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anv: expose VK_KHR_maintenance8 support
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33138>
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1 changed files with 4 additions and 0 deletions
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@ -178,6 +178,7 @@ get_device_extensions(const struct anv_physical_device *device,
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.KHR_maintenance5 = true,
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.KHR_maintenance6 = true,
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.KHR_maintenance7 = true,
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.KHR_maintenance8 = true,
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.KHR_map_memory2 = true,
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.KHR_multiview = true,
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.KHR_performance_query =
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@ -927,6 +928,9 @@ get_features(const struct anv_physical_device *pdevice,
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/* VK_EXT_shader_image_atomic_int64 */
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.shaderImageInt64Atomics = true,
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.sparseImageInt64Atomics = false,
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/* VK_KHR_maintenance8 */
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.maintenance8 = true,
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};
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/* The new DOOM and Wolfenstein games require depthBounds without
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