mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-02-11 07:20:30 +01:00
Added ctx parameter to _mesa_debug()
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
This commit is contained in:
parent
5e54ddc3a6
commit
4753d60dd0
53 changed files with 867 additions and 466 deletions
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@ -1,4 +1,4 @@
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/* $Id: t_dd_dmatmp.h,v 1.12 2002/02/13 00:53:20 keithw Exp $ */
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/* $Id: t_dd_dmatmp.h,v 1.13 2002/06/15 02:38:18 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -49,6 +49,7 @@
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#define ELTS_VARS
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#define ALLOC_ELTS( nr )
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#define EMIT_ELT( offset, elt )
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#define EMIT_TWO_ELTS( offset, elt0, elt1 )
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#define INCR_ELTS( nr )
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#define ELT_INIT(prim)
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#define GET_CURRENT_VB_MAX_ELTS() 0
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@ -480,7 +481,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
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NEW_PRIMITIVE();
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ALLOC_ELTS_NEW_PRIMITIVE( quads*6 );
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for ( i = 0 ; i < quads*2 ; i+=2 ) {
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for ( i = j-start ; i < j-start+quads*2 ; i+=2 ) {
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EMIT_TWO_ELTS( 0, (i+0), (i+1) );
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EMIT_TWO_ELTS( 2, (i+2), (i+1) );
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EMIT_TWO_ELTS( 4, (i+3), (i+2) );
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@ -601,7 +602,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
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NEW_PRIMITIVE();
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ALLOC_ELTS_NEW_PRIMITIVE( quads*6 );
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for ( i = 0 ; i < quads*4 ; i+=4 ) {
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for ( i = j-start ; i < j-start+quads*4 ; i+=4 ) {
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EMIT_TWO_ELTS( 0, (i+0), (i+1) );
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EMIT_TWO_ELTS( 2, (i+3), (i+1) );
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EMIT_TWO_ELTS( 4, (i+2), (i+3) );
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@ -996,7 +997,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
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NEW_PRIMITIVE();
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ALLOC_ELTS_NEW_PRIMITIVE( quads*6 );
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for ( i = 0 ; i < quads ; i++, elts += 2 ) {
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for ( i = j-start ; i < j-start+quads ; i++, elts += 2 ) {
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EMIT_TWO_ELTS( 0, elts[0], elts[1] );
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EMIT_TWO_ELTS( 2, elts[2], elts[1] );
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EMIT_TWO_ELTS( 4, elts[3], elts[2] );
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@ -1064,7 +1065,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx,
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NEW_PRIMITIVE();
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ALLOC_ELTS_NEW_PRIMITIVE( quads * 6 );
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for ( i = 0 ; i < quads ; i++, elts += 4 ) {
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for ( i = j-start ; i < j-start+quads ; i++, elts += 4 ) {
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EMIT_TWO_ELTS( 0, elts[0], elts[1] );
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EMIT_TWO_ELTS( 2, elts[3], elts[1] );
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EMIT_TWO_ELTS( 4, elts[2], elts[3] );
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@ -1,4 +1,4 @@
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/* $Id: t_dd_vbtmp.h,v 1.17 2002/06/03 16:06:35 brianp Exp $ */
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/* $Id: t_dd_vbtmp.h,v 1.18 2002/06/15 02:38:18 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -189,15 +189,28 @@ static void TAG(emit)( GLcontext *ctx,
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}
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if (DO_SPEC) {
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if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
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IMPORT_FLOAT_SPEC_COLORS( ctx );
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spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr;
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spec_stride = VB->SecondaryColorPtr[0]->StrideB;
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if (VB->SecondaryColorPtr[0]) {
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if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
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IMPORT_FLOAT_SPEC_COLORS( ctx );
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spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr;
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spec_stride = VB->SecondaryColorPtr[0]->StrideB;
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} else {
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GLubyte tmp[4];
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spec = &tmp;
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spec_stride = 0;
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}
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}
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if (DO_FOG) {
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fog = VB->FogCoordPtr->data;
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fog_stride = VB->FogCoordPtr->stride;
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if (VB->FogCoordPtr) {
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fog = VB->FogCoordPtr->data;
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fog_stride = VB->FogCoordPtr->stride;
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}
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else {
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GLfloat tmp = 0;
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fog = &tmp;
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fog_stride = 0;
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}
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}
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if (VB->importable_data) {
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@ -1,4 +1,4 @@
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/* $Id: t_dd_vertex.h,v 1.11 2002/06/05 16:48:54 brianp Exp $ */
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/* $Id: t_dd_vertex.h,v 1.12 2002/06/15 02:38:18 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -77,9 +77,3 @@ typedef union {
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GLubyte ub4[24][4];
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} TAG(Vertex), *TAG(VertexPtr);
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typedef struct {
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GLfloat clip[4];
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GLuint mask;
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GLuint pad; /* alignment */
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TAG(Vertex) v;
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} TAG(TnlVertex), *TAG(TnlVertexPtr);
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@ -526,13 +526,11 @@ static void set_read_buffer (GLcontext *ctx, GLframebuffer *buffer,
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/*
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* Set the destination/draw buffer.
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*/
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static GLboolean set_draw_buffer (GLcontext *ctx, GLenum mode)
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static void set_draw_buffer (GLcontext *ctx, GLenum mode)
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{
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if (mode==GL_BACK_LEFT) {
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return GL_TRUE;
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} else {
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return GL_FALSE;
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}
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/*
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XXX this has to be fixed
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*/
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}
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@ -144,7 +144,7 @@ static void gl_ggiClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
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}
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/* Set the buffer used for drawing */
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static GLboolean gl_ggiSetDrawBuffer(GLcontext *ctx, GLenum mode)
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static void gl_ggiSetDrawBuffer(GLcontext *ctx, GLenum mode)
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{
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ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx;
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@ -155,17 +155,15 @@ static GLboolean gl_ggiSetDrawBuffer(GLcontext *ctx, GLenum mode)
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{
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ggiSetWriteFrame(ggi_ctx->ggi_visual,
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ggiGetDisplayFrame(ggi_ctx->ggi_visual));
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return GL_TRUE;
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}
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else if (mode == GL_BACK_LEFT)
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{
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ggiSetWriteFrame(ggi_ctx->ggi_visual,
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ggiGetDisplayFrame(ggi_ctx->ggi_visual)?0 : 1);
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return GL_TRUE;
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}
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else
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{
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return GL_FALSE;
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/* nothing since we don't have any point/line/triangle functions. */
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}
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}
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@ -1,4 +1,4 @@
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/* $Id: fxapi.c,v 1.32 2001/09/23 16:50:01 brianp Exp $ */
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/* $Id: fxapi.c,v 1.33 2002/06/15 02:38:16 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -283,6 +283,7 @@ fxMesaCreateContext(GLuint win,
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char *errorstr;
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GLboolean useBGR;
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char *system = NULL;
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__GLimports imports;
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if (MESA_VERBOSE & VERBOSE_DRIVER) {
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fprintf(stderr, "fxmesa: fxMesaCreateContext() Start\n");
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@ -508,8 +509,10 @@ fxMesaCreateContext(GLuint win,
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goto errorhandler;
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}
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ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis, shareCtx, /* share list context */
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(void *) fxMesa, GL_TRUE);
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_mesa_init_default_imports( &imports, (void *) fxMesa);
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ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis,
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shareCtx,
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&imports);
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if (!ctx) {
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errorstr = "_mesa_create_context";
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goto errorhandler;
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@ -1,4 +1,4 @@
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/* $Id: fxdd.c,v 1.86 2002/06/13 04:28:30 brianp Exp $ */
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/* $Id: fxdd.c,v 1.87 2002/06/15 02:38:16 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -264,7 +264,7 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all,
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/* Set the buffer used for drawing */
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/* XXX support for separate read/draw buffers hasn't been tested */
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static GLboolean
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static void
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fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode)
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{
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fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
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@ -276,19 +276,17 @@ fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode)
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if (mode == GL_FRONT_LEFT) {
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fxMesa->currentFB = GR_BUFFER_FRONTBUFFER;
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FX_grRenderBuffer(fxMesa->currentFB);
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return GL_TRUE;
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}
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else if (mode == GL_BACK_LEFT) {
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fxMesa->currentFB = GR_BUFFER_BACKBUFFER;
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FX_grRenderBuffer(fxMesa->currentFB);
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return GL_TRUE;
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}
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else if (mode == GL_NONE) {
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FX_grColorMask(FXFALSE, FXFALSE);
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return GL_TRUE;
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}
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else {
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return GL_FALSE;
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/* we'll need a software fallback */
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/* XXX not implemented */
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}
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}
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@ -1,4 +1,4 @@
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/* $Id: fxvb.c,v 1.12 2002/06/06 16:19:25 brianp Exp $ */
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/* $Id: fxvb.c,v 1.13 2002/06/15 02:38:16 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -352,7 +352,7 @@ void fxChooseVertexState( GLcontext *ctx )
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ind |= SETUP_TMU0;
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}
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}
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else if (ctx->Texture._ReallyEnabled & TETURE0_ANY) {
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else if (ctx->Texture._ReallyEnabled & TEXTURE0_ANY) {
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ind |= SETUP_TMU0;
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}
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@ -1,4 +1,4 @@
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/* $Id: osmesa.c,v 1.80 2002/06/13 04:28:30 brianp Exp $ */
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/* $Id: osmesa.c,v 1.81 2002/06/15 02:38:17 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -707,15 +707,10 @@ do { \
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static GLboolean set_draw_buffer( GLcontext *ctx, GLenum mode )
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static void set_draw_buffer( GLcontext *ctx, GLenum mode )
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{
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(void) ctx;
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if (mode==GL_FRONT_LEFT) {
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return GL_TRUE;
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}
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else {
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return GL_FALSE;
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}
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(void) mode;
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}
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@ -1,4 +1,4 @@
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/* $Id: svgamesa.c,v 1.18 2002/06/13 04:28:30 brianp Exp $ */
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/* $Id: svgamesa.c,v 1.19 2002/06/15 02:38:17 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -217,7 +217,7 @@ static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *heigh
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*height = SVGAMesa->height = vga_getydim();
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}
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static GLboolean set_draw_buffer( GLcontext *ctx, GLenum buffer )
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static void set_draw_buffer( GLcontext *ctx, GLenum buffer )
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{
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if (buffer == GL_FRONT_LEFT) {
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SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer;
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@ -229,7 +229,6 @@ static GLboolean set_draw_buffer( GLcontext *ctx, GLenum buffer )
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SVGABuffer.BackBuffer=SVGABuffer.FrontBuffer;
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SVGABuffer.FrontBuffer=tmpptr;
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#endif
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return GL_TRUE;
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}
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else if (buffer == GL_BACK_LEFT) {
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SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer;
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@ -237,10 +236,10 @@ static GLboolean set_draw_buffer( GLcontext *ctx, GLenum buffer )
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/* vga_waitretrace(); */
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copy_buffer(SVGABuffer.BackBuffer);
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#endif
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return GL_TRUE;
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}
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else
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return GL_FALSE;
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else {
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/* nothing since we don't have any point/line/triangle functions. */
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}
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}
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@ -1,4 +1,4 @@
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/* $Id: wmesa.c,v 1.29 2002/06/13 04:28:30 brianp Exp $ */
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/* $Id: wmesa.c,v 1.30 2002/06/15 02:38:17 brianp Exp $ */
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/*
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* Windows (Win32) device driver for Mesa 3.4
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@ -569,15 +569,13 @@ static void enable( GLcontext* ctx, GLenum pname, GLboolean enable )
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}
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}
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static GLboolean set_draw_buffer( GLcontext* ctx, GLenum mode )
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static void set_draw_buffer( GLcontext* ctx, GLenum mode )
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{
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/* TODO: this could be better */
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if (mode==GL_FRONT_LEFT || mode==GL_BACK_LEFT) {
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return GL_TRUE;
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}
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else {
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return GL_FALSE;
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}
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/* XXX doing nothing for now */
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/* if front buffer, fine */
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/* if back buffer, fine */
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/* else, check swrast->_RasterMask & MULTI_DRAW_BIT, if true, */
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/* use a swrast fallback function */
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}
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@ -3205,6 +3203,8 @@ static triangle_func choose_triangle_function( GLcontext *ctx )
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if (ctx->Polygon.SmoothFlag) return NULL;
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if (ctx->Texture._ReallyEnabled) return NULL;
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if (!wmesa->db_flag) return NULL;
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if (ctx->swrast->_RasterMask & MULTI_DRAW_BIT) return NULL;
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/*if (wmesa->xm_buffer->buffer==XIMAGE)*/ {
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if ( ctx->Light.ShadeModel==GL_SMOOTH
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&& ctx->_RasterMask==DEPTH_BIT
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@ -1,8 +1,8 @@
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/* $Id: xm_dd.c,v 1.31 2002/03/19 16:48:06 brianp Exp $ */
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/* $Id: xm_dd.c,v 1.32 2002/06/15 02:38:17 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 4.0.2
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* Version: 4.0.3
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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@ -115,9 +115,7 @@ flush( GLcontext *ctx )
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}
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static GLboolean
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static void
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set_draw_buffer( GLcontext *ctx, GLenum mode )
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{
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const XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
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@ -125,7 +123,6 @@ set_draw_buffer( GLcontext *ctx, GLenum mode )
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/* write to front buffer */
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xmesa->xm_buffer->buffer = xmesa->xm_buffer->frontbuffer;
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xmesa_update_span_funcs(ctx);
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return GL_TRUE;
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}
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else if (mode==GL_BACK_LEFT && xmesa->xm_buffer->db_state) {
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/* write to back buffer */
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@ -141,10 +138,11 @@ set_draw_buffer( GLcontext *ctx, GLenum mode )
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xmesa->xm_buffer->buffer = xmesa->xm_buffer->frontbuffer;
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}
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xmesa_update_span_funcs(ctx);
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return GL_TRUE;
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}
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else {
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return GL_FALSE;
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/* the swrast->_RasterMask MULTI_DRAW_BIT will be set and
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* we'll fall back to swrast to draw points/lines/triangles.
