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mesa: add GL_ARB_gl_spirv boilerplate
v2: * Add meson build bits (Eric Engestrom)
* Return INVALID_OPERATION error on SpecializeShaderARB (Ian Romanick)
v3: Include boilerplate for the GL 4.6 alias of glSpecializeShaderARB
(Neil Roberts)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
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13 changed files with 138 additions and 0 deletions
21
src/mapi/glapi/gen/ARB_gl_spirv.xml
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21
src/mapi/glapi/gen/ARB_gl_spirv.xml
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@ -0,0 +1,21 @@
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<?xml version="1.0"?>
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<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
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<OpenGLAPI>
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<category name="GL_ARB_gl_spirv" number="190">
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<enum name="SHADER_BINARY_FORMAT_SPIR_V_ARB" value="0x9551"/>
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<enum name="SPIR_V_BINARY_ARB" value="0x9552"/>
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<function name="SpecializeShaderARB">
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<param name="shader" type="GLuint"/>
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<param name="pEntryPoint" type="const GLchar *"/>
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<param name="numSpecializationConstants" type="GLuint"/>
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<param name="pConstantIndex" type="const GLuint *"/>
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<param name="pConstantValue" type="const GLuint *"/>
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</function>
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</category>
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</OpenGLAPI>
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@ -73,6 +73,17 @@
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<param name="clamp" type="GLfloat"/>
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<param name="clamp" type="GLfloat"/>
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</function>
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</function>
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<enum name="POLYGON_OFFSET_CLAMP" value="0x8E1B"/>
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<enum name="POLYGON_OFFSET_CLAMP" value="0x8E1B"/>
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<enum name="SHADER_BINARY_FORMAT_SPIR_V" value="0x9551"/>
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<enum name="SPIR_V_BINARY" value="0x9552"/>
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<function name="SpecializeShader" alias="SpecializeShaderARB">
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<param name="shader" type="GLuint"/>
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<param name="pEntryPoint" type="const GLchar *"/>
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<param name="numSpecializationConstants" type="GLuint"/>
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<param name="pConstantIndex" type="const GLuint *"/>
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<param name="pConstantValue" type="const GLuint *"/>
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</function>
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</category>
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</category>
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</OpenGLAPI>
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</OpenGLAPI>
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@ -144,6 +144,7 @@ API_XML = \
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ARB_framebuffer_object.xml \
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ARB_framebuffer_object.xml \
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ARB_get_program_binary.xml \
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ARB_get_program_binary.xml \
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ARB_get_texture_sub_image.xml \
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ARB_get_texture_sub_image.xml \
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ARB_gl_spirv.xml \
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ARB_gpu_shader_fp64.xml \
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ARB_gpu_shader_fp64.xml \
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ARB_gpu_shader_int64.xml \
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ARB_gpu_shader_int64.xml \
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ARB_gpu_shader5.xml \
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ARB_gpu_shader5.xml \
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@ -8400,6 +8400,10 @@
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<xi:include href="ARB_gpu_shader_int64.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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<xi:include href="ARB_gpu_shader_int64.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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<!-- ARB extension 179 - 189 -->
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<xi:include href="ARB_gl_spirv.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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<!-- Non-ARB extensions sorted by extension number. -->
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<!-- Non-ARB extensions sorted by extension number. -->
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<category name="GL_EXT_blend_color" number="2">
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<category name="GL_EXT_blend_color" number="2">
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@ -77,6 +77,7 @@ header = """/**
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#include "main/eval.h"
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#include "main/eval.h"
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#include "main/externalobjects.h"
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#include "main/externalobjects.h"
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#include "main/get.h"
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#include "main/get.h"
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#include "main/glspirv.h"
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#include "main/feedback.h"
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#include "main/feedback.h"
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#include "main/fog.h"
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#include "main/fog.h"
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#include "main/fbobject.h"
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#include "main/fbobject.h"
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@ -52,6 +52,7 @@ api_xml_files = files(
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'ARB_framebuffer_object.xml',
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'ARB_framebuffer_object.xml',
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'ARB_get_program_binary.xml',
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'ARB_get_program_binary.xml',
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'ARB_get_texture_sub_image.xml',
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'ARB_get_texture_sub_image.xml',
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'ARB_gl_spirv.xml',
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'ARB_gpu_shader_fp64.xml',
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'ARB_gpu_shader_fp64.xml',
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'ARB_gpu_shader_int64.xml',
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'ARB_gpu_shader_int64.xml',
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'ARB_gpu_shader5.xml',
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'ARB_gpu_shader5.xml',
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@ -118,6 +118,8 @@ MAIN_FILES = \
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main/getstring.c \
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main/getstring.c \
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main/glformats.c \
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main/glformats.c \
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main/glformats.h \
