From 483bfbf8aa1e915b5fc7f120e7cee799f86cbc21 Mon Sep 17 00:00:00 2001 From: Simon Perretta Date: Thu, 20 Mar 2025 18:02:07 +0000 Subject: [PATCH] pco: temporarily prevent vectorization of vertex outputs Signed-off-by: Simon Perretta Acked-by: Erik Faye-Lund Part-of: --- src/imagination/pco/pco_nir.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/imagination/pco/pco_nir.c b/src/imagination/pco/pco_nir.c index 9814c164268..329b8acec94 100644 --- a/src/imagination/pco/pco_nir.c +++ b/src/imagination/pco/pco_nir.c @@ -840,7 +840,8 @@ void pco_lower_nir(pco_ctx *ctx, nir_shader *nir, pco_data *data) if (nir->info.stage != MESA_SHADER_FRAGMENT) vec_modes |= nir_var_shader_out; - NIR_PASS(_, nir, nir_opt_vectorize_io, vec_modes, false); + if (nir->info.stage == MESA_SHADER_FRAGMENT) + NIR_PASS(_, nir, nir_opt_vectorize_io, vec_modes, false); /* Special case for frag coords: * - x,y come from (non-consecutive) special regs - always scalar.