mesa: fix the compressed TexSubImage size checking code

Before, we'd incorrectly generate an error if we we tried to
replace a non-4x4 block near the edge of a NPOT compressed texture.
For example, if the dest image was 15 texels wide and xoffset=12
and width=3 we'd incorrectly generate GL_INVALID_OPERATION.

Verified with new tests added to piglit s3tc-errors test.

Note: This is a candidate for the stable branches.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Brian Paul 2013-04-26 13:49:35 -06:00
parent ff74cf62b1
commit 49dda2d92f

View file

@ -1594,14 +1594,20 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
return GL_TRUE;
}
/* size must be multiple of bw by bh or equal to whole texture size */
if ((subWidth % bw != 0) && subWidth != (GLint) destImage->Width) {
/* The size must be a multiple of bw x bh, or we must be using a
* offset+size that exactly hits the edge of the image. This
* is important for small mipmap levels (1x1, 2x1, etc) and for
* NPOT textures.
*/
if ((subWidth % bw != 0) &&
(xoffset + subWidth != (GLint) destImage->Width)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s%dD(width = %d)", function, dims, subWidth);
return GL_TRUE;
}
if ((subHeight % bh != 0) && subHeight != (GLint) destImage->Height) {
if ((subHeight % bh != 0) &&
(yoffset + subHeight != (GLint) destImage->Height)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s%dD(height = %d)", function, dims, subHeight);
return GL_TRUE;