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softpipe: updated comments
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1 changed files with 19 additions and 7 deletions
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@ -34,6 +34,7 @@
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#include "pipe/p_state.h"
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#include "tgsi/tgsi_exec.h"
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#define QUAD_PRIM_POINT 1
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#define QUAD_PRIM_LINE 2
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#define QUAD_PRIM_TRI 3
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@ -56,23 +57,29 @@
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/**
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* Encodes everything we need to know about a 2x2 pixel block. Uses
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* "Channel-Serial" or "SoA" layout.
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* Quad stage inputs (pos, coverage, front/back face, etc)
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*/
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struct quad_header_input
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{
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int x0;
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int y0;
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float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */
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unsigned facing:1; /**< Front (0) or back (1) facing? */
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unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */
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int x0, y0; /**< quad window pos, always even */
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float coverage[QUAD_SIZE]; /**< fragment coverage for antialiasing */
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unsigned facing:1; /**< Front (0) or back (1) facing? */
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unsigned prim:2; /**< QUAD_PRIM_POINT, LINE, TRI */
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};
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/**
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* Quad stage inputs/outputs.
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*/
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struct quad_header_inout
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{
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unsigned mask:4;
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};
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/**
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* Quad stage outputs (color & depth).
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*/
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struct quad_header_output
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{
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/** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
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@ -80,6 +87,11 @@ struct quad_header_output
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float depth[QUAD_SIZE];
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};
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/**
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* Encodes everything we need to know about a 2x2 pixel block. Uses
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* "Channel-Serial" or "SoA" layout.
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*/
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struct quad_header {
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struct quad_header_input input;
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struct quad_header_inout inout;
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