mesa: change invalid texture swizzle error to GL_INVALID_ENUM

The original GL_EXT_texture_swizzle extensions said GL_INVALID_OPERATION
was to be generated when the an invalid swizzle was passed to
glTexParameter().  But in OpenGL 3.3 and later, the error should be
GL_INVALID_ENUM.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul 2014-04-24 14:44:03 -06:00
parent 1c6aa6599e
commit 475f5ff64d

View file

@ -485,7 +485,7 @@ set_tex_parameteri(struct gl_context *ctx,
const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
const GLint swz = comp_to_swizzle(params[0]);
if (swz < 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexParameter(swizzle 0x%x)", params[0]);
return GL_FALSE;
}
@ -510,7 +510,7 @@ set_tex_parameteri(struct gl_context *ctx,
set_swizzle_component(&texObj->_Swizzle, comp, swz);
}
else {
_mesa_error(ctx, GL_INVALID_OPERATION,
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexParameter(swizzle 0x%x)", params[comp]);
return GL_FALSE;
}