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mesa: fix the compressed TexSubImage size checking code
Before, we'd incorrectly generate an error if we we tried to replace a non-4x4 block near the edge of a NPOT compressed texture. For example, if the dest image was 15 texels wide and xoffset=12 and width=3 we'd incorrectly generate GL_INVALID_OPERATION. Verified with new tests added to piglit s3tc-errors test. Note: This is a candidate for the stable branches. Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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1 changed files with 9 additions and 3 deletions
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@ -1594,14 +1594,20 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
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return GL_TRUE;
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}
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/* size must be multiple of bw by bh or equal to whole texture size */
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if ((subWidth % bw != 0) && subWidth != (GLint) destImage->Width) {
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/* The size must be a multiple of bw x bh, or we must be using a
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* offset+size that exactly hits the edge of the image. This
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* is important for small mipmap levels (1x1, 2x1, etc) and for
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* NPOT textures.
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*/
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if ((subWidth % bw != 0) &&
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(xoffset + subWidth != (GLint) destImage->Width)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s%dD(width = %d)", function, dims, subWidth);
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return GL_TRUE;
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}
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if ((subHeight % bh != 0) && subHeight != (GLint) destImage->Height) {
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if ((subHeight % bh != 0) &&
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(yoffset + subHeight != (GLint) destImage->Height)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s%dD(height = %d)", function, dims, subHeight);
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return GL_TRUE;
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