st/nine: Add validation to SetSamplerState

Check value validity and mimick Win behaviour.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Axel Davy 2015-05-16 16:46:51 +02:00
parent f4d5bc2555
commit 494ace4b85
5 changed files with 48 additions and 3 deletions

View file

@ -2766,7 +2766,7 @@ NineDevice9_GetSamplerState( struct NineDevice9 *This,
if (Sampler >= D3DDMAPSAMPLER)
Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS;
*pValue = This->state.samp[Sampler][Type];
*pValue = This->state.samp_advertised[Sampler][Type];
return D3D_OK;
}
@ -2789,8 +2789,11 @@ NineDevice9_SetSamplerState( struct NineDevice9 *This,
if (Sampler >= D3DDMAPSAMPLER)
Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS;
if (state->samp[Sampler][Type] != Value || unlikely(This->is_recording)) {
state->samp[Sampler][Type] = Value;
if (state->samp_advertised[Sampler][Type] != Value || unlikely(This->is_recording)) {
/* Contrary to render states, old value is kept if new value is wrong (except intel + Value == 0) */
if (likely(nine_check_sampler_state_value(Type, Value)))
state->samp[Sampler][Type] = Value;
state->samp_advertised[Sampler][Type] = Value;
state->changed.group |= NINE_STATE_SAMPLER;
state->changed.sampler[Sampler] |= 1 << Type;
}

View file

@ -208,4 +208,40 @@ nine_fix_render_state_value(D3DRENDERSTATETYPE State,
return Value;
}
struct nine_limits
{
unsigned min;
unsigned max;
};
#define __VALUE_SAMP(o, m, M) \
[D3DSAMP_##o] = {m, M}
static const struct nine_limits
sampler_state_limits_table[D3DRS_BLENDOPALPHA + 1] = {
__VALUE_SAMP(ADDRESSU, 1, 5),
__VALUE_SAMP(ADDRESSV, 1, 5),
__VALUE_SAMP(ADDRESSW, 1, 5),
__VALUE_SAMP(BORDERCOLOR, 0, 0xFFFFFFFF),
__VALUE_SAMP(MAGFILTER, 0, 8), /* 4-5 should be forbidden */
__VALUE_SAMP(MINFILTER, 0, 8), /* same */
__VALUE_SAMP(MIPFILTER, 0, 8), /* same */
__VALUE_SAMP(MIPMAPLODBIAS, 0, 0xFFFFFFFF),
__VALUE_SAMP(MAXMIPLEVEL, 0, 0xFFFFFFFF),
__VALUE_SAMP(MAXANISOTROPY, 1, 0xFFFFFFFF), /* Max value should be pCaps->MaxAnisotropy */
__VALUE_SAMP(SRGBTEXTURE, 0, 1),
__VALUE_SAMP(ELEMENTINDEX, 0, 0xFFFFFFFF),
__VALUE_SAMP(DMAPOFFSET, 0, 0xFFFFFFFF)
};
static BOOL inline
nine_check_sampler_state_value(D3DSAMPLERSTATETYPE State,
DWORD Value)
{
struct nine_limits limit;
limit = sampler_state_limits_table[State];
return (limit.min <= Value && Value <= limit.max);
}
#endif /* _NINE_HELPERS_H_ */

View file

@ -1306,6 +1306,8 @@ nine_state_set_defaults(struct NineDevice9 *device, const D3DCAPS9 *caps,
for (s = 0; s < ARRAY_SIZE(state->samp); ++s) {
memcpy(&state->samp[s], nine_samp_state_defaults,
sizeof(state->samp[s]));
memcpy(&state->samp_advertised[s], nine_samp_state_defaults,
sizeof(state->samp_advertised[s]));
}
if (state->vs_const_f)

View file

@ -199,6 +199,7 @@ struct nine_state
struct NineBaseTexture9 *texture[NINE_MAX_SAMPLERS]; /* PS, DMAP, VS */
DWORD samp[NINE_MAX_SAMPLERS][NINED3DSAMP_COUNT];
DWORD samp_advertised[NINE_MAX_SAMPLERS][NINED3DSAMP_COUNT];
uint32_t samplers_shadow;
uint8_t bound_samplers_mask_vs;
uint16_t bound_samplers_mask_ps;

View file

@ -245,12 +245,14 @@ nine_state_copy_common(struct NineDevice9 *device,
for (s = 0; s < NINE_MAX_SAMPLERS; ++s) {
if (mask->changed.sampler[s] == 0x3ffe) {
memcpy(&dst->samp[s], &src->samp[s], sizeof(dst->samp[s]));
memcpy(&dst->samp_advertised[s], &src->samp_advertised[s], sizeof(dst->samp_advertised[s]));
} else {
uint32_t m = mask->changed.sampler[s];
while (m) {
const int i = ffs(m) - 1;
m &= ~(1 << i);
dst->samp[s][i] = src->samp[s][i];
dst->samp_advertised[s][i] = src->samp_advertised[s][i];
}
}
if (apply)
@ -446,6 +448,7 @@ nine_state_copy_common_all(struct NineDevice9 *device,
/* Sampler state. */
memcpy(dst->samp, src->samp, sizeof(dst->samp));
memcpy(dst->samp_advertised, src->samp_advertised, sizeof(dst->samp_advertised));
if (apply)
memcpy(dst->changed.sampler,
src->changed.sampler, sizeof(dst->changed.sampler));