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*/
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}
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}
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|
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@ -1,4 +1,4 @@
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/* $Id: xm_line.c,v 1.18 2001/09/12 03:32:29 brianp Exp $ */
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/* $Id: xm_line.c,v 1.19 2002/06/15 02:38:17 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -560,6 +560,7 @@ static swrast_line_func get_line_func( GLcontext *ctx )
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if (ctx->Texture._ReallyEnabled) return (swrast_line_func) NULL;
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if (ctx->Light.ShadeModel != GL_FLAT) return (swrast_line_func) NULL;
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if (ctx->Line.StippleFlag) return (swrast_line_func) NULL;
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if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL;
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if (xmesa->xm_buffer->buffer==XIMAGE
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&& swrast->_RasterMask==DEPTH_BIT
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@ -1,4 +1,4 @@
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/* $Id: xm_tri.c,v 1.22 2002/04/19 14:05:51 brianp Exp $ */
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/* $Id: xm_tri.c,v 1.23 2002/06/15 02:38:17 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1505,7 +1505,6 @@ static const char *triFuncName = NULL;
|
|||
#define USE(triFunc) \
|
||||
do { \
|
||||
triFuncName = #triFunc; \
|
||||
/*printf("%s\n", triFuncName);*/ \
|
||||
return triFunc; \
|
||||
} while (0)
|
||||
|
||||
|
|
@ -1531,6 +1530,7 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx )
|
|||
if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL;
|
||||
if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL;
|
||||
if (ctx->Texture._ReallyEnabled) return (swrast_tri_func) NULL;
|
||||
if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_tri_func) NULL;
|
||||
|
||||
if (xmesa->xm_buffer->buffer==XIMAGE) {
|
||||
if ( ctx->Light.ShadeModel==GL_SMOOTH
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: api_arrayelt.c,v 1.8 2002/04/19 00:23:08 brianp Exp $ */
|
||||
/* $Id: api_arrayelt.c,v 1.9 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -347,7 +347,7 @@ void _ae_loopback_array_elt( GLint elt )
|
|||
_ae_update_state( ctx );
|
||||
|
||||
for (ta = actx->texarrays ; ta->func ; ta++) {
|
||||
ta->func( ta->unit, (char *)ta->array->Ptr + elt * ta->array->StrideB );
|
||||
ta->func( ta->unit + GL_TEXTURE0_ARB, (char *)ta->array->Ptr + elt * ta->array->StrideB );
|
||||
}
|
||||
|
||||
/* Must be last
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: attrib.c,v 1.66 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: attrib.c,v 1.67 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -120,7 +120,7 @@ _mesa_PushAttrib(GLbitfield mask)
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glPushAttrib %x\n", (int) mask);
|
||||
_mesa_debug(ctx, "glPushAttrib %x\n", (int) mask);
|
||||
|
||||
if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) {
|
||||
_mesa_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" );
|
||||
|
|
@ -802,7 +802,8 @@ _mesa_PopAttrib(void)
|
|||
while (attr) {
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API) {
|
||||
_mesa_debug("glPopAttrib %s\n", _mesa_lookup_enum_by_nr(attr->kind));
|
||||
_mesa_debug(ctx, "glPopAttrib %s\n",
|
||||
_mesa_lookup_enum_by_nr(attr->kind));
|
||||
}
|
||||
|
||||
switch (attr->kind) {
|
||||
|
|
@ -1078,7 +1079,7 @@ _mesa_PopAttrib(void)
|
|||
_mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE);
|
||||
}
|
||||
if (ctx->Driver.ClipPlane)
|
||||
ctx->Driver.ClipPlane( ctx, i, eyePlane );
|
||||
ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane );
|
||||
}
|
||||
|
||||
/* normalize/rescale */
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: blend.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: blend.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -46,9 +46,9 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("glBlendFunc %s %s\n",
|
||||
_mesa_lookup_enum_by_nr(sfactor),
|
||||
_mesa_lookup_enum_by_nr(dfactor));
|
||||
_mesa_debug(ctx, "glBlendFunc %s %s\n",
|
||||
_mesa_lookup_enum_by_nr(sfactor),
|
||||
_mesa_lookup_enum_by_nr(dfactor));
|
||||
|
||||
switch (sfactor) {
|
||||
case GL_SRC_COLOR:
|
||||
|
|
@ -127,11 +127,11 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("glBlendFuncSeparate %s %s %s %s\n",
|
||||
_mesa_lookup_enum_by_nr(sfactorRGB),
|
||||
_mesa_lookup_enum_by_nr(dfactorRGB),
|
||||
_mesa_lookup_enum_by_nr(sfactorA),
|
||||
_mesa_lookup_enum_by_nr(dfactorA));
|
||||
_mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
|
||||
_mesa_lookup_enum_by_nr(sfactorRGB),
|
||||
_mesa_lookup_enum_by_nr(dfactorRGB),
|
||||
_mesa_lookup_enum_by_nr(sfactorA),
|
||||
_mesa_lookup_enum_by_nr(dfactorA));
|
||||
|
||||
switch (sfactorRGB) {
|
||||
case GL_SRC_COLOR:
|
||||
|
|
@ -268,8 +268,8 @@ _mesa_BlendEquation( GLenum mode )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("glBlendEquation %s\n",
|
||||
_mesa_lookup_enum_by_nr(mode));
|
||||
_mesa_debug(ctx, "glBlendEquation %s\n",
|
||||
_mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
switch (mode) {
|
||||
case GL_FUNC_ADD_EXT:
|
||||
|
|
@ -445,7 +445,7 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glColorMask %d %d %d %d\n", red, green, blue, alpha);
|
||||
_mesa_debug(ctx, "glColorMask %d %d %d %d\n", red, green, blue, alpha);
|
||||
|
||||
/* Shouldn't have any information about channel depth in core mesa
|
||||
* -- should probably store these as the native booleans:
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: buffers.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: buffers.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -97,7 +97,7 @@ _mesa_Clear( GLbitfield mask )
|
|||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glClear 0x%x\n", mask);
|
||||
_mesa_debug(ctx, "glClear 0x%x\n", mask);
|
||||
|
||||
if (mask & ~(GL_COLOR_BUFFER_BIT |
|
||||
GL_DEPTH_BUFFER_BIT |
|
||||
|
|
@ -146,7 +146,7 @@ _mesa_DrawBuffer( GLenum mode )
|
|||
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
_mesa_debug(ctx, "glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
switch (mode) {
|
||||
case GL_AUX0:
|
||||
|
|
@ -267,23 +267,11 @@ _mesa_DrawBuffer( GLenum mode )
|
|||
}
|
||||
|
||||
/*
|
||||
* If we get here there can't have been an error.
|
||||
* Now see if device driver can implement the drawing to the target
|
||||
* buffer(s). The driver may not be able to do GL_FRONT_AND_BACK mode
|
||||
* for example. We'll take care of that in the core code by looping
|
||||
* over the individual buffers.
|
||||
* If we get here there can't have been an error. Now tell the
|
||||
* device driver about it.
|
||||
*/
|
||||
ASSERT(ctx->Driver.SetDrawBuffer);
|
||||
if ( (*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer) ) {
|
||||
/* All OK, the driver will do all buffer writes */
|
||||
ctx->Color.MultiDrawBuffer = GL_FALSE;
|
||||
}
|
||||
else {
|
||||
/* We'll have to loop over the multiple draw buffer targets */
|
||||
ctx->Color.MultiDrawBuffer = GL_TRUE;
|
||||
/* Set drawing buffer to front for now */
|
||||
(void) (*ctx->Driver.SetDrawBuffer)(ctx, GL_FRONT_LEFT);
|
||||
}
|
||||
(*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer);
|
||||
|
||||
ctx->Color.DrawBuffer = mode;
|
||||
ctx->NewState |= _NEW_COLOR;
|
||||
|
|
@ -298,7 +286,7 @@ _mesa_ReadBuffer( GLenum mode )
|
|||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
_mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
switch (mode) {
|
||||
case GL_AUX0:
|
||||
|
|
@ -360,7 +348,7 @@ _mesa_ResizeBuffersMESA( void )
|
|||
GLcontext *ctx = _mesa_get_current_context();
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glResizeBuffersMESA\n");
|
||||
_mesa_debug(ctx, "glResizeBuffersMESA\n");
|
||||
|
||||
if (ctx) {
|
||||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx );
|
||||
|
|
@ -416,7 +404,7 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glScissor %d %d %d %d\n", x, y, width, height);
|
||||
_mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
|
||||
|
||||
if (x == ctx->Scissor.X &&
|
||||
y == ctx->Scissor.Y &&
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: config.h,v 1.38 2002/05/27 17:04:52 brianp Exp $ */
|
||||
/* $Id: config.h,v 1.39 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -151,7 +151,7 @@
|
|||
/*
|
||||
* Bits per accumulation buffer color component: 8, 16 or 32
|
||||
*/
|
||||
#define ACCUM_BITS 16
|
||||
#define ACCUM_BITS 32
|
||||
|
||||
|
||||
/*
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: context.c,v 1.166 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: context.c,v 1.167 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -232,12 +232,13 @@ __glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
|
|||
{
|
||||
GLcontext *ctx;
|
||||
|
||||
ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
|
||||
ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
|
||||
if (ctx == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
ctx->Driver.CurrentExecPrimitive=0; /* XXX why is this here??? */
|
||||
ctx->imports = *imports;
|
||||
_mesa_init_default_exports(&(ctx->exports));
|
||||
|
||||
_mesa_initialize_visual(&ctx->Visual,
|
||||
modes->rgbMode,
|
||||
|
|
@ -552,7 +553,7 @@ _glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
|
|||
* This function just calls all the various one-time-init functions in Mesa.
|
||||
*/
|
||||
static void
|
||||
one_time_init( void )
|
||||
one_time_init( GLcontext *ctx )
|
||||
{
|
||||
static GLboolean alreadyCalled = GL_FALSE;
|
||||
_glthread_LOCK_MUTEX(OneTimeLock);
|
||||
|
|
@ -573,7 +574,7 @@ one_time_init( void )
|
|||
#ifdef USE_SPARC_ASM
|
||||
_mesa_init_sparc_glapi_relocs();
|
||||
#endif
|
||||
if (getenv("MESA_DEBUG")) {
|
||||
if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
|
||||
_glapi_noop_enable_warnings(GL_TRUE);
|
||||
}
|
||||
else {
|
||||
|
|
@ -581,7 +582,7 @@ one_time_init( void )
|
|||
}
|
||||
|
||||
#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
|
||||
fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
|
||||
fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
|
||||
#endif
|
||||
|
||||
alreadyCalled = GL_TRUE;
|
||||
|
|
@ -1456,13 +1457,13 @@ init_attrib_groups( GLcontext *ctx )
|
|||
ctx->OcclusionResultSaved = GL_FALSE;
|
||||
|
||||
/* For debug/development only */
|
||||
ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
|
||||
ctx->NoRaster = ctx->imports.getenv(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
|
||||
ctx->FirstTimeCurrent = GL_TRUE;
|
||||
|
||||
/* Dither disable */
|
||||
ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
|
||||
ctx->NoDither = ctx->imports.getenv(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
|
||||
if (ctx->NoDither) {
|
||||
if (getenv("MESA_DEBUG")) {
|
||||
if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
|
||||
fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
|
||||
}
|
||||
ctx->Color.DitherFlag = GL_FALSE;
|
||||
|
|
@ -1602,11 +1603,14 @@ _mesa_initialize_context( GLcontext *ctx,
|
|||
ASSERT(imports);
|
||||
ASSERT(imports->other); /* other points to the device driver's context */
|
||||
|
||||
/* misc one-time initializations */
|
||||
one_time_init();
|
||||
/* assing imports */
|
||||
ctx->imports = *imports;
|
||||
|
||||
/* initialize the exports (Mesa functions called by the window system) */
|
||||
_mesa_init_default_exports( &(ctx->exports) );
|
||||
_mesa_init_default_exports( &(ctx->exports) );
|
||||
|
||||
/* misc one-time initializations */
|
||||
one_time_init(ctx);
|
||||
|
||||
#if 0
|
||||
/**
|
||||
|
|
@ -1756,11 +1760,11 @@ _mesa_initialize_context( GLcontext *ctx,
|
|||
#endif
|
||||
|
||||
|
||||
if (getenv("MESA_DEBUG"))
|
||||
add_debug_flags(getenv("MESA_DEBUG"));
|
||||
if (ctx->imports.getenv(ctx, "MESA_DEBUG"))
|
||||
add_debug_flags(ctx->imports.getenv(ctx, "MESA_DEBUG"));
|
||||
|
||||
if (getenv("MESA_VERBOSE"))
|
||||
add_debug_flags(getenv("MESA_VERBOSE"));
|
||||
if (ctx->imports.getenv(ctx, "MESA_VERBOSE"))
|
||||
add_debug_flags(ctx->imports.getenv(ctx, "MESA_VERBOSE"));
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
|
@ -1779,16 +1783,23 @@ _mesa_create_context( const GLvisual *visual,
|
|||
GLcontext *share_list,
|
||||
const __GLimports *imports )
|
||||
{
|
||||
GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
|
||||
if (!ctx) {
|
||||
GLcontext *ctx;
|
||||
|
||||
ASSERT(visual);
|
||||
ASSERT(imports);
|
||||
ASSERT(imports->calloc);
|
||||
|
||||
ctx = (GLcontext *) imports->calloc(NULL, 1, sizeof(GLcontext));
|
||||
if (!ctx)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ctx->Driver.CurrentExecPrimitive = 0; /* XXX why is this here??? */
|
||||
|
||||
if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
|
||||
return ctx;
|
||||
}
|
||||
else {
|
||||
FREE(ctx);
|
||||
imports->free(NULL, ctx);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
|
@ -2054,7 +2065,7 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
|
|||
GLframebuffer *readBuffer )
|
||||
{
|
||||
if (MESA_VERBOSE)
|
||||
fprintf(stderr, "_mesa_make_current2()\n");
|
||||
_mesa_debug(newCtx, "_mesa_make_current2()\n");
|
||||
|
||||
/* Check that the context's and framebuffer's visuals are compatible.
|
||||
* We could do a lot more checking here but this'll catch obvious
|
||||
|
|
@ -2102,7 +2113,7 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
|
|||
* information.
