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driconf: Add workarounds for DOOM: The Dark Ages
Like other idTech games, it needs radv_zero_vram and
radv_disable_dedicated_sparse_queue. It also needs
radv_force_64k_sparse_alignment.
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34944>
(cherry picked from commit 4339cf0aff)
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2 changed files with 8 additions and 1 deletions
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@ -454,7 +454,7 @@
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"description": "driconf: Add workarounds for DOOM: The Dark Ages",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -121,6 +121,13 @@ Application bugs worked around in this file:
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<option name="radv_invariant_geom" value="true" />
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</application>
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<application name="DOOM: The Dark Ages" application_name_match="DOOMTheDarkAges">
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<option name="radv_force_64k_sparse_alignment" value="true" />
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<option name="radv_zero_vram" value="true" />
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<option name="radv_disable_dedicated_sparse_queue" value="true" />
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<option name="radv_disable_dcc_stores" value="true" />
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</application>
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<application name="Wolfenstein II" application_name_match="Wolfenstein II The New Colossus">
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<option name="radv_disable_dcc" value="true" />
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</application>
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