mesa: add KHR_no_error support for glBindAttribLocation()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset 2017-06-26 17:38:22 +02:00
parent 34e5b39f37
commit 48400e0bd6
3 changed files with 15 additions and 1 deletions

View file

@ -5301,7 +5301,7 @@
<glx ignore="true"/>
</function>
<function name="BindAttribLocation" es2="2.0">
<function name="BindAttribLocation" es2="2.0" no_error="true">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>

View file

@ -96,6 +96,17 @@ bind_attrib_location(struct gl_context *ctx,
*/
}
void GLAPIENTRY
_mesa_BindAttribLocation_no_error(GLuint program, GLuint index,
const GLchar *name)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *const shProg =
_mesa_lookup_shader_program(ctx, program);
bind_attrib_location(ctx, shProg, index, name, true);
}
void GLAPIENTRY
_mesa_BindAttribLocation(GLuint program, GLuint index,
const GLchar *name)

View file

@ -143,6 +143,9 @@ extern void GLAPIENTRY
_mesa_ValidateProgram(GLuint);
void GLAPIENTRY
_mesa_BindAttribLocation_no_error(GLuint program, GLuint, const GLchar *);
extern void GLAPIENTRY
_mesa_BindAttribLocation(GLuint program, GLuint, const GLchar *);