|
||||
*/
|
||||
if (newCtx->FirstTimeCurrent) {
|
||||
if (getenv("MESA_INFO")) {
|
||||
if (newCtx->imports.getenv(newCtx, "MESA_INFO")) {
|
||||
print_info();
|
||||
}
|
||||
newCtx->FirstTimeCurrent = GL_FALSE;
|
||||
|
|
@ -2162,13 +2173,23 @@ _mesa_get_dispatch(GLcontext *ctx)
|
|||
*/
|
||||
void _mesa_problem( const GLcontext *ctx, const char *s )
|
||||
{
|
||||
fprintf( stderr, "Mesa implementation error: %s\n", s );
|
||||
if (ctx) {
|
||||
ctx->imports.fprintf((GLcontext *) ctx, stderr, "Mesa implementation error: %s\n", s);
|
||||
#ifdef XF86DRI
|
||||
fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
|
||||
ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
|
||||
#else
|
||||
fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
|
||||
ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
|
||||
#endif
|
||||
(void) ctx;
|
||||
}
|
||||
else {
|
||||
/* what can we do if we don't have a context???? */
|
||||
fprintf( stderr, "Mesa implementation error: %s\n", s );
|
||||
#ifdef XF86DRI
|
||||
fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
|
||||
#else
|
||||
fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -2198,9 +2219,15 @@ _mesa_warning( const GLcontext *ctx, const char *s )
|
|||
void
|
||||
_mesa_error( GLcontext *ctx, GLenum error, const char *where )
|
||||
{
|
||||
const char *debugEnv = getenv("MESA_DEBUG");
|
||||
const char *debugEnv;
|
||||
GLboolean debug;
|
||||
|
||||
if (ctx)
|
||||
debugEnv = ctx->imports.getenv(ctx, "MESA_DEBUG");
|
||||
else
|
||||
/* what can we do??? */
|
||||
debugEnv = "";
|
||||
|
||||
#ifdef DEBUG
|
||||
if (debugEnv && strstr(debugEnv, "silent"))
|
||||
debug = GL_FALSE;
|
||||
|
|
@ -2262,20 +2289,32 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *where )
|
|||
|
||||
|
||||
/*
|
||||
* Call this to report debug information.
|
||||
* Call this to report debug information. Uses stderr.
|
||||
*/
|
||||
void
|
||||
_mesa_debug( const char *fmtString, ... )
|
||||
_mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
|
||||
{
|
||||
#ifdef DEBUG
|
||||
va_list args;
|
||||
va_start( args, fmtString );
|
||||
(void) vfprintf( stderr, fmtString, args );
|
||||
(void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, fmtString, args );
|
||||
va_end( args );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* A wrapper for printf. Uses stdout.
|
||||
*/
|
||||
void
|
||||
_mesa_printf( const GLcontext *ctx, const char *fmtString, ... )
|
||||
{
|
||||
va_list args;
|
||||
va_start( args, fmtString );
|
||||
(void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, fmtString, args );
|
||||
va_end( args );
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
_mesa_Finish( void )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: context.h,v 1.31 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: context.h,v 1.32 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -238,7 +238,10 @@ extern void
|
|||
_mesa_error( GLcontext *ctx, GLenum error, const char *s );
|
||||
|
||||
extern void
|
||||
_mesa_debug( const char *fmtString, ... );
|
||||
_mesa_debug( const GLcontext *ctx, const char *fmtString, ... );
|
||||
|
||||
extern void
|
||||
_mesa_printf( const GLcontext *ctx, const char *fmtString, ... );
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
/* $Id: dd.h,v 1.68 2002/04/21 18:49:18 brianp Exp $ */
|
||||
/* $Id: dd.h,v 1.69 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.5
|
||||
* Version: 4.1
|
||||
*
|
||||
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
|
|
@ -77,7 +77,7 @@ struct dd_function_table {
|
|||
* settings! Software Mesa can do masked clears if the device driver can't.
|
||||
*/
|
||||
|
||||
GLboolean (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer );
|
||||
void (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer );
|
||||
/*
|
||||
* Specifies the current buffer for writing.
|
||||
* The following values must be accepted when applicable:
|
||||
|
|
@ -85,16 +85,15 @@ struct dd_function_table {
|
|||
* GL_BACK_LEFT - when double buffering
|
||||
* GL_FRONT_RIGHT - when using stereo
|
||||
* GL_BACK_RIGHT - when using stereo and double buffering
|
||||
* The folowing values may optionally be accepted. Return GL_TRUE
|
||||
* if accepted, GL_FALSE if not accepted. In practice, only drivers
|
||||
* which can write to multiple color buffers at once should accept
|
||||
* these values.
|
||||
* GL_FRONT - write to front left and front right if it exists
|
||||
* GL_BACK - write to back left and back right if it exists
|
||||
* GL_LEFT - write to front left and back left if it exists
|
||||
* GL_RIGHT - write to right left and back right if they exist
|
||||
* GL_FRONT_AND_BACK - write to all four buffers if they exist
|
||||
* GL_NONE - disable buffer write in device driver.
|
||||
*
|
||||
* Note the driver must organize fallbacks (eg with swrast) if it
|
||||
* cannot implement the requested mode.
|
||||
*/
|
||||
|
||||
void (*GetBufferSize)( GLframebuffer *buffer,
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: depth.c,v 1.29 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: depth.c,v 1.30 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -70,7 +70,7 @@ _mesa_DepthFunc( GLenum func )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func));
|
||||
_mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func));
|
||||
|
||||
switch (func) {
|
||||
case GL_LESS: /* (default) pass if incoming z < stored z */
|
||||
|
|
@ -106,7 +106,7 @@ _mesa_DepthMask( GLboolean flag )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("glDepthMask %d\n", flag);
|
||||
_mesa_debug(ctx, "glDepthMask %d\n", flag);
|
||||
|
||||
/*
|
||||
* GL_TRUE indicates depth buffer writing is enabled (default)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: dlist.c,v 1.89 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: dlist.c,v 1.90 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -4145,9 +4145,6 @@ execute_list( GLcontext *ctx, GLuint list )
|
|||
if (ctx->Driver.BeginCallList)
|
||||
ctx->Driver.BeginCallList( ctx, list );
|
||||
|
||||
/* _mesa_debug("execute list %d\n", list); */
|
||||
/* mesa_print_display_list( list ); */
|
||||
|
||||
ctx->CallDepth++;
|
||||
|
||||
n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list);
|
||||
|
|
@ -4936,7 +4933,8 @@ _mesa_NewList( GLuint list, GLenum mode )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glNewList %u %s\n", list, _mesa_lookup_enum_by_nr(mode));
|
||||
_mesa_debug(ctx, "glNewList %u %s\n", list,
|
||||
_mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
if (list==0) {
|
||||
_mesa_error( ctx, GL_INVALID_VALUE, "glNewList" );
|
||||
|
|
@ -4983,7 +4981,7 @@ _mesa_EndList( void )
|
|||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glEndList\n");
|
||||
_mesa_debug(ctx, "glEndList\n");
|
||||
|
||||
/* Check that a list is under construction */
|
||||
if (!ctx->CurrentListPtr) {
|
||||
|
|
@ -5026,7 +5024,7 @@ _mesa_CallList( GLuint list )
|
|||
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("_mesa_CallList %d\n", list);
|
||||
_mesa_debug(ctx, "_mesa_CallList %d\n", list);
|
||||
|
||||
/* mesa_print_display_list( list ); */
|
||||
|
||||
|
|
@ -5059,7 +5057,7 @@ _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
|
|||
GLboolean save_compile_flag;
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("_mesa_CallLists %d\n", n);
|
||||
_mesa_debug(ctx, "_mesa_CallLists %d\n", n);
|
||||
|
||||
/* Save the CompileFlag status, turn it off, execute display list,
|
||||
* and restore the CompileFlag.
|
||||
|
|
@ -6162,19 +6160,19 @@ static const char *enum_string( GLenum k )
|
|||
* Print the commands in a display list. For debugging only.
|
||||
* TODO: many commands aren't handled yet.
|
||||
*/
|
||||
static void print_list( GLcontext *ctx, FILE *f, GLuint list )
|
||||
static void print_list( GLcontext *ctx, GLuint list )
|
||||
{
|
||||
Node *n;
|
||||
GLboolean done;
|
||||
|
||||
if (!glIsList(list)) {
|
||||
fprintf(f,"%u is not a display list ID\n",list);
|
||||
_mesa_printf(ctx, "%u is not a display list ID\n", list);
|
||||
return;
|
||||
}
|
||||
|
||||
n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list);
|
||||
|
||||
fprintf( f, "START-LIST %u, address %p\n", list, (void*)n );
|
||||
_mesa_printf(ctx, "START-LIST %u, address %p\n", list, (void*)n );
|
||||
|
||||
done = n ? GL_FALSE : GL_TRUE;
|
||||
while (!done) {
|
||||
|
|
@ -6188,149 +6186,164 @@ static void print_list( GLcontext *ctx, FILE *f, GLuint list )
|
|||
else {
|
||||
switch (opcode) {
|
||||
case OPCODE_ACCUM:
|
||||
fprintf(f,"accum %s %g\n", enum_string(n[1].e), n[2].f );
|
||||
_mesa_printf(ctx, "accum %s %g\n", enum_string(n[1].e), n[2].f );
|
||||
break;
|
||||
case OPCODE_BITMAP:
|
||||
fprintf(f,"Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
|
||||
_mesa_printf(ctx, "Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
|
||||
n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data );
|
||||
break;
|
||||
case OPCODE_CALL_LIST:
|
||||
fprintf(f,"CallList %d\n", (int) n[1].ui );
|
||||
_mesa_printf(ctx, "CallList %d\n", (int) n[1].ui );
|
||||
break;
|
||||
case OPCODE_CALL_LIST_OFFSET:
|
||||
fprintf(f,"CallList %d + offset %u = %u\n", (int) n[1].ui,
|
||||
_mesa_printf(ctx, "CallList %d + offset %u = %u\n", (int) n[1].ui,
|
||||
ctx->List.ListBase, ctx->List.ListBase + n[1].ui );
|
||||
break;
|
||||
case OPCODE_COLOR_TABLE_PARAMETER_FV:
|
||||
fprintf(f,"ColorTableParameterfv %s %s %f %f %f %f\n",
|
||||
_mesa_printf(ctx, "ColorTableParameterfv %s %s %f %f %f %f\n",
|
||||
enum_string(n[1].e), enum_string(n[2].e),
|
||||
n[3].f, n[4].f, n[5].f, n[6].f);
|
||||
break;
|
||||
case OPCODE_COLOR_TABLE_PARAMETER_IV:
|
||||
fprintf(f,"ColorTableParameteriv %s %s %d %d %d %d\n",
|
||||
_mesa_printf(ctx, "ColorTableParameteriv %s %s %d %d %d %d\n",
|
||||
enum_string(n[1].e), enum_string(n[2].e),
|
||||
n[3].i, n[4].i, n[5].i, n[6].i);
|
||||
break;
|
||||
case OPCODE_DISABLE:
|
||||
fprintf(f,"Disable %s\n", enum_string(n[1].e));
|
||||
_mesa_printf(ctx, "Disable %s\n", enum_string(n[1].e));
|
||||
break;
|
||||
case OPCODE_ENABLE:
|
||||
fprintf(f,"Enable %s\n", enum_string(n[1].e));
|
||||
_mesa_printf(ctx, "Enable %s\n", enum_string(n[1].e));
|
||||
break;
|
||||
case OPCODE_FRUSTUM:
|
||||
fprintf(f,"Frustum %g %g %g %g %g %g\n",
|
||||
_mesa_printf(ctx, "Frustum %g %g %g %g %g %g\n",
|
||||
n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f );
|
||||
break;
|
||||
case OPCODE_LINE_STIPPLE:
|
||||
fprintf(f,"LineStipple %d %x\n", n[1].i, (int) n[2].us );
|
||||
_mesa_printf(ctx, "LineStipple %d %x\n", n[1].i, (int) n[2].us );
|
||||
break;
|
||||
case OPCODE_LOAD_IDENTITY:
|
||||
fprintf(f,"LoadIdentity\n");
|
||||
_mesa_printf(ctx, "LoadIdentity\n");
|
||||
break;
|
||||
case OPCODE_LOAD_MATRIX:
|
||||
fprintf(f,"LoadMatrix\n");
|
||||
fprintf(f," %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f);
|
||||
fprintf(f," %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f);
|
||||
fprintf(f," %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f);
|
||||
fprintf(f," %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f);
|
||||
_mesa_printf(ctx, "LoadMatrix\n");
|
||||
_mesa_printf(ctx, " %8f %8f %8f %8f\n",
|
||||
n[1].f, n[5].f, n[9].f, n[13].f);
|
||||
_mesa_printf(ctx, " %8f %8f %8f %8f\n",
|
||||
n[2].f, n[6].f, n[10].f, n[14].f);
|
||||
_mesa_printf(ctx, " %8f %8f %8f %8f\n",
|
||||
n[3].f, n[7].f, n[11].f, n[15].f);
|
||||
_mesa_printf(ctx, " %8f %8f %8f %8f\n",
|
||||
n[4].f, n[8].f, n[12].f, n[16].f);
|
||||
break;
|
||||
case OPCODE_MULT_MATRIX:
|
||||
fprintf(f,"MultMatrix (or Rotate)\n");
|
||||
fprintf(f," %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f);
|
||||
fprintf(f," %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f);
|
||||
fprintf(f," %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f);
|
||||
fprintf(f," %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f);
|
||||
_mesa_printf(ctx, "MultMatrix (or Rotate)\n");
|
||||
_mesa_printf(ctx, " %8f %8f %8f %8f\n",
|
||||
n[1].f, n[5].f, n[9].f, n[13].f);
|
||||
_mesa_printf(ctx, " %8f %8f %8f %8f\n",
|
||||
n[2].f, n[6].f, n[10].f, n[14].f);
|
||||
_mesa_printf(ctx, " %8f %8f %8f %8f\n",
|
||||
n[3].f, n[7].f, n[11].f, n[15].f);
|
||||
_mesa_printf(ctx, " %8f %8f %8f %8f\n",
|
||||
n[4].f, n[8].f, n[12].f, n[16].f);
|
||||
break;
|
||||
case OPCODE_ORTHO:
|
||||
fprintf(f,"Ortho %g %g %g %g %g %g\n",
|
||||
_mesa_printf(ctx, "Ortho %g %g %g %g %g %g\n",
|
||||
n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f );
|
||||
break;
|
||||
case OPCODE_POP_ATTRIB:
|
||||
fprintf(f,"PopAttrib\n");
|
||||
_mesa_printf(ctx, "PopAttrib\n");
|
||||
break;
|
||||
case OPCODE_POP_MATRIX:
|
||||
fprintf(f,"PopMatrix\n");
|
||||
_mesa_printf(ctx, "PopMatrix\n");
|
||||
break;
|
||||
case OPCODE_POP_NAME:
|
||||
fprintf(f,"PopName\n");
|
||||
_mesa_printf(ctx, "PopName\n");
|
||||
break;
|
||||
case OPCODE_PUSH_ATTRIB:
|
||||
fprintf(f,"PushAttrib %x\n", n[1].bf );
|
||||
_mesa_printf(ctx, "PushAttrib %x\n", n[1].bf );
|
||||
break;
|
||||
case OPCODE_PUSH_MATRIX:
|
||||
fprintf(f,"PushMatrix\n");
|
||||
_mesa_printf(ctx, "PushMatrix\n");
|
||||
break;
|
||||
case OPCODE_PUSH_NAME:
|
||||
fprintf(f,"PushName %d\n", (int) n[1].ui );
|
||||
_mesa_printf(ctx, "PushName %d\n", (int) n[1].ui );
|
||||
break;
|
||||
case OPCODE_RASTER_POS:
|
||||
fprintf(f,"RasterPos %g %g %g %g\n", n[1].f, n[2].f,n[3].f,n[4].f);
|
||||
_mesa_printf(ctx, "RasterPos %g %g %g %g\n",
|
||||
n[1].f, n[2].f,n[3].f,n[4].f);
|
||||
break;
|
||||
case OPCODE_ROTATE:
|
||||
fprintf(f,"Rotate %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f );
|
||||
_mesa_printf(ctx, "Rotate %g %g %g %g\n",
|
||||
n[1].f, n[2].f, n[3].f, n[4].f );
|
||||
break;
|
||||
case OPCODE_SCALE:
|
||||
fprintf(f,"Scale %g %g %g\n", n[1].f, n[2].f, n[3].f );
|
||||
_mesa_printf(ctx, "Scale %g %g %g\n", n[1].f, n[2].f, n[3].f );
|
||||
break;
|
||||
case OPCODE_TRANSLATE:
|
||||
fprintf(f,"Translate %g %g %g\n", n[1].f, n[2].f, n[3].f );
|
||||
_mesa_printf(ctx, "Translate %g %g %g\n", n[1].f, n[2].f, n[3].f );
|
