mesa: fix off-by-one for newblock allocation in dlist_alloc

Cc: mesa-stable
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27556>
This commit is contained in:
thfrwn 2024-02-09 17:00:55 -05:00 committed by Marge Bot
parent 4423454daa
commit 460d2c46a9

View file

@ -1220,7 +1220,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes, bool align8)
ctx->ListState.CurrentPos++;
}
if (ctx->ListState.CurrentPos + numNodes + contNodes > BLOCK_SIZE) {
if (ctx->ListState.CurrentPos + numNodes + contNodes >= BLOCK_SIZE) {
/* This block is full. Allocate a new block and chain to it */
Node *newblock;
Node *n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;