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main/glformats.h \
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main/glspirv.c \
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main/glspirv.h \
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main/glthread.c \
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main/glthread.c \
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main/glthread.h \
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main/glthread.h \
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main/glheader.h \
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main/glheader.h \
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@ -72,6 +72,7 @@ EXT(ARB_framebuffer_object , ARB_framebuffer_object
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EXT(ARB_framebuffer_sRGB , EXT_framebuffer_sRGB , GLL, GLC, x , x , 1998)
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EXT(ARB_framebuffer_sRGB , EXT_framebuffer_sRGB , GLL, GLC, x , x , 1998)
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EXT(ARB_get_program_binary , dummy_true , GLL, GLC, x , x , 2010)
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EXT(ARB_get_program_binary , dummy_true , GLL, GLC, x , x , 2010)
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EXT(ARB_get_texture_sub_image , dummy_true , GLL, GLC, x , x , 2014)
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EXT(ARB_get_texture_sub_image , dummy_true , GLL, GLC, x , x , 2014)
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EXT(ARB_gl_spirv , ARB_gl_spirv , x, GLC, x , x , 2016)
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EXT(ARB_gpu_shader5 , ARB_gpu_shader5 , x , GLC, x , x , 2010)
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EXT(ARB_gpu_shader5 , ARB_gpu_shader5 , x , GLC, x , x , 2010)
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EXT(ARB_gpu_shader_fp64 , ARB_gpu_shader_fp64 , x , GLC, x , x , 2010)
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EXT(ARB_gpu_shader_fp64 , ARB_gpu_shader_fp64 , x , GLC, x , x , 2010)
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EXT(ARB_gpu_shader_int64 , ARB_gpu_shader_int64 , x , GLC, x , x , 2015)
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EXT(ARB_gpu_shader_int64 , ARB_gpu_shader_int64 , x , GLC, x , x , 2015)
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39
src/mesa/main/glspirv.c
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src/mesa/main/glspirv.c
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@ -0,0 +1,39 @@
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/*
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* Copyright 2017 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "glspirv.h"
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#include "errors.h"
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void GLAPIENTRY
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_mesa_SpecializeShaderARB(GLuint shader,
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const GLchar *pEntryPoint,
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GLuint numSpecializationConstants,
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const GLuint *pConstantIndex,
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const GLuint *pConstantValue)
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{
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GET_CURRENT_CONTEXT(ctx);
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/* Just return GL_INVALID_OPERATION error while this is boilerplate */
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_mesa_error(ctx, GL_INVALID_OPERATION, "SpecializeShaderARB");
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}
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51
src/mesa/main/glspirv.h
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src/mesa/main/glspirv.h
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/*
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* Copyright 2017 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef GLSPIRV_H
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#define GLSPIRV_H
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#include "mtypes.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \name API functions
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*/
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/*@{*/
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void GLAPIENTRY
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_mesa_SpecializeShaderARB(GLuint shader,
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const GLchar *pEntryPoint,
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GLuint numSpecializationConstants,
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const GLuint *pConstantIndex,
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const GLuint *pConstantValue);
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/*@}*/
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#ifdef __cplusplus
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}
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#endif
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#endif /* GLSPIRV_H */
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@ -4074,6 +4074,7 @@ struct gl_extensions
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GLboolean ARB_enhanced_layouts;
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GLboolean ARB_enhanced_layouts;
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GLboolean ARB_explicit_attrib_location;
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GLboolean ARB_explicit_attrib_location;
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GLboolean ARB_explicit_uniform_location;
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GLboolean ARB_explicit_uniform_location;
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GLboolean ARB_gl_spirv;
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GLboolean ARB_gpu_shader5;
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GLboolean ARB_gpu_shader5;
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GLboolean ARB_gpu_shader_fp64;
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GLboolean ARB_gpu_shader_fp64;
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GLboolean ARB_gpu_shader_int64;
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GLboolean ARB_gpu_shader_int64;
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@ -1963,6 +1963,9 @@ const struct function gl_core_functions_possible[] = {
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{ "glProgramUniform3ui64vARB", 45, -1 },
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{ "glProgramUniform3ui64vARB", 45, -1 },
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{ "glProgramUniform4ui64vARB", 45, -1 },
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{ "glProgramUniform4ui64vARB", 45, -1 },
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/* GL_ARB_gl_spirv */
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{ "glSpecializeShaderARB", 45, -1 },
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{ NULL, 0, -1 }
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{ NULL, 0, -1 }
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};
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};
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@ -162,6 +162,8 @@ files_libmesa_common = files(
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'main/getstring.c',
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'main/getstring.c',
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'main/glformats.c',
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'main/glformats.c',
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'main/glformats.h',
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'main/glformats.h',
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'main/glspirv.c',
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'main/glspirv.h',
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'main/glthread.c',
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'main/glthread.c',
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'main/glthread.h',
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'main/glthread.h',
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'main/glheader.h',
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'main/glheader.h',
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