||||
break;
|
||||
case OPCODE_BIND_TEXTURE:
|
||||
fprintf(f,"BindTexture %s %d\n", _mesa_lookup_enum_by_nr(n[1].ui),
|
||||
n[2].ui);
|
||||
_mesa_printf(ctx, "BindTexture %s %d\n",
|
||||
_mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
|
||||
break;
|
||||
case OPCODE_SHADE_MODEL:
|
||||
fprintf(f,"ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
|
||||
_mesa_printf(ctx, "ShadeModel %s\n",
|
||||
_mesa_lookup_enum_by_nr(n[1].ui));
|
||||
break;
|
||||
case OPCODE_MAP1:
|
||||
fprintf(f,"Map1 %s %.3f %.3f %d %d\n",
|
||||
_mesa_printf(ctx, "Map1 %s %.3f %.3f %d %d\n",
|
||||
_mesa_lookup_enum_by_nr(n[1].ui),
|
||||
n[2].f, n[3].f, n[4].i, n[5].i);
|
||||
break;
|
||||
case OPCODE_MAP2:
|
||||
fprintf(f,"Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
|
||||
_mesa_lookup_enum_by_nr(n[1].ui),
|
||||
n[2].f, n[3].f, n[4].f, n[5].f,
|
||||
n[6].i, n[7].i, n[8].i, n[9].i);
|
||||
_mesa_printf(ctx, "Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
|
||||
_mesa_lookup_enum_by_nr(n[1].ui),
|
||||
n[2].f, n[3].f, n[4].f, n[5].f,
|
||||
n[6].i, n[7].i, n[8].i, n[9].i);
|
||||
break;
|
||||
case OPCODE_MAPGRID1:
|
||||
fprintf(f,"MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
|
||||
_mesa_printf(ctx, "MapGrid1 %d %.3f %.3f\n",
|
||||
n[1].i, n[2].f, n[3].f);
|
||||
break;
|
||||
case OPCODE_MAPGRID2:
|
||||
fprintf(f,"MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
|
||||
n[1].i, n[2].f, n[3].f,
|
||||
n[4].i, n[5].f, n[6].f);
|
||||
_mesa_printf(ctx, "MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
|
||||
n[1].i, n[2].f, n[3].f,
|
||||
n[4].i, n[5].f, n[6].f);
|
||||
break;
|
||||
case OPCODE_EVALMESH1:
|
||||
fprintf(f,"EvalMesh1 %d %d\n", n[1].i, n[2].i);
|
||||
_mesa_printf(ctx, "EvalMesh1 %d %d\n", n[1].i, n[2].i);
|
||||
break;
|
||||
case OPCODE_EVALMESH2:
|
||||
fprintf(f,"EvalMesh2 %d %d %d %d\n",
|
||||
n[1].i, n[2].i, n[3].i, n[4].i);
|
||||
_mesa_printf(ctx, "EvalMesh2 %d %d %d %d\n",
|
||||
n[1].i, n[2].i, n[3].i, n[4].i);
|
||||
break;
|
||||
|
||||
/*
|
||||
* meta opcodes/commands
|
||||
*/
|
||||
case OPCODE_ERROR:
|
||||
fprintf(f,"Error: %s %s\n", enum_string(n[1].e), (const char *)n[2].data );
|
||||
_mesa_printf(ctx, "Error: %s %s\n",
|
||||
enum_string(n[1].e), (const char *)n[2].data );
|
||||
break;
|
||||
case OPCODE_CONTINUE:
|
||||
fprintf(f,"DISPLAY-LIST-CONTINUE\n");
|
||||
_mesa_printf(ctx, "DISPLAY-LIST-CONTINUE\n");
|
||||
n = (Node *) n[1].next;
|
||||
break;
|
||||
case OPCODE_END_OF_LIST:
|
||||
fprintf(f,"END-LIST %u\n", list);
|
||||
_mesa_printf(ctx, "END-LIST %u\n", list);
|
||||
done = GL_TRUE;
|
||||
break;
|
||||
default:
|
||||
if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
|
||||
fprintf(f,"ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
|
||||
_mesa_printf(ctx,
|
||||
"ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
|
||||
opcode, (void*) n);
|
||||
return;
|
||||
}
|
||||
else {
|
||||
fprintf(f,"command %d, %u operands\n",opcode,InstSize[opcode]);
|
||||
_mesa_printf(ctx, "command %d, %u operands\n",
|
||||
opcode, InstSize[opcode]);
|
||||
}
|
||||
}
|
||||
/* increment n to point to next compiled command */
|
||||
|
|
@ -6351,5 +6364,5 @@ static void print_list( GLcontext *ctx, FILE *f, GLuint list )
|
|||
void mesa_print_display_list( GLuint list )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
print_list( ctx, stderr, list );
|
||||
print_list( ctx, list );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: drawpix.c,v 1.60 2002/05/09 21:54:16 brianp Exp $ */
|
||||
/* $Id: drawpix.c,v 1.61 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -223,3 +223,68 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
|
|||
ctx->Current.RasterPos[0] += xmove;
|
||||
ctx->Current.RasterPos[1] += ymove;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#if 0 /* experimental */
|
||||
/*
|
||||
* Execute glDrawDepthPixelsMESA(). This function accepts both a color
|
||||
* image and depth (Z) image. Rasterization produces fragments with
|
||||
* color and Z taken from these images. This function is intended for
|
||||
* Z-compositing. Normally, this operation requires two glDrawPixels
|
||||
* calls with stencil testing.
|
||||
*/
|
||||
void
|
||||
_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
|
||||
GLenum colorFormat, GLenum colorType,
|
||||
const GLvoid *colors,
|
||||
GLenum depthType, const GLvoid *depths )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
if (width < 0 || height < 0) {
|
||||
_mesa_error( ctx, GL_INVALID_VALUE,
|
||||
"glDrawDepthPixelsMESA(width or height < 0" );
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->RenderMode==GL_RENDER) {
|
||||
GLint x, y;
|
||||
if (!colors || !depths || !ctx->Current.RasterPosValid) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->NewState) {
|
||||
_mesa_update_state(ctx);
|
||||
}
|
||||
|
||||
/* Round, to satisfy conformance tests (matches SGI's OpenGL) */
|
||||
x = IROUND(ctx->Current.RasterPos[0]);
|
||||
y = IROUND(ctx->Current.RasterPos[1]);
|
||||
|
||||
ctx->OcclusionResult = GL_TRUE;
|
||||
ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height,
|
||||
colorFormat, colorType, colors,
|
||||
depthType, depths, &ctx->Unpack);
|
||||
}
|
||||
else if (ctx->RenderMode==GL_FEEDBACK) {
|
||||
/* Feedback the current raster pos info */
|
||||
if (ctx->Current.RasterPosValid) {
|
||||
FLUSH_CURRENT( ctx, 0 );
|
||||
FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN );
|
||||
_mesa_feedback_vertex( ctx,
|
||||
ctx->Current.RasterPos,
|
||||
ctx->Current.RasterColor,
|
||||
ctx->Current.RasterIndex,
|
||||
ctx->Current.RasterTexCoords[0] );
|
||||
}
|
||||
}
|
||||
else if (ctx->RenderMode==GL_SELECT) {
|
||||
if (ctx->Current.RasterPosValid) {
|
||||
_mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: enable.c,v 1.64 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: enable.c,v 1.65 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -173,7 +173,7 @@ _mesa_DisableClientState( GLenum cap )
|
|||
void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
|
||||
{
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("%s %s (newstate is %x)\n",
|
||||
_mesa_debug(ctx, "%s %s (newstate is %x)\n",
|
||||
state ? "glEnable" : "glDisable",
|
||||
_mesa_lookup_enum_by_nr(cap),
|
||||
ctx->NewState);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: get.c,v 1.80 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: get.c,v 1.81 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -128,7 +128,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
|
|||
FLUSH_VERTICES(ctx, 0);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glGetBooleanv %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
_mesa_debug(ctx, "glGetBooleanv %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
|
||||
if (ctx->Driver.GetBooleanv
|
||||
&& (*ctx->Driver.GetBooleanv)(ctx, pname, params))
|
||||
|
|
@ -1465,7 +1465,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
|
|||
FLUSH_VERTICES(ctx, 0);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
_mesa_debug(ctx, "glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
|
||||
if (ctx->Driver.GetDoublev && (*ctx->Driver.GetDoublev)(ctx, pname, params))
|
||||
return;
|
||||
|
|
@ -2708,7 +2708,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
|
|||
FLUSH_VERTICES(ctx, 0);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glGetFloatv %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
_mesa_debug(ctx, "glGetFloatv %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
|
||||
if (ctx->Driver.GetFloatv && (*ctx->Driver.GetFloatv)(ctx, pname, params))
|
||||
return;
|
||||
|
|
@ -3920,7 +3920,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
|
|||
FLUSH_VERTICES(ctx, 0);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glGetIntegerv %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
_mesa_debug(ctx, "glGetIntegerv %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
|
||||
if (ctx->Driver.GetIntegerv
|
||||
&& (*ctx->Driver.GetIntegerv)(ctx, pname, params))
|
||||
|
|
@ -5171,7 +5171,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
|
|||
return;
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
_mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
|
||||
|
||||
if (ctx->Driver.GetPointerv
|
||||
&& (*ctx->Driver.GetPointerv)(ctx, pname, params))
|
||||
|
|
@ -5271,7 +5271,7 @@ _mesa_GetError( void )
|
|||
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
|
||||
_mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
|
||||
|
||||
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
|
||||
return e;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: glheader.h,v 1.27 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: glheader.h,v 1.28 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -66,16 +66,13 @@
|
|||
#endif
|
||||
#endif
|
||||
#include <float.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "conf.h"
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG
|
||||
#include <stdarg.h> /* for _mesa_debug() only */
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
|
||||
# define __WIN32__
|
||||
|
|
@ -259,6 +256,17 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC
|
|||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Provide a reasonable replacement for __FUNCTION__ when using
|
||||
* non-GNU C compilers.
|
||||
*/
|
||||
#if !defined(__GNUC__)
|
||||
#define STRINGIZE(x) #x
|
||||
#define STRINGIZE_EVAL(x) STRINGIZE(x)
|
||||
#define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__)
|
||||
#endif
|
||||
|
||||
|
||||
/* Some compilers don't like some of Mesa's const usage */
|
||||
#ifdef NO_CONST
|
||||
# define CONST
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: hint.c,v 1.11 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: hint.c,v 1.12 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -42,49 +42,43 @@ _mesa_Hint( GLenum target, GLenum mode )
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
(void) _mesa_try_Hint( ctx, target, mode );
|
||||
}
|
||||
|
||||
|
||||
GLboolean
|
||||
_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode )
|
||||
{
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glHint %s %d\n", _mesa_lookup_enum_by_nr(target), mode);
|
||||
|
||||
if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
|
||||
return GL_FALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (target) {
|
||||
case GL_FOG_HINT:
|
||||
if (ctx->Hint.Fog == mode)
|
||||
return GL_TRUE;
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||
ctx->Hint.Fog = mode;
|
||||
break;
|
||||
case GL_LINE_SMOOTH_HINT:
|
||||
if (ctx->Hint.LineSmooth == mode)
|
||||
return GL_TRUE;
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||
ctx->Hint.LineSmooth = mode;
|
||||
break;
|
||||
case GL_PERSPECTIVE_CORRECTION_HINT:
|
||||
if (ctx->Hint.PerspectiveCorrection == mode)
|
||||
return GL_TRUE;
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||
ctx->Hint.PerspectiveCorrection = mode;
|
||||
break;
|
||||
case GL_POINT_SMOOTH_HINT:
|
||||
if (ctx->Hint.PointSmooth == mode)
|
||||
return GL_TRUE;
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||
ctx->Hint.PointSmooth = mode;
|
||||
break;
|
||||
case GL_POLYGON_SMOOTH_HINT:
|
||||
if (ctx->Hint.PolygonSmooth == mode)
|
||||
return GL_TRUE;
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||
ctx->Hint.PolygonSmooth = mode;
|
||||
break;
|
||||
|
|
@ -92,7 +86,7 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode )
|
|||
/* GL_EXT_clip_volume_hint */
|
||||
case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
|
||||
if (ctx->Hint.ClipVolumeClipping == mode)
|
||||
return GL_TRUE;
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||
ctx->Hint.ClipVolumeClipping = mode;
|
||||
break;
|
||||
|
|
@ -101,10 +95,10 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode )
|
|||
case GL_TEXTURE_COMPRESSION_HINT_ARB:
|
||||
if (!ctx->Extensions.ARB_texture_compression) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
|
||||
return GL_FALSE;
|
||||
return;
|
||||
}
|
||||
if (ctx->Hint.TextureCompression == mode)
|
||||
return GL_TRUE;
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||
ctx->Hint.TextureCompression = mode;
|
||||
break;
|
||||
|
|
@ -113,22 +107,20 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode )
|
|||
case GL_GENERATE_MIPMAP_HINT_SGIS:
|
||||
if (!ctx->Extensions.SGIS_generate_mipmap) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
|
||||
return GL_FALSE;
|
||||
return;
|
||||
}
|
||||
if (ctx->Hint.GenerateMipmap == mode)
|
||||
return GL_TRUE;
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_HINT);
|
||||
ctx->Hint.GenerateMipmap = mode;
|
||||
break;
|
||||
|
||||
default:
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
|
||||
return GL_FALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->Driver.Hint) {
|
||||
(*ctx->Driver.Hint)( ctx, target, mode );
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
/* $Id: hint.h,v 1.3 2001/01/24 04:56:20 brianp Exp $ */
|
||||
/* $Id: hint.h,v 1.4 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.5
|
||||
* Version: 4.1
|
||||
*
|
||||
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
|
|
@ -32,9 +32,6 @@
|
|||
#include "mtypes.h"
|
||||
|
||||
|
||||
extern GLboolean
|
||||
_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode );
|
||||
|
||||
extern void
|
||||
_mesa_Hint( GLenum target, GLenum mode );
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: imports.c,v 1.12 2002/06/13 08:27:32 joukj Exp $ */
|
||||
/* $Id: imports.c,v 1.13 2002/06/15 02:38:15 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -39,12 +39,20 @@
|
|||
* the renderer should use the XFree86-wrapped system calls.
|
||||
*/
|
||||
|
||||
#include <stdarg.h>
|
||||
/*
|
||||
* XXX when we fully implement the __GLimports mechanism in Mesa, that
|
||||
* should mean that we can remove <stdio.h>, <stdlib.h>, etc, from
|
||||
* glheader.h. Strictly speaking, all system includes should be done
|
||||
* from this file, and not glheader to ensure that core Mesa has no
|
||||
* dependencies on external libraries. Someday...
