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zink+nvk/ci: add flakes seen in latest nightly run
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29471>
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1 changed files with 3 additions and 0 deletions
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@ -7,6 +7,7 @@ KHR-GL46.texture_swizzle.smoke
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spec@!opengl 1.0@gl-1.0-blend-func
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spec@!opengl 1.1@copypixels-sync
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spec@!opengl 1.1@draw-sync
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spec@!opengl 1.1@polygon-mode
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spec@arb_bindless_texture@execution@images@uniform-struct
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spec@arb_color_buffer_float@gl_rgba16f-render
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spec@arb_color_buffer_float@gl_rgba8_snorm-render
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@ -53,6 +54,7 @@ spec@glsl-1.30@execution@built-in-functions@vs-op-bitxor-abs-not-ivec3-int
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spec@glsl-1.30@execution@interpolation@interpolation-noperspective-gl_backsecondarycolor-flat-vertex
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spec@glsl-1.30@execution@interpolation@interpolation-smooth-gl_backsecondarycolor-smooth-fixed
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spec@glsl-1.30@execution@interpolation@interpolation-smooth-gl_frontsecondarycolor-flat-fixed
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spec@glsl-1.30@execution@interpolation@interpolation-smooth-gl_frontsecondarycolor-smooth-vertex
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spec@glsl-1.30@execution@tex-miplevel-selection textureprojlodoffset 3d
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spec@glsl-1.30@execution@texelfetch fs sampler1d 1-513
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spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x71-501x71
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@ -73,6 +75,7 @@ spec@glsl-4.00@execution@built-in-functions@gs-max-dvec4-double
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spec@glsl-4.00@execution@built-in-functions@gs-op-mult-double-dmat4x3
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spec@glsl-4.00@execution@built-in-functions@vs-distance-double-double
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spec@glsl-4.00@execution@built-in-functions@vs-op-div-dmat4-dmat4
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spec@glsl-4.00@execution@built-in-functions@vs-op-sub-double-dvec2
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spec@glsl-4.00@execution@built-in-functions@vs-outerproduct-dvec2-dvec3
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spec@glsl-4.20@execution@vs_in@vs-input-ubyte_uint-short_int-double_dvec3-position
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spec@glsl-4.30@execution@built-in-functions@cs-lessthan-vec4-vec4
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