i965/vs: Fix unit mismatch in scratch base_offset parameter.

move_grf_array_access_to_scratch() calculates scratch buffer offsets in
bytes.  However, emit_scratch_read/write() expects the base_offset
parameter to be measured in OWords.

As a result, a shader using a scratch read/write offset greater than
zero (in practice, a shader containing more than one variable in
scratch) would use too large an offset, frequently exceeding the
available scratch space.

This patch corrects the mismatch by removing spurious conversion from
OWords to bytes in move_grf_array_access_to_scratch().

This is based on a patch by Paul Berry.

NOTE: This is a candidate for stable release branches.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke 2012-10-01 15:28:55 -07:00 committed by Eric Anholt
parent 587d5db11d
commit 46e529672b
3 changed files with 8 additions and 4 deletions

View file

@ -2443,6 +2443,8 @@ vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
/**
* Emits an instruction before @inst to load the value named by @orig_src
* from scratch space at @base_offset to @temp.
*
* @base_offset is measured in 32-byte units (the size of a register).
*/
void
vec4_visitor::emit_scratch_read(vec4_instruction *inst,
@ -2458,6 +2460,8 @@ vec4_visitor::emit_scratch_read(vec4_instruction *inst,
/**
* Emits an instruction after @inst to store the value to be written
* to @orig_dst to scratch space at @base_offset, from @temp.
*
* @base_offset is measured in 32-byte units (the size of a register).
*/
void
vec4_visitor::emit_scratch_write(vec4_instruction *inst,
@ -2501,7 +2505,7 @@ vec4_visitor::move_grf_array_access_to_scratch()
if (inst->dst.file == GRF && inst->dst.reladdr &&
scratch_loc[inst->dst.reg] == -1) {
scratch_loc[inst->dst.reg] = c->last_scratch;
c->last_scratch += this->virtual_grf_sizes[inst->dst.reg] * 8 * 4;
c->last_scratch += this->virtual_grf_sizes[inst->dst.reg];
}
for (int i = 0 ; i < 3; i++) {
@ -2510,7 +2514,7 @@ vec4_visitor::move_grf_array_access_to_scratch()
if (src->file == GRF && src->reladdr &&
scratch_loc[src->reg] == -1) {
scratch_loc[src->reg] = c->last_scratch;
c->last_scratch += this->virtual_grf_sizes[src->reg] * 8 * 4;
c->last_scratch += this->virtual_grf_sizes[src->reg];
}
}
}

View file

@ -306,7 +306,7 @@ do_vs_prog(struct brw_context *brw,
"Try reducing the number of live vec4 values to "
"improve performance.\n");
c.prog_data.total_scratch = brw_get_scratch_size(c.last_scratch);
c.prog_data.total_scratch = brw_get_scratch_size(c.last_scratch*REG_SIZE);
brw_get_scratch_bo(intel, &brw->vs.scratch_bo,
c.prog_data.total_scratch * brw->max_vs_threads);

View file

@ -93,7 +93,7 @@ struct brw_vs_compile {
GLuint nr_inputs;
GLuint first_output;
GLuint last_scratch;
GLuint last_scratch; /**< measured in 32-byte (register size) units */
GLuint first_tmp;
GLuint last_tmp;