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "glheader.h"
|
||||
#include "imports.h"
|
||||
#include "mem.h"
|
||||
#include "mtypes.h"
|
||||
|
||||
|
||||
static void *
|
||||
_mesa_Malloc(__GLcontext *gc, size_t size)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: light.c,v 1.50 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: light.c,v 1.51 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -57,7 +57,7 @@ _mesa_ShadeModel( GLenum mode )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
_mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
if (mode != GL_FLAT && mode != GL_SMOOTH) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glShadeModel" );
|
||||
|
|
@ -617,7 +617,7 @@ void _mesa_update_material( GLcontext *ctx,
|
|||
bitmask &= ~ctx->Light.ColorMaterialBitmask;
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
|
||||
_mesa_debug("_mesa_update_material, mask 0x%x\n", bitmask);
|
||||
_mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask);
|
||||
|
||||
if (!bitmask)
|
||||
return;
|
||||
|
|
@ -714,25 +714,16 @@ void _mesa_update_material( GLcontext *ctx,
|
|||
ctx->Light.Material[1].SpecularIndex = src[1].SpecularIndex;
|
||||
}
|
||||
|
||||
if (0)
|
||||
{
|
||||
if (0) {
|
||||
struct gl_material *mat = &ctx->Light.Material[0];
|
||||
_mesa_debug("update_mat emission : %f %f %f\n",
|
||||
mat->Emission[0],
|
||||
mat->Emission[1],
|
||||
mat->Emission[2]);
|
||||
_mesa_debug("update_mat specular : %f %f %f\n",
|
||||
mat->Specular[0],
|
||||
mat->Specular[1],
|
||||
mat->Specular[2]);
|
||||
_mesa_debug("update_mat diffuse : %f %f %f\n",
|
||||
mat->Diffuse[0],
|
||||
mat->Diffuse[1],
|
||||
mat->Diffuse[2]);
|
||||
_mesa_debug("update_mat ambient : %f %f %f\n",
|
||||
mat->Ambient[0],
|
||||
mat->Ambient[1],
|
||||
mat->Ambient[2]);
|
||||
_mesa_debug(ctx, "update_mat emission : %f %f %f\n",
|
||||
mat->Emission[0], mat->Emission[1], mat->Emission[2]);
|
||||
_mesa_debug(ctx, "update_mat specular : %f %f %f\n",
|
||||
mat->Specular[0], mat->Specular[1], mat->Specular[2]);
|
||||
_mesa_debug(ctx, "update_mat diffuse : %f %f %f\n",
|
||||
mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]);
|
||||
_mesa_debug(ctx, "update_mat ambient : %f %f %f\n",
|
||||
mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -754,7 +745,7 @@ void _mesa_update_color_material( GLcontext *ctx,
|
|||
GLuint bitmask = ctx->Light.ColorMaterialBitmask;
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
|
||||
_mesa_debug("_mesa_update_color_material, mask 0x%x\n", bitmask);
|
||||
_mesa_debug(ctx, "_mesa_update_color_material, mask 0x%x\n", bitmask);
|
||||
|
||||
/* update emissive colors */
|
||||
if (bitmask & FRONT_EMISSION_BIT) {
|
||||
|
|
@ -831,25 +822,16 @@ void _mesa_update_color_material( GLcontext *ctx,
|
|||
}
|
||||
}
|
||||
|
||||
if (0)
|
||||
{
|
||||
if (0) {
|
||||
struct gl_material *mat = &ctx->Light.Material[0];
|
||||
_mesa_debug("update_color_mat emission : %f %f %f\n",
|
||||
mat->Emission[0],
|
||||
mat->Emission[1],
|
||||
mat->Emission[2]);
|
||||
_mesa_debug("update_color_mat specular : %f %f %f\n",
|
||||
mat->Specular[0],
|
||||
mat->Specular[1],
|
||||
mat->Specular[2]);
|
||||
_mesa_debug("update_color_mat diffuse : %f %f %f\n",
|
||||
mat->Diffuse[0],
|
||||
mat->Diffuse[1],
|
||||
mat->Diffuse[2]);
|
||||
_mesa_debug("update_color_mat ambient : %f %f %f\n",
|
||||
mat->Ambient[0],
|
||||
mat->Ambient[1],
|
||||
mat->Ambient[2]);
|
||||
_mesa_debug(ctx, "update_color_mat emission : %f %f %f\n",
|
||||
mat->Emission[0], mat->Emission[1], mat->Emission[2]);
|
||||
_mesa_debug(ctx, "update_color_mat specular : %f %f %f\n",
|
||||
mat->Specular[0], mat->Specular[1], mat->Specular[2]);
|
||||
_mesa_debug(ctx, "update_color_mat diffuse : %f %f %f\n",
|
||||
mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]);
|
||||
_mesa_debug(ctx, "update_color_mat ambient : %f %f %f\n",
|
||||
mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -868,9 +850,9 @@ _mesa_ColorMaterial( GLenum face, GLenum mode )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glColorMaterial %s %s\n",
|
||||
_mesa_lookup_enum_by_nr(face),
|
||||
_mesa_lookup_enum_by_nr(mode));
|
||||
_mesa_debug(ctx, "glColorMaterial %s %s\n",
|
||||
_mesa_lookup_enum_by_nr(face),
|
||||
_mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
bitmask = _mesa_material_bitmask(ctx, face, mode, legal, "glColorMaterial");
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: matrix.c,v 1.41 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: matrix.c,v 1.42 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -157,8 +157,8 @@ _mesa_PushMatrix( void )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glPushMatrix %s\n",
|
||||
_mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
|
||||
_mesa_debug(ctx, "glPushMatrix %s\n",
|
||||
_mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
|
||||
|
||||
if (stack->Depth + 1 >= stack->MaxDepth) {
|
||||
_mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix" );
|
||||
|
|
@ -181,8 +181,8 @@ _mesa_PopMatrix( void )
|
|||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glPopMatrix %s\n",
|
||||
_mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
|
||||
_mesa_debug(ctx, "glPopMatrix %s\n",
|
||||
_mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode));
|
||||
|
||||
if (stack->Depth == 0) {
|
||||
_mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix" );
|
||||
|
|
@ -390,7 +390,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y,
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glViewport %d %d %d %d\n", x, y, width, height);
|
||||
_mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height);
|
||||
|
||||
/* clamp width, and height to implementation dependent range */
|
||||
width = CLAMP( width, 1, MAX_WIDTH );
|
||||
|
|
@ -446,7 +446,7 @@ _mesa_DepthRange( GLclampd nearval, GLclampd farval )
|
|||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glDepthRange %f %f\n", nearval, farval);
|
||||
_mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval);
|
||||
|
||||
n = (GLfloat) CLAMP( nearval, 0.0, 1.0 );
|
||||
f = (GLfloat) CLAMP( farval, 0.0, 1.0 );
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: mtypes.h,v 1.78 2002/06/13 04:28:29 brianp Exp $ */
|
||||
/* $Id: mtypes.h,v 1.79 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -1857,15 +1857,6 @@ enum _debug {
|
|||
|
||||
#define Elements(x) sizeof(x)/sizeof(*(x))
|
||||
|
||||
/*
|
||||
* Provide a reasonable replacement for __FUNCTION__ when using
|
||||
* non-GNU C compilers.
|
||||
*/
|
||||
#if !defined(__GNUC__)
|
||||
#define STRINGIZE(x) #x
|
||||
#define STRINGIZE_EVAL(x) STRINGIZE(x)
|
||||
#define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__)
|
||||
#endif
|
||||
|
||||
/* Eventually let the driver specify what statechanges require a flush:
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: polygon.c,v 1.22 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: polygon.c,v 1.23 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -47,7 +47,7 @@ _mesa_CullFace( GLenum mode )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glCullFace %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
_mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" );
|
||||
|
|
@ -73,7 +73,7 @@ _mesa_FrontFace( GLenum mode )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
_mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
if (mode!=GL_CW && mode!=GL_CCW) {
|
||||
_mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
|
||||
|
|
@ -101,7 +101,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glPolygonMode %s %s\n",
|
||||
_mesa_debug(ctx, "glPolygonMode %s %s\n",
|
||||
_mesa_lookup_enum_by_nr(face),
|
||||
_mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
|
|
@ -154,7 +154,7 @@ _mesa_PolygonStipple( const GLubyte *pattern )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glPolygonStipple\n");
|
||||
_mesa_debug(ctx, "glPolygonStipple\n");
|
||||
|
||||
FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE);
|
||||
_mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
|
||||
|
|
@ -172,7 +172,7 @@ _mesa_GetPolygonStipple( GLubyte *dest )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glGetPolygonStipple\n");
|
||||
_mesa_debug(ctx, "glGetPolygonStipple\n");
|
||||
|
||||
_mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack);
|
||||
}
|
||||
|
|
@ -186,7 +186,7 @@ _mesa_PolygonOffset( GLfloat factor, GLfloat units )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_API)
|
||||
_mesa_debug("glPolygonOffset %f %f\n", factor, units);
|
||||
_mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
|
||||
|
||||
if (ctx->Polygon.OffsetFactor == factor &&
|
||||
ctx->Polygon.OffsetUnits == units)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: texformat.c,v 1.11 2001/06/15 14:18:46 brianp Exp $ */
|
||||
/* $Id: texformat.c,v 1.12 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -438,6 +438,153 @@ const struct gl_texture_format _mesa_texformat_ci8 = {
|
|||
};
|
||||
|
||||
|
||||
/* Big-endian */
|
||||
#if 0
|
||||
const struct gl_texture_format _mesa_texformat_abgr8888 = {
|
||||
MESA_FORMAT_ABGR8888, /* MesaFormat */
|
||||
GL_RGBA, /* BaseFormat */
|
||||
GL_UNSIGNED_INT_8_8_8_8, /* Type */
|
||||
8, /* RedBits */
|
||||
8, /* GreenBits */
|
||||
8, /* BlueBits */
|
||||
8, /* AlphaBits */
|
||||
0, /* LuminanceBits */
|
||||
0, /* IntensityBits */
|
||||
0, /* IndexBits */
|
||||
0, /* DepthBits */
|
||||
4, /* TexelBytes */
|
||||
fetch_1d_texel_abgr8888, /* FetchTexel1D */
|
||||
fetch_2d_texel_abgr8888, /* FetchTexel2D */
|
||||
fetch_3d_texel_abgr8888, /* FetchTexel3D */
|
||||
};
|
||||
|
||||
const struct gl_texture_format _mesa_texformat_bgra8888 = {
|
||||
MESA_FORMAT_BGRA8888, /* MesaFormat */
|
||||
GL_RGBA, /* BaseFormat */
|
||||
GL_UNSIGNED_INT_8_8_8_8, /* Type */
|
||||
8, /* RedBits */
|
||||
8, /* GreenBits */
|
||||
8, /* BlueBits */
|
||||
8, /* AlphaBits */
|
||||
0, /* LuminanceBits */
|
||||
0, /* IntensityBits */
|
||||
0, /* IndexBits */
|
||||
0, /* DepthBits */
|
||||
4, /* TexelBytes */
|
||||
fetch_1d_texel_bgra8888, /* FetchTexel1D */
|
||||
fetch_2d_texel_bgra8888, /* FetchTexel2D */
|
||||
fetch_3d_texel_bgra8888, /* FetchTexel3D */
|
||||
};
|
||||
|
||||
const struct gl_texture_format _mesa_texformat_bgr888 = {
|
||||
MESA_FORMAT_BGR888, /* MesaFormat */
|
||||
GL_RGB, /* BaseFormat */
|
||||
GL_UNSIGNED_BYTE, /* Type */
|
||||
8, /* RedBits */
|
||||
8, /* GreenBits */
|
||||
8, /* BlueBits */
|
||||
0, /* AlphaBits */
|
||||
0, /* LuminanceBits */
|
||||
0, /* IntensityBits */
|
||||
0, /* IndexBits */
|
||||
0, /* DepthBits */
|
||||
3, /* TexelBytes */
|
||||
fetch_1d_texel_bgr888, /* FetchTexel1D */
|
||||
fetch_2d_texel_bgr888, /* FetchTexel2D */
|
||||
fetch_3d_texel_bgr888, /* FetchTexel3D */
|
||||
};
|
||||
|
||||
const struct gl_texture_format _mesa_texformat_bgr565 = {
|
||||
MESA_FORMAT_BGR565, /* MesaFormat */
|
||||
GL_RGB, /* BaseFormat */
|
||||
GL_UNSIGNED_SHORT_5_6_5, /* Type */
|
||||
5, /* RedBits */
|
||||
6, /* GreenBits */
|
||||
5, /* BlueBits */
|
||||
0, /* AlphaBits */
|
||||
0, /* LuminanceBits */
|
||||
0, /* IntensityBits */
|
||||
0, /* IndexBits */
|
||||
0, /* DepthBits */
|
||||
2, /* TexelBytes */
|
||||
fetch_1d_texel_bgr565, /* FetchTexel1D */
|
||||
fetch_2d_texel_bgr565, /* FetchTexel2D */
|
||||
fetch_3d_texel_bgr565, /* FetchTexel3D */
|
||||
};
|
||||
|
||||
const struct gl_texture_format _mesa_texformat_bgra4444 = {
|
||||
MESA_FORMAT_BGRA4444, /* MesaFormat */
|
||||
GL_RGBA, /* BaseFormat */
|
||||
GL_UNSIGNED_SHORT_4_4_4_4_REV, /* Type */
|
||||
4, /* RedBits */
|
||||
4, /* GreenBits */
|
||||
4, /* BlueBits */
|
||||
4, /* AlphaBits */
|
||||
0, /* LuminanceBits */
|
||||
0, /* IntensityBits */
|
||||
0, /* IndexBits */
|
||||
0, /* DepthBits */
|
||||
2, /* TexelBytes */
|
||||
fetch_1d_texel_bgra4444, /* FetchTexel1D */
|
||||
fetch_2d_texel_bgra4444, /* FetchTexel2D */
|
||||
fetch_3d_texel_bgra4444, /* FetchTexel3D */
|
||||
};
|
||||
|
||||
const struct gl_texture_format _mesa_texformat_bgra5551 = {
|
||||
MESA_FORMAT_BGRA5551, /* MesaFormat */
|
||||
GL_RGBA, /* BaseFormat */
|
||||
GL_UNSIGNED_SHORT_1_5_5_5_REV, /* Type */
|
||||
5, /* RedBits */
|
||||
5, /* GreenBits */
|
||||
5, /* BlueBits */
|
||||
1, /* AlphaBits */
|
||||
0, /* LuminanceBits */
|
||||
0, /* IntensityBits */
|
||||
0, /* IndexBits */
|
||||
0, /* DepthBits */
|
||||
2, /* TexelBytes */
|
||||
fetch_1d_texel_bgra1555, /* FetchTexel1D */
|
||||
fetch_2d_texel_bgra1555, /* FetchTexel2D */
|
||||
fetch_3d_texel_bgra1555, /* FetchTexel3D */
|
||||
};
|
||||
|
||||
const struct gl_texture_format _mesa_texformat_la88 = {
|
||||
MESA_FORMAT_LA88, /* MesaFormat */
|
||||
GL_LUMINANCE_ALPHA, /* BaseFormat */
|
||||
GL_UNSIGNED_BYTE, /* Type */
|
||||
0, /* RedBits */
|
||||
0, /* GreenBits */
|
||||
0, /* BlueBits */
|
||||
8, /* AlphaBits */
|
||||
8, /* LuminanceBits */
|
||||
0, /* IntensityBits */
|
||||
0, /* IndexBits */
|
||||
0, /* DepthBits */
|
||||
2, /* TexelBytes */
|
||||
fetch_1d_texel_la88, /* FetchTexel1D */
|
||||
fetch_2d_texel_la88, /* FetchTexel2D */
|
||||
fetch_3d_texel_la88, /* FetchTexel3D */
|
||||
};
|
||||
|
||||
const struct gl_texture_format _mesa_texformat_bgr233 = {
|
||||
MESA_FORMAT_BGR233, /* MesaFormat */
|
||||
GL_RGB, /* BaseFormat */
|
||||
GL_UNSIGNED_BYTE_3_3_2, /* Type */
|
||||
3, /* RedBits */
|
||||
3, /* GreenBits */
|
||||
2, /* BlueBits */
|
||||
0, /* AlphaBits */
|
||||
0, /* LuminanceBits */
|
||||
0, /* IntensityBits */
|
||||
0, /* IndexBits */
|
||||
0, /* DepthBits */
|
||||
1, /* TexelBytes */
|
||||
fetch_1d_texel_bgr233, /* FetchTexel1D */
|
||||
fetch_2d_texel_bgr233, /* FetchTexel2D */
|
||||
fetch_3d_texel_bgr233, /* FetchTexel3D */
|
||||
};
|
||||
#endif
|
||||
|
||||
/* =============================================================
|
||||
* Null format:
|
||||
*/
|
||||
|
|
@ -472,8 +619,8 @@ _mesa_is_hardware_tex_format( const struct gl_texture_format *format )
