added 4.0.2 info

This commit is contained in:
Brian Paul 2002-03-23 02:38:10 +00:00
parent 252250ae64
commit 4544bd22fd

View file

@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.83 2002/03/16 18:03:40 brianp Exp $
$Id: VERSIONS,v 1.84 2002/03/23 02:38:10 brianp Exp $
Mesa Version History
@ -928,6 +928,31 @@ Mesa Version History
- fixed separate_specular color bug found in Chimera (18 Dec 2001)
4.0.2 March 25, 2002
New:
- New DOS (DJGPP) driver written by Daniel Borca
- New driver interface functions for TCL drivers (such as Radeon DRI)
- GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
if using deep color channels
- latest GL/glext.h and GL/glxext.h headers from SGI
Bug fixes:
- GL_BLEND with non-black texture env color wasn't always correct
- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
- glReadPixels was sometimes mistakenly clipped by the scissor box
- glDraw/ReadPixels didn't catch all the errors that they should have
- Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
- 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
- Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
- glColorMask as sometimes effecting glXSwapBuffers()
- fixed a potential bug in XMesaGarbageCollect()
- N threads rendering into one window didn't work reliably
- glCopyPixels didn't work for deep color channels
- improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
Known bugs:
- mipmap LOD computation
4.1 Month, ??, 2002
New:
- GL_NV_vertex_program extension