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iris: Fix NOS mechanism
Set bits, not values
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parent
a24734a2d7
commit
4749f6cc4f
2 changed files with 7 additions and 8 deletions
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@ -261,7 +261,7 @@ iris_create_vs_state(struct pipe_context *ctx,
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/* User clip planes */
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if (ish->nir->info.clip_distance_array_size == 0)
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ish->nos |= IRIS_NOS_RASTERIZER;
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ish->nos |= (1ull << IRIS_NOS_RASTERIZER);
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if (screen->precompile) {
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struct brw_vs_prog_key key = { KEY_INIT };
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@ -354,15 +354,15 @@ iris_create_fs_state(struct pipe_context *ctx,
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struct iris_uncompiled_shader *ish = iris_create_shader_state(ctx, state);
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struct shader_info *info = &ish->nir->info;
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ish->nos |= IRIS_NOS_FRAMEBUFFER |
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IRIS_NOS_DEPTH_STENCIL_ALPHA |
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IRIS_NOS_RASTERIZER |
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IRIS_NOS_BLEND;
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ish->nos |= (1ull << IRIS_NOS_FRAMEBUFFER) |
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(1ull << IRIS_NOS_DEPTH_STENCIL_ALPHA) |
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(1ull << IRIS_NOS_RASTERIZER) |
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(1ull << IRIS_NOS_BLEND);
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/* The program key needs the VUE map if there are > 16 inputs */
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if (util_bitcount64(ish->nir->info.inputs_read &
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BRW_FS_VARYING_INPUT_MASK) > 16) {
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ish->nos |= IRIS_NOS_LAST_VUE_MAP;
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ish->nos |= (1ull << IRIS_NOS_LAST_VUE_MAP);
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}
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if (screen->precompile) {
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@ -1221,7 +1221,7 @@ iris_update_compiled_fs(struct iris_context *ice)
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struct brw_wm_prog_key key = { KEY_INIT };
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ice->vtbl.populate_fs_key(ice, &key);
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if (ish->nos & IRIS_NOS_LAST_VUE_MAP)
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if (ish->nos & (1ull << IRIS_NOS_LAST_VUE_MAP))
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key.input_slots_valid = ice->shaders.last_vue_map->slots_valid;
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struct iris_compiled_shader *old = ice->shaders.prog[IRIS_CACHE_FS];
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@ -1072,7 +1072,6 @@ iris_create_rasterizer_state(struct pipe_context *ctx,
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not necessary?
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{
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poly_smooth
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force_persample_interp - ?
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bottom_edge_rule
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offset_units_unscaled - cap not exposed
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