|
|||
/* Given an internal texture format (or 1, 2, 3, 4) return a pointer
|
||||
* to a gl_texture_format which which to store the texture.
|
||||
* This is called via ctx->Driver.ChooseTextureFormat().
|
||||
* Hardware drivers should not use this function, but instead a
|
||||
* specialized function.
|
||||
* Hardware drivers typically override this function with a specialized
|
||||
* version.
|
||||
*/
|
||||
const struct gl_texture_format *
|
||||
_mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: texformat.h,v 1.8 2002/06/12 00:52:50 brianp Exp $ */
|
||||
/* $Id: texformat.h,v 1.9 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -33,12 +33,15 @@
|
|||
#include "mtypes.h"
|
||||
|
||||
|
||||
/* The Mesa internal texture image types. These will be set to their
|
||||
* default value, but may be changed by drivers as required.
|
||||
/*
|
||||
* The Mesa internal texture image types.
|
||||
* All texture images must be stored in one of these formats.
|
||||
*/
|
||||
enum _format {
|
||||
/* Hardware-friendly formats. Drivers can override the default
|
||||
* formats and convert texture images to one of these as required.
|
||||
* The driver's ChooseTextureFormat() function will choose one of
|
||||
* these formats.
|
||||
* These formats are all little endian, as shown below. They will be
|
||||
* most useful for x86-based PC graphics card drivers.
|
||||
*
|
||||
|
|
@ -85,7 +88,7 @@ enum _format {
|
|||
*
|
||||
* NOTE: Because these are based on the GLchan datatype, one cannot
|
||||
* assume 8 bits per channel with these formats. If you require
|
||||
* GLubyte per channel, use one of the hardware formats above.
|
||||
* GLubyte channels, use one of the hardware formats above.
|
||||
*/
|
||||
MESA_FORMAT_RGBA,
|
||||
MESA_FORMAT_RGB,
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: texformat_tmp.h,v 1.4 2002/05/09 20:51:05 keithw Exp $ */
|
||||
/* $Id: texformat_tmp.h,v 1.5 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -284,6 +284,98 @@ static void FETCH(ci8)( const struct gl_texture_image *texImage,
|
|||
}
|
||||
|
||||
|
||||
/* big-endian */
|
||||
|
||||
static void FETCH(abgr8888)( const struct gl_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLvoid *texel )
|
||||
{
|
||||
const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 4 );
|
||||
GLchan *rgba = (GLchan *) texel;
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( src[3] );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( src[2] );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( src[1] );
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( src[0] );
|
||||
}
|
||||
|
||||
static void FETCH(bgra8888)( const struct gl_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLvoid *texel )
|
||||
{
|
||||
const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 4 );
|
||||
GLchan *rgba = (GLchan *) texel;
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( src[2] );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( src[1] );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( src[0] );
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( src[3] );
|
||||
}
|
||||
|
||||
static void FETCH(bgr888)( const struct gl_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLvoid *texel )
|
||||
{
|
||||
const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 3 );
|
||||
GLchan *rgba = (GLchan *) texel;
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( src[2] );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( src[1] );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( src[0] );
|
||||
rgba[ACOMP] = CHAN_MAX;
|
||||
}
|
||||
|
||||
static void FETCH(bgr565)( const struct gl_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLvoid *texel )
|
||||
{
|
||||
const GLushort *src = USHORT_SRC( texImage, i, j, k );
|
||||
GLchan *rgba = (GLchan *) texel; GLushort s = *src;
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) * 255 / 0xf8 );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) * 255 / 0xfc );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xf8) * 255 / 0xf8 );
|
||||
rgba[ACOMP] = CHAN_MAX;
|
||||
}
|
||||
|
||||
static void FETCH(bgra4444)( const struct gl_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLvoid *texel )
|
||||
{
|
||||
const GLushort *src = USHORT_SRC( texImage, i, j, k );
|
||||
GLchan *rgba = (GLchan *) texel; GLushort s = *src;
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf) * 255 / 0xf );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 4) & 0xf) * 255 / 0xf );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0xf) * 255 / 0xf );
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 12) & 0xf) * 255 / 0xf );
|
||||
}
|
||||
|
||||
static void FETCH(bgra5551)( const struct gl_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLvoid *texel )
|
||||
{
|
||||
const GLushort *src = USHORT_SRC( texImage, i, j, k );
|
||||
GLchan *rgba = (GLchan *) texel; GLushort s = *src;
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 10) & 0x1f) * 255 / 0x1f );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 5) & 0x1f) * 255 / 0x1f );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0x1f) * 255 / 0x1f );
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 15) & 0x01) * 255 );
|
||||
}
|
||||
|
||||
static void FETCH(la88)( const struct gl_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLvoid *texel )
|
||||
{
|
||||
const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 2 );
|
||||
GLchan *rgba = (GLchan *) texel;
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( src[0] );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( src[0] );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( src[0] );
|
||||
rgba[ACOMP] = UBYTE_TO_CHAN( src[1] );
|
||||
}
|
||||
|
||||
static void FETCH(bgr233)( const struct gl_texture_image *texImage,
|
||||
GLint i, GLint j, GLint k, GLvoid *texel )
|
||||
{
|
||||
const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 1 );
|
||||
GLchan *rgba = (GLchan *) texel; GLubyte s = *src;
|
||||
rgba[RCOMP] = UBYTE_TO_CHAN( ((s ) & 0xe0) * 255 / 0xe0 );
|
||||
rgba[GCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xe0) * 255 / 0xe0 );
|
||||
rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 5) & 0xc0) * 255 / 0xc0 );
|
||||
rgba[ACOMP] = CHAN_MAX;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#undef CHAN_SRC
|
||||
#undef UBYTE_SRC
|
||||
#undef USHORT_SRC
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: texobj.c,v 1.53 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: texobj.c,v 1.54 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -565,7 +565,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("glBindTexture %s %d\n",
|
||||
_mesa_debug(ctx, "glBindTexture %s %d\n",
|
||||
_mesa_lookup_enum_by_nr(target), (GLint) texName);
|
||||
|
||||
switch (target) {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: texstate.c,v 1.73 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: texstate.c,v 1.74 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -454,7 +454,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("glTexEnv %s %s %.1f(%s) ...\n",
|
||||
_mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
|
||||
_mesa_lookup_enum_by_nr(target),
|
||||
_mesa_lookup_enum_by_nr(pname),
|
||||
*param,
|
||||
|
|
@ -950,7 +950,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("texPARAM %s %s %d...\n",
|
||||
_mesa_debug(ctx, "texPARAM %s %s %d...\n",
|
||||
_mesa_lookup_enum_by_nr(target),
|
||||
_mesa_lookup_enum_by_nr(pname),
|
||||
eparam);
|
||||
|
|
@ -1764,7 +1764,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("texGEN %s %s %x...\n",
|
||||
_mesa_debug(ctx, "texGEN %s %s %x...\n",
|
||||
_mesa_lookup_enum_by_nr(coord),
|
||||
_mesa_lookup_enum_by_nr(pname),
|
||||
*(int *)params);
|
||||
|
|
@ -2303,7 +2303,7 @@ _mesa_ActiveTextureARB( GLenum target )
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
|
||||
_mesa_debug("glActiveTexture %s\n",
|
||||
_mesa_debug(ctx, "glActiveTexture %s\n",
|
||||
_mesa_lookup_enum_by_nr(target));
|
||||
|
||||
if (texUnit > ctx->Const.MaxTextureUnits) {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: varray.c,v 1.44 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: varray.c,v 1.45 2002/06/15 02:38:16 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -60,9 +60,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
|
||||
_mesa_debug("glVertexPointer( sz %d type %s stride %d )\n", size,
|
||||
_mesa_lookup_enum_by_nr( type ),
|
||||
stride);
|
||||
_mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
|
||||
_mesa_lookup_enum_by_nr( type ), stride);
|
||||
|
||||
/* always need to check that <type> is legal */
|
||||
switch (type) {
|
||||
|
|
@ -112,9 +111,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
|
||||
_mesa_debug("glNormalPointer( type %s stride %d )\n",
|
||||
_mesa_lookup_enum_by_nr( type ),
|
||||
stride);
|
||||
_mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
|
||||
_mesa_lookup_enum_by_nr( type ), stride);
|
||||
|
||||
switch (type) {
|
||||
case GL_BYTE:
|
||||
|
|
@ -168,9 +166,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
|
||||
_mesa_debug("glColorPointer( sz %d type %s stride %d )\n", size,
|
||||
_mesa_lookup_enum_by_nr( type ),
|
||||
stride);
|
||||
_mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
|
||||
_mesa_lookup_enum_by_nr( type ), stride);
|
||||
|
||||
switch (type) {
|
||||
case GL_BYTE:
|
||||
|
|
@ -320,7 +317,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
|
||||
_mesa_debug("glSecondaryColorPointer( sz %d type %s stride %d )\n",
|
||||
_mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
|
||||
size, _mesa_lookup_enum_by_nr( type ), stride);
|
||||
|
||||
switch (type) {
|
||||
|
|
@ -387,11 +384,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
|
||||
_mesa_debug("glTexCoordPointer( unit %u sz %d type %s stride %d )\n",
|
||||
texUnit,
|
||||
size,
|
||||
_mesa_lookup_enum_by_nr( type ),
|
||||
stride);
|
||||
_mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
|
||||
texUnit, size, _mesa_lookup_enum_by_nr( type ), stride);
|
||||
|
||||
/* always need to check that <type> is legal */
|
||||
switch (type) {
|
||||
|
|
@ -768,7 +762,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count)
|
|||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glLockArrays %d %d\n", first, count);
|
||||
_mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
|
||||
|
||||
if (first == 0 && count > 0 &&
|
||||
count <= (GLint) ctx->Const.MaxArrayLockSize) {
|
||||
|
|
@ -795,7 +789,7 @@ _mesa_UnlockArraysEXT( void )
|
|||
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("glUnlockArrays\n");
|
||||
_mesa_debug(ctx, "glUnlockArrays\n");
|
||||
|
||||
ctx->Array.LockFirst = 0;
|
||||
ctx->Array.LockCount = 0;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: m_xform.c,v 1.15 2002/04/09 14:58:04 keithw Exp $ */
|
||||
/* $Id: m_xform.c,v 1.16 2002/06/15 02:38:17 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -207,7 +207,7 @@ _math_init_transformation( void )
|
|||
_math_test_all_cliptest_functions( "default" );
|
||||
#endif
|
||||
|
||||
#ifdef USE_X86_ASM
|
||||
#ifdef USE_X86_ASM_foo
|
||||
_mesa_init_all_x86_transform_asm();
|
||||
#endif
|
||||
#ifdef USE_SPARC_ASM
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: s_accum.c,v 1.16 2002/03/19 16:47:05 brianp Exp $ */
|
||||
/* $Id: s_accum.c,v 1.17 2002/06/15 02:38:17 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -62,7 +62,7 @@
|
|||
*/
|
||||
|
||||
|
||||
#if CHAN_BITS == 8
|
||||
#if CHAN_BITS == 8 && ACCUM_BITS < 32
|
||||
#define USE_OPTIMIZED_ACCUM /* enable the optimization */
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: s_buffers.c,v 1.10 2002/03/16 00:53:15 brianp Exp $ */
|
||||
/* $Id: s_buffers.c,v 1.11 2002/06/15 02:38:17 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -169,20 +169,20 @@ clear_color_buffers(GLcontext *ctx)
|
|||
for (bufferBit = 1; bufferBit <= 8; bufferBit = bufferBit << 1) {
|
||||
if (bufferBit & ctx->Color.DrawDestMask) {
|
||||
if (bufferBit == FRONT_LEFT_BIT) {
|
||||
(void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_LEFT);
|
||||
(void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_LEFT);
|
||||
(*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_LEFT);
|
||||
(*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_LEFT);
|
||||
}
|
||||
else if (bufferBit == FRONT_RIGHT_BIT) {
|
||||
(void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_RIGHT);
|
||||
(void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_RIGHT);
|
||||
(*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_RIGHT);
|
||||
(*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_RIGHT);
|
||||
}
|
||||
else if (bufferBit == BACK_LEFT_BIT) {
|
||||
(void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_LEFT);
|
||||
(void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_LEFT);
|
||||
(*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_LEFT);
|
||||
(*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_LEFT);
|
||||
}
|
||||
else {
|
||||
(void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_RIGHT);
|
||||
(void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_RIGHT);
|
||||
(*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_RIGHT);
|
||||
(*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_RIGHT);
|
||||
}
|
||||
|
||||
if (colorMask != 0xffffffff) {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: s_context.c,v 1.33 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: s_context.c,v 1.34 2002/06/15 02:38:17 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -28,6 +28,7 @@
|
|||
*/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "context.h"
|
||||
#include "mtypes.h"
|
||||
#include "mem.h"
|
||||
|
||||
|
|
@ -86,10 +87,8 @@ _swrast_update_rasterflags( GLcontext *ctx )
|
|||
* MULTI_DRAW_BIT flag. Also set it if we're drawing to no
|
||||
* buffers or the RGBA or CI mask disables all writes.
