mesa: remove unused UNCLAMPED_FLOAT_TO_RGB_CHAN() macro

This commit is contained in:
Brian Paul 2011-09-17 16:17:46 -06:00
parent 499f0685e8
commit 460863ace9

View file

@ -96,22 +96,6 @@
#endif
/**
* Convert 3 channels at once.
*
* \param dst pointer to destination GLchan[3] array.
* \param f pointer to source GLfloat[3] array.
*
* \sa #UNCLAMPED_FLOAT_TO_CHAN.
*/
#define UNCLAMPED_FLOAT_TO_RGB_CHAN(dst, f) \
do { \
UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \
UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \
UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \
} while (0)
/**
* Convert 4 channels at once.
*