);
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st_init_msaa_functions(functions);
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st_init_msaa_functions(functions);
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st_init_perfmon_functions(functions);
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st_init_perfmon_functions(functions);
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st_init_program_functions(functions);
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st_init_program_functions(functions);
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