|
||||
*/
|
||||
if (ctx->Color.MultiDrawBuffer) {
|
||||
RasterMask |= MULTI_DRAW_BIT;
|
||||
}
|
||||
else if (ctx->Color.DrawBuffer==GL_NONE) {
|
||||
if (ctx->Color.DrawBuffer == GL_FRONT_AND_BACK ||
|
||||
ctx->Color.DrawBuffer == GL_NONE) {
|
||||
RasterMask |= MULTI_DRAW_BIT;
|
||||
}
|
||||
else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) {
|
||||
|
|
@ -389,7 +388,7 @@ _swrast_Quad( GLcontext *ctx,
|
|||
const SWvertex *v2, const SWvertex *v3 )
|
||||
{
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_Quad\n");
|
||||
_mesa_debug(ctx, "_swrast_Quad\n");
|
||||
_swrast_print_vertex( ctx, v0 );
|
||||
_swrast_print_vertex( ctx, v1 );
|
||||
_swrast_print_vertex( ctx, v2 );
|
||||
|
|
@ -404,7 +403,7 @@ _swrast_Triangle( GLcontext *ctx, const SWvertex *v0,
|
|||
const SWvertex *v1, const SWvertex *v2 )
|
||||
{
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_Triangle\n");
|
||||
_mesa_debug(ctx, "_swrast_Triangle\n");
|
||||
_swrast_print_vertex( ctx, v0 );
|
||||
_swrast_print_vertex( ctx, v1 );
|
||||
_swrast_print_vertex( ctx, v2 );
|
||||
|
|
@ -416,7 +415,7 @@ void
|
|||
_swrast_Line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
|
||||
{
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_Line\n");
|
||||
_mesa_debug(ctx, "_swrast_Line\n");
|
||||
_swrast_print_vertex( ctx, v0 );
|
||||
_swrast_print_vertex( ctx, v1 );
|
||||
}
|
||||
|
|
@ -427,7 +426,7 @@ void
|
|||
_swrast_Point( GLcontext *ctx, const SWvertex *v0 )
|
||||
{
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_Point\n");
|
||||
_mesa_debug(ctx, "_swrast_Point\n");
|
||||
_swrast_print_vertex( ctx, v0 );
|
||||
}
|
||||
SWRAST_CONTEXT(ctx)->Point( ctx, v0 );
|
||||
|
|
@ -437,7 +436,7 @@ void
|
|||
_swrast_InvalidateState( GLcontext *ctx, GLuint new_state )
|
||||
{
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_InvalidateState\n");
|
||||
_mesa_debug(ctx, "_swrast_InvalidateState\n");
|
||||
}
|
||||
SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state );
|
||||
}
|
||||
|
|
@ -446,7 +445,7 @@ void
|
|||
_swrast_ResetLineStipple( GLcontext *ctx )
|
||||
{
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_ResetLineStipple\n");
|
||||
_mesa_debug(ctx, "_swrast_ResetLineStipple\n");
|
||||
}
|
||||
SWRAST_CONTEXT(ctx)->StippleCounter = 0;
|
||||
}
|
||||
|
|
@ -455,7 +454,7 @@ void
|
|||
_swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value )
|
||||
{
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_allow_vertex_fog %d\n", value);
|
||||
_mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value);
|
||||
}
|
||||
SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
|
||||
SWRAST_CONTEXT(ctx)->AllowVertexFog = value;
|
||||
|
|
@ -465,7 +464,7 @@ void
|
|||
_swrast_allow_pixel_fog( GLcontext *ctx, GLboolean value )
|
||||
{
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_allow_pixel_fog %d\n", value);
|
||||
_mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value);
|
||||
}
|
||||
SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT );
|
||||
SWRAST_CONTEXT(ctx)->AllowPixelFog = value;
|
||||
|
|
@ -479,7 +478,7 @@ _swrast_CreateContext( GLcontext *ctx )
|
|||
SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext));
|
||||
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_CreateContext\n");
|
||||
_mesa_debug(ctx, "_swrast_CreateContext\n");
|
||||
}
|
||||
|
||||
if (!swrast)
|
||||
|
|
@ -539,7 +538,7 @@ _swrast_DestroyContext( GLcontext *ctx )
|
|||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
|
||||
if (SWRAST_DEBUG) {
|
||||
_mesa_debug("_swrast_DestroyContext\n");
|
||||
_mesa_debug(ctx, "_swrast_DestroyContext\n");
|
||||
}
|
||||
|
||||
FREE( swrast->span );
|
||||
|
|
@ -565,32 +564,32 @@ _swrast_print_vertex( GLcontext *ctx, const SWvertex *v )
|
|||
GLuint i;
|
||||
|
||||
if (SWRAST_DEBUG_VERTICES) {
|
||||
_mesa_debug("win %f %f %f %f\n",
|
||||
_mesa_debug(ctx, "win %f %f %f %f\n",
|
||||
v->win[0], v->win[1], v->win[2], v->win[3]);
|
||||
|
||||
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
|
||||
if (ctx->Texture.Unit[i]._ReallyEnabled)
|
||||
_mesa_debug("texcoord[%d] %f %f %f %f\n", i,
|
||||
_mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i,
|
||||
v->texcoord[i][0], v->texcoord[i][1],
|
||||
v->texcoord[i][2], v->texcoord[i][3]);
|
||||
|
||||
#if CHAN_TYPE == GL_FLOAT
|
||||
_mesa_debug("color %f %f %f %f\n",
|
||||
_mesa_debug(ctx, "color %f %f %f %f\n",
|
||||
v->color[0], v->color[1], v->color[2], v->color[3]);
|
||||
_mesa_debug("spec %f %f %f %f\n",
|
||||
_mesa_debug(ctx, "spec %f %f %f %f\n",
|
||||
v->specular[0], v->specular[1],
|
||||
v->specular[2], v->specular[3]);
|
||||
#else
|
||||
_mesa_debug("color %d %d %d %d\n",
|
||||
_mesa_debug(ctx, "color %d %d %d %d\n",
|
||||
v->color[0], v->color[1], v->color[2], v->color[3]);
|
||||
_mesa_debug("spec %d %d %d %d\n",
|
||||
_mesa_debug(ctx, "spec %d %d %d %d\n",
|
||||
v->specular[0], v->specular[1],
|
||||
v->specular[2], v->specular[3]);
|
||||
#endif
|
||||
_mesa_debug("fog %f\n", v->fog);
|
||||
_mesa_debug("index %d\n", v->index);
|
||||
_mesa_debug("pointsize %f\n", v->pointSize);
|
||||
_mesa_debug("\n");
|
||||
_mesa_debug(ctx, "fog %f\n", v->fog);
|
||||
_mesa_debug(ctx, "index %d\n", v->index);
|
||||
_mesa_debug(ctx, "pointsize %f\n", v->pointSize);
|
||||
_mesa_debug(ctx, "\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: s_drawpix.c,v 1.33 2002/04/19 14:05:50 brianp Exp $ */
|
||||
/* $Id: s_drawpix.c,v 1.34 2002/06/15 02:38:17 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -629,6 +629,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
|
|||
|
||||
if (ctx->Fog.Enabled)
|
||||
_mesa_span_default_fog(ctx, span);
|
||||
if (ctx->Texture._ReallyEnabled)
|
||||
_mesa_span_default_texcoords(ctx, span);
|
||||
|
||||
if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16
|
||||
&& !bias_or_scale && !zoom && ctx->Visual.rgbMode) {
|
||||
|
|
@ -732,6 +734,8 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
|
|||
_mesa_span_default_z(ctx, span);
|
||||
if (ctx->Fog.Enabled)
|
||||
_mesa_span_default_fog(ctx, span);
|
||||
if (ctx->Texture._ReallyEnabled)
|
||||
_mesa_span_default_texcoords(ctx, span);
|
||||
|
||||
if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0
|
||||
&& x + width <= (GLint) ctx->DrawBuffer->Width
|
||||
|
|
@ -859,11 +863,11 @@ _swrast_DrawPixels( GLcontext *ctx,
|
|||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
(void) unpack;
|
||||
|
||||
|
||||
if (swrast->NewState)
|
||||
_swrast_validate_derived( ctx );
|
||||
|
||||
RENDER_START(swrast,ctx);
|
||||
|
||||
switch (format) {
|
||||
case GL_STENCIL_INDEX:
|
||||
draw_stencil_pixels( ctx, x, y, width, height, type, pixels );
|
||||
|
|
@ -896,3 +900,55 @@ _swrast_DrawPixels( GLcontext *ctx,
|
|||
|
||||
RENDER_FINISH(swrast,ctx);
|
||||
}
|
||||
|
||||
|
||||
|
||||
#if 0 /* experimental */
|
||||
/*
|
||||
* Execute glDrawDepthPixelsMESA().
|
||||
*/
|
||||
void
|
||||
_swrast_DrawDepthPixelsMESA( GLcontext *ctx,
|
||||
GLint x, GLint y,
|
||||
GLsizei width, GLsizei height,
|
||||
GLenum colorFormat, GLenum colorType,
|
||||
const GLvoid *colors,
|
||||
GLenum depthType, const GLvoid *depths,
|
||||
const struct gl_pixelstore_attrib *unpack )
|
||||
{
|
||||
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
||||
(void) unpack;
|
||||
|
||||
if (swrast->NewState)
|
||||
_swrast_validate_derived( ctx );
|
||||
|
||||
RENDER_START(swrast,ctx);
|
||||
|
||||
switch (colorFormat) {
|
||||
case GL_COLOR_INDEX:
|
||||
if (ctx->Visual.rgbMode)
|
||||
draw_rgba_pixels(ctx, x,y, width, height, colorFormat, colorType, colors);
|
||||
else
|
||||
draw_index_pixels(ctx, x, y, width, height, colorType, colors);
|
||||
break;
|
||||
case GL_RED:
|
||||
case GL_GREEN:
|
||||
case GL_BLUE:
|
||||
case GL_ALPHA:
|
||||
case GL_LUMINANCE:
|
||||
case GL_LUMINANCE_ALPHA:
|
||||
case GL_RGB:
|
||||
case GL_BGR:
|
||||
case GL_RGBA:
|
||||
case GL_BGRA:
|
||||
case GL_ABGR_EXT:
|
||||
draw_rgba_pixels(ctx, x, y, width, height, colorFormat, colorType, colors);
|
||||
break;
|
||||
default:
|
||||
_mesa_error( ctx, GL_INVALID_ENUM,
|
||||
"glDrawDepthPixelsMESA(colorFormat)" );
|
||||
}
|
||||
|
||||
RENDER_FINISH(swrast,ctx);
|
||||
}
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: s_span.c,v 1.42 2002/05/02 00:59:20 brianp Exp $ */
|
||||
/* $Id: s_span.c,v 1.43 2002/06/15 02:38:17 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -119,6 +119,28 @@ _mesa_span_default_color( GLcontext *ctx, struct sw_span *span )
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* Init span's texcoord interpolation values to the RasterPos texcoords.
|
||||
* Used during setup for glDraw/CopyPixels.
