[g3dvl] fix of my one bug in SCALE_FACTOR_16_TO_9

This commit is contained in:
Christian König 2010-11-14 02:17:39 +01:00
parent 0bc51ba484
commit 48e19e8f35

View file

@ -42,7 +42,7 @@
#define MACROBLOCK_HEIGHT 16
#define BLOCK_WIDTH 8
#define BLOCK_HEIGHT 8
#define SCALE_FACTOR_16_TO_9 (32767.0f / 255.0f)
#define SCALE_FACTOR_16_TO_9 (32768.0f / 256.0f)
struct vertex_shader_consts
{