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i965/vs: Fix unit mismatch in scratch base_offset parameter.
move_grf_array_access_to_scratch() calculates scratch buffer offsets in bytes. However, emit_scratch_read/write() expects the base_offset parameter to be measured in OWords. As a result, a shader using a scratch read/write offset greater than zero (in practice, a shader containing more than one variable in scratch) would use too large an offset, frequently exceeding the available scratch space. This patch corrects the mismatch by removing spurious conversion from OWords to bytes in move_grf_array_access_to_scratch(). This is based on a patch by Paul Berry. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
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3 changed files with 8 additions and 4 deletions
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@ -2443,6 +2443,8 @@ vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
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/**
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* Emits an instruction before @inst to load the value named by @orig_src
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* from scratch space at @base_offset to @temp.
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*
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* @base_offset is measured in 32-byte units (the size of a register).
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*/
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void
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vec4_visitor::emit_scratch_read(vec4_instruction *inst,
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@ -2458,6 +2460,8 @@ vec4_visitor::emit_scratch_read(vec4_instruction *inst,
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/**
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* Emits an instruction after @inst to store the value to be written
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* to @orig_dst to scratch space at @base_offset, from @temp.
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*
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* @base_offset is measured in 32-byte units (the size of a register).
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*/
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void
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vec4_visitor::emit_scratch_write(vec4_instruction *inst,
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@ -2501,7 +2505,7 @@ vec4_visitor::move_grf_array_access_to_scratch()
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if (inst->dst.file == GRF && inst->dst.reladdr &&
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scratch_loc[inst->dst.reg] == -1) {
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scratch_loc[inst->dst.reg] = c->last_scratch;
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c->last_scratch += this->virtual_grf_sizes[inst->dst.reg] * 8 * 4;
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c->last_scratch += this->virtual_grf_sizes[inst->dst.reg];
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}
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for (int i = 0 ; i < 3; i++) {
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@ -2510,7 +2514,7 @@ vec4_visitor::move_grf_array_access_to_scratch()
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if (src->file == GRF && src->reladdr &&
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scratch_loc[src->reg] == -1) {
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scratch_loc[src->reg] = c->last_scratch;
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c->last_scratch += this->virtual_grf_sizes[src->reg] * 8 * 4;
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c->last_scratch += this->virtual_grf_sizes[src->reg];
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}
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}
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}
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@ -306,7 +306,7 @@ do_vs_prog(struct brw_context *brw,
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"Try reducing the number of live vec4 values to "
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"improve performance.\n");
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c.prog_data.total_scratch = brw_get_scratch_size(c.last_scratch);
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c.prog_data.total_scratch = brw_get_scratch_size(c.last_scratch*REG_SIZE);
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brw_get_scratch_bo(intel, &brw->vs.scratch_bo,
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c.prog_data.total_scratch * brw->max_vs_threads);
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@ -93,7 +93,7 @@ struct brw_vs_compile {
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GLuint nr_inputs;
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GLuint first_output;
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GLuint last_scratch;
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GLuint last_scratch; /**< measured in 32-byte (register size) units */
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GLuint first_tmp;
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GLuint last_tmp;
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