|
||||
*/
|
||||
void
|
||||
_mesa_span_default_texcoords( GLcontext *ctx, struct sw_span *span )
|
||||
{
|
||||
GLuint i;
|
||||
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
|
||||
span->tex[i][0] = ctx->Current.RasterTexCoords[i][0];
|
||||
span->tex[i][1] = ctx->Current.RasterTexCoords[i][1];
|
||||
span->tex[i][2] = ctx->Current.RasterTexCoords[i][2];
|
||||
span->tex[i][3] = ctx->Current.RasterTexCoords[i][3];
|
||||
span->texStepX[i][0] = 0.0;
|
||||
span->texStepX[i][1] = 0.0;
|
||||
span->texStepX[i][2] = 0.0;
|
||||
span->texStepX[i][3] = 0.0;
|
||||
}
|
||||
span->interpMask |= SPAN_TEXTURE;
|
||||
}
|
||||
|
||||
|
||||
/* Fill in the span.color.rgba array from the interpolation values */
|
||||
static void
|
||||
interpolate_colors(GLcontext *ctx, struct sw_span *span)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: s_span.h,v 1.16 2002/04/12 15:39:59 brianp Exp $ */
|
||||
/* $Id: s_span.h,v 1.17 2002/06/15 02:38:17 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -45,6 +45,8 @@ _mesa_span_default_fog( GLcontext *ctx, struct sw_span *span );
|
|||
extern void
|
||||
_mesa_span_default_color( GLcontext *ctx, struct sw_span *span );
|
||||
|
||||
extern void
|
||||
_mesa_span_default_texcoords( GLcontext *ctx, struct sw_span *span );
|
||||
|
||||
extern void
|
||||
_mesa_write_index_span( GLcontext *ctx, struct sw_span *span);
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
/* $Id: ss_vb.c,v 1.17 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: ss_vb.c,v 1.18 2002/06/15 02:38:17 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.5
|
||||
* Version: 4.1
|
||||
*
|
||||
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
|
|
@ -29,6 +29,7 @@
|
|||
|
||||
#include "glheader.h"
|
||||
#include "colormac.h"
|
||||
#include "context.h"
|
||||
#include "macros.h"
|
||||
#include "mem.h"
|
||||
|
||||
|
|
@ -291,33 +292,32 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
|
|||
* Initialization
|
||||
***********************************************************************/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
static void
|
||||
emit_invalid( GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs )
|
||||
{
|
||||
_mesa_debug("swrast_setup: invalid setup function\n");
|
||||
_mesa_debug(ctx, "swrast_setup: invalid setup function\n");
|
||||
(void) (ctx && start && end && newinputs);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
interp_invalid( GLcontext *ctx, GLfloat t,
|
||||
GLuint edst, GLuint eout, GLuint ein,
|
||||
GLboolean force_boundary )
|
||||
{
|
||||
_mesa_debug("swrast_setup: invalid interp function\n");
|
||||
_mesa_debug(ctx, "swrast_setup: invalid interp function\n");
|
||||
(void) (ctx && t && edst && eout && ein && force_boundary);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
copy_pv_invalid( GLcontext *ctx, GLuint edst, GLuint esrc )
|
||||
{
|
||||
_mesa_debug("swrast_setup: invalid copy_pv function\n");
|
||||
_mesa_debug(ctx, "swrast_setup: invalid copy_pv function\n");
|
||||
(void) (ctx && edst && esrc );
|
||||
}
|
||||
|
||||
|
||||
static void init_standard( void )
|
||||
{
|
||||
GLuint i;
|
||||
|
|
@ -359,20 +359,22 @@ static void init_standard( void )
|
|||
init_index_fog_point();
|
||||
}
|
||||
|
||||
static void printSetupFlags(char *msg, GLuint flags )
|
||||
{
|
||||
_mesa_debug("%s(%x): %s%s%s%s%s%s%s\n",
|
||||
msg,
|
||||
(int)flags,
|
||||
(flags & COLOR) ? "color, " : "",
|
||||
(flags & INDEX) ? "index, " : "",
|
||||
(flags & TEX0) ? "tex0, " : "",
|
||||
(flags & MULTITEX) ? "multitex, " : "",
|
||||
(flags & SPEC) ? "spec, " : "",
|
||||
(flags & FOG) ? "fog, " : "",
|
||||
(flags & POINT) ? "point, " : "");
|
||||
}
|
||||
|
||||
/* debug only */
|
||||
static void
|
||||
printSetupFlags(const GLcontext *ctx, char *msg, GLuint flags )
|
||||
{
|
||||
_mesa_debug(ctx, "%s(%x): %s%s%s%s%s%s%s\n",
|
||||
msg,
|
||||
(int) flags,
|
||||
(flags & COLOR) ? "color, " : "",
|
||||
(flags & INDEX) ? "index, " : "",
|
||||
(flags & TEX0) ? "tex0, " : "",
|
||||
(flags & MULTITEX) ? "multitex, " : "",
|
||||
(flags & SPEC) ? "spec, " : "",
|
||||
(flags & FOG) ? "fog, " : "",
|
||||
(flags & POINT) ? "point, " : "");
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
|
|
@ -436,6 +438,8 @@ _swsetup_vb_init( GLcontext *ctx )
|
|||
{
|
||||
(void) ctx;
|
||||
init_standard();
|
||||
(void) printSetupFlags;
|
||||
/*
|
||||
printSetupFlags(ctx);
|
||||
*/
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: t_imm_api.c,v 1.28 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: t_imm_api.c,v 1.29 2002/06/15 02:38:18 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -60,7 +60,7 @@ void _tnl_flush_immediate( GLcontext *ctx, struct immediate *IM )
|
|||
}
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_IMMEDIATE)
|
||||
_mesa_debug("_tnl_flush_immediate IM: %d compiling: %d\n",
|
||||
_mesa_debug(ctx, "_tnl_flush_immediate IM: %d compiling: %d\n",
|
||||
IM->id, ctx->CompileFlag);
|
||||
|
||||
if (IM->FlushElt == FLUSH_ELT_EAGER) {
|
||||
|
|
@ -86,12 +86,15 @@ void _tnl_flush_vertices( GLcontext *ctx, GLuint flags )
|
|||
struct immediate *IM = TNL_CURRENT_IM(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_IMMEDIATE)
|
||||
_mesa_debug("_tnl_flush_vertices flags %x IM(%d) %d..%d Flag[%d]: %x\n",
|
||||
_mesa_debug(ctx,
|
||||
"_tnl_flush_vertices flags %x IM(%d) %d..%d Flag[%d]: %x\n",
|
||||
flags, IM->id, IM->Start, IM->Count, IM->Start,
|
||||
IM->Flag[IM->Start]);
|
||||
|
||||
if (IM->Flag[IM->Start])
|
||||
if ((flags & FLUSH_UPDATE_CURRENT) || IM->Count > IM->Start)
|
||||
if ((flags & FLUSH_UPDATE_CURRENT) ||
|
||||
IM->Count > IM->Start ||
|
||||
(IM->Flag[IM->Start] & (VERT_BEGIN|VERT_END)))
|
||||
_tnl_flush_immediate( ctx, IM );
|
||||
}
|
||||
|
||||
|
|
@ -105,7 +108,7 @@ _tnl_save_Begin( GLenum mode )
|
|||
struct immediate *IM = TNL_CURRENT_IM(ctx);
|
||||
GLuint inflags, state;
|
||||
|
||||
/* _mesa_debug("%s: before: %x\n", __FUNCTION__, IM->BeginState); */
|
||||
/* _mesa_debug(ctx, "%s: before: %x\n", __FUNCTION__, IM->BeginState); */
|
||||
|
||||
if (mode > GL_POLYGON) {
|
||||
_mesa_compile_error( ctx, GL_INVALID_ENUM, "_tnl_Begin" );
|
||||
|
|
@ -115,12 +118,14 @@ _tnl_save_Begin( GLenum mode )
|
|||
if (ctx->NewState)
|
||||
_mesa_update_state(ctx);
|
||||
|
||||
#if 000
|
||||
/* if only a very few slots left, might as well flush now
|
||||
*/
|
||||
if (IM->Count > IMM_MAXDATA-8) {
|
||||
_tnl_flush_immediate( ctx, IM );
|
||||
IM = TNL_CURRENT_IM(ctx);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Check for and flush buffered vertices from internal operations.
|
||||
*/
|
||||
|
|
@ -158,16 +163,9 @@ _tnl_save_Begin( GLenum mode )
|
|||
ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
|
||||
IM->BeginState = state;
|
||||
|
||||
if (ctx->ExecuteFlag) {
|
||||
if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
|
||||
_mesa_error( ctx, GL_INVALID_OPERATION, "_tnl_Begin" );
|
||||
}
|
||||
else
|
||||
ctx->Driver.CurrentExecPrimitive = mode;
|
||||
}
|
||||
|
||||
|
||||
/* Update save_primitive now.
|
||||
/* Update save_primitive now. Don't touch ExecPrimitive as this is
|
||||
* updated in the replay of this cassette if we are in
|
||||
* COMPILE_AND_EXECUTE mode.
|
||||
*/
|
||||
if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN)
|
||||
ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM;
|
||||
|
|
@ -203,8 +201,9 @@ _tnl_Begin( GLenum mode )
|
|||
|
||||
if (IM->Start == IM->Count &&
|
||||
tnl->Driver.NotifyBegin &&
|
||||
tnl->Driver.NotifyBegin( ctx, mode ))
|
||||
tnl->Driver.NotifyBegin( ctx, mode )) {
|
||||
return;
|
||||
}
|
||||
|
||||
assert( IM->SavedBeginState == 0 );
|
||||
assert( IM->BeginState == 0 );
|
||||
|
|
@ -223,7 +222,7 @@ _tnl_Begin( GLenum mode )
|
|||
IM->LastPrimitive = count;
|
||||
IM->BeginState = (VERT_BEGIN_0|VERT_BEGIN_1);
|
||||
|
||||
/* _mesa_debug("%s: %x\n", __FUNCTION__, IM->BeginState); */
|
||||
/* _mesa_debug(ctx, "%s: %x\n", __FUNCTION__, IM->BeginState); */
|
||||
|
||||
ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
|
||||
ctx->Driver.CurrentExecPrimitive = mode;
|
||||
|
|
@ -238,12 +237,12 @@ _tnl_Begin( GLenum mode )
|
|||
GLboolean
|
||||
_tnl_hard_begin( GLcontext *ctx, GLenum p )
|
||||
{
|
||||
/* _mesa_debug("%s\n", __FUNCTION__); */
|
||||
/* _mesa_debug(ctx, "%s\n", __FUNCTION__); */
|
||||
|
||||
if (!ctx->CompileFlag) {
|
||||
/* If not compiling, treat as a normal begin().
|
||||
*/
|
||||
/* _mesa_debug("%s: treating as glBegin\n", __FUNCTION__); */
|
||||
/* _mesa_debug(ctx, "%s: treating as glBegin\n", __FUNCTION__); */
|
||||
glBegin( p );
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
|
@ -358,7 +357,7 @@ _tnl_end( GLcontext *ctx )
|
|||
|
||||
IM->BeginState = state;
|
||||
|
||||
if (ctx->ExecuteFlag) {
|
||||
if (!ctx->CompileFlag) {
|
||||
if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END)
|
||||
_mesa_error( ctx, GL_INVALID_OPERATION, "_tnl_End" );
|
||||
else
|
||||
|
|
@ -368,8 +367,7 @@ _tnl_end( GLcontext *ctx )
|
|||
/* You can set this flag to get the old 'flush_vb on glEnd()'
|
||||
* behaviour.
|
||||
*/
|
||||
/* XXXX tempory change here */
|
||||
if (1 /*(MESA_DEBUG_FLAGS&DEBUG_ALWAYS_FLUSH)*/ )
|
||||
if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH)
|
||||
_tnl_flush_immediate( ctx, IM );
|
||||
}
|
||||
|
||||
|
|
@ -1205,7 +1203,7 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params )
|
|||
return;
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug("_tnl_Materialfv\n");
|
||||
_mesa_debug(ctx, "_tnl_Materialfv\n");
|
||||
|
||||
if (tnl->IsolateMaterials &&
|
||||
!(IM->BeginState & VERT_BEGIN_1)) /* heuristic */
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: t_imm_dlist.c,v 1.41 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: t_imm_dlist.c,v 1.42 2002/06/15 02:38:18 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -129,7 +129,7 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
|
|||
GLuint new_beginstate;
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
|
||||
_mesa_debug("_tnl_compiled_cassette IM: %d\n", IM->id);
|
||||
_mesa_debug(ctx, "_tnl_compiled_cassette IM: %d\n", IM->id);
|
||||
|
||||
if (IM->FlushElt) {
|
||||
ASSERT (IM->FlushElt == FLUSH_ELT_LAZY);
|
||||
|
|
@ -317,7 +317,7 @@ execute_compiled_cassette( GLcontext *ctx, void *data )
|
|||
_tnl_print_cassette( IM );
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) {
|
||||
_mesa_debug("Run cassette %d, rows %d..%d, beginstate %x ",
|
||||
_mesa_debug(ctx, "Run cassette %d, rows %d..%d, beginstate %x ",
|
||||
IM->id, IM->Start, IM->Count, IM->BeginState);
|
||||
_tnl_print_vert_flags("orflag", IM->OrFlag);
|
||||
}
|
||||
|
|
@ -400,7 +400,7 @@ print_compiled_cassette( GLcontext *ctx, void *data )
|
|||
TNLvertexcassette *node = (TNLvertexcassette *)data;
|
||||
struct immediate *IM = node->IM;
|
||||
|
||||
_mesa_debug("TNL-VERTEX-CASSETTE, id %u, rows %u..%u\n",
|
||||
_mesa_debug(ctx, "TNL-VERTEX-CASSETTE, id %u, rows %u..%u\n",
|
||||
node->IM->id, node->Start, node->Count);
|
||||
|
||||
IM->Start = node->Start;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: t_imm_elt.c,v 1.17 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: t_imm_elt.c,v 1.18 2002/06/15 02:38:18 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -758,8 +758,8 @@ void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM,
|
|||
GLuint translate = ctx->Array._Enabled;
|
||||
GLuint i;
|
||||
|
||||
if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
|
||||
_mesa_debug("exec_array_elements %d .. %d\n", start, count);
|
||||
if (MESA_VERBOSE & VERBOSE_IMMEDIATE)
|
||||
_mesa_debug(ctx, "exec_array_elements %d .. %d\n", start, count);
|
||||
|
||||
if (translate & VERT_BIT_POS) {
|
||||
_tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_POS],
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: t_imm_exec.c,v 1.40 2002/06/13 04:49:17 brianp Exp $ */
|
||||
/* $Id: t_imm_exec.c,v 1.41 2002/06/15 02:38:18 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
|
|
@ -72,7 +72,7 @@ static void reset_input( GLcontext *ctx,
|
|||
MEMSET(IM->Flag + start, 0, sizeof(GLuint) * (IM->Count+2-start));
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_IMMEDIATE)
|
||||
_mesa_debug("reset_input: IM(%d) new %x\n", IM->id, beginstate);
|
||||
_mesa_debug(ctx, "reset_input: IM(%d) new %x\n", IM->id, beginstate);
|
||||
|
||||
IM->Start = start;
|
||||
IM->Count = start;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue