mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-06 02:58:05 +02:00
Rewrite of fragment program named parameters, constants, etc. Not done.
This commit is contained in:
parent
762c115242
commit
4515663052
5 changed files with 176 additions and 155 deletions
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@ -1,4 +1,4 @@
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/* $Id: mtypes.h,v 1.106 2003/03/02 19:31:15 brianp Exp $ */
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/* $Id: mtypes.h,v 1.107 2003/03/19 05:34:24 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1208,9 +1208,11 @@ struct fp_machine
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struct vp_instruction;
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struct fp_instruction;
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struct symbol_table
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/* Program parameters */
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struct program_parameter
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{
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struct symbol *Head;
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const char *Name;
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GLfloat Values[4];
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};
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@ -1245,7 +1247,8 @@ struct fragment_program
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GLuint OutputsWritten; /* Bitmask of which output regs are written to */
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GLuint TexturesUsed[MAX_TEXTURE_IMAGE_UNITS]; /* TEXTURE_x_INDEX bitmask */
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GLfloat LocalParams[MAX_NV_FRAGMENT_PROGRAM_PARAMS][4];
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struct symbol_table SymbolTable;
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GLuint NumParameters;
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struct program_parameter *Parameters; /* array [NumParameters] */
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};
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@ -1,4 +1,4 @@
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/* $Id: nvfragparse.c,v 1.14 2003/03/15 17:33:26 brianp Exp $ */
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/* $Id: nvfragparse.c,v 1.15 2003/03/19 05:34:25 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -42,6 +42,20 @@
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#include "nvprogram.h"
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/* XXX move */
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static void *
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_mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize)
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{
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void *newBuffer = _mesa_malloc(newSize);
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size_t bytes = MIN2(oldSize, newSize);
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if (newBuffer && bytes > 0) {
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_mesa_memcpy(newBuffer, oldBuffer, bytes);
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}
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_mesa_free(oldBuffer);
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return newBuffer;
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}
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#define INPUT_1V 1
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#define INPUT_2V 2
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#define INPUT_3V 3
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@ -130,6 +144,13 @@ struct parse_state {
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const GLubyte *start; /* start of program string */
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const GLubyte *pos; /* current position */
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struct fragment_program *program; /* current program */
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GLuint numParameters;
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struct program_parameter *parameters; /* DECLARE */
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GLuint numConstants;
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struct program_parameter *constants; /* DEFINE */
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GLuint numInst; /* number of instructions parsed */
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GLuint inputsRead; /* bitmask of input registers used */
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GLuint outputsWritten; /* 2 = depth register */
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@ -137,6 +158,60 @@ struct parse_state {
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};
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static void
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add_parameter(struct parse_state *parseState,
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const char *name, const GLfloat values[4])
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{
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const GLuint n = parseState->numParameters;
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parseState->parameters = _mesa_realloc(parseState->parameters,
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n * sizeof(struct program_parameter),
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(n + 1) * sizeof(struct program_parameter));
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parseState->numParameters = n + 1;
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parseState->parameters[n].Name = _mesa_strdup(name);
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COPY_4V(parseState->parameters[n].Values, values);
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}
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static const GLfloat *
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lookup_parameter(struct parse_state *parseState, const char *name)
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{
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GLuint i;
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for (i = 0; i < parseState->numParameters; i++) {
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if (_mesa_strcmp(parseState->parameters[i].Name, name) == 0)
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return parseState->parameters[i].Values;
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}
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return NULL;
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}
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static void
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add_constant(struct parse_state *parseState,
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const char *name, const GLfloat values[4])
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{
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const GLuint n = parseState->numConstants;
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parseState->constants = _mesa_realloc(parseState->constants,
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n * sizeof(struct program_parameter),
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(n + 1) * sizeof(struct program_parameter));
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parseState->numConstants = n + 1;
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parseState->constants[n].Name = _mesa_strdup(name);
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COPY_4V(parseState->constants[n].Values, values);
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}
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static const GLfloat *
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lookup_constant(struct parse_state *parseState, const char *name)
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{
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GLuint i;
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for (i = 0; i < parseState->numConstants; i++) {
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if (_mesa_strcmp(parseState->constants[i].Name, name) == 0)
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return parseState->constants[i].Values;
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}
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return NULL;
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}
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/*
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* Called whenever we find an error during parsing.
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*/
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@ -493,13 +568,17 @@ Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number)
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else {
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/* should be an identifier */
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GLubyte ident[100];
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const GLfloat *constant;
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if (!Parse_Identifier(parseState, ident))
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RETURN_ERROR1("Expected an identifier");
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if (!_mesa_lookup_symbol(&(parseState->program->SymbolTable),
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(const char *) ident, number)) {
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constant = lookup_constant(parseState, (const char *) ident);
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if (!constant) {
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RETURN_ERROR1("Undefined symbol");
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}
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return GL_TRUE;
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else {
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COPY_4V(number, constant);
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return GL_TRUE;
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}
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}
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}
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@ -1165,8 +1244,10 @@ Parse_InstructionSequence(struct parse_state *parseState,
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RETURN_ERROR1("Expected ;");
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printf("Parsed DEFINE %s = %f %f %f %f\n", id, value[0], value[1],
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value[2], value[3]);
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_mesa_add_symbol(&(parseState->program->SymbolTable),
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(const char *) id, Definition, value);
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if (lookup_parameter(parseState, (const char *) id)) {
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RETURN_ERROR2(id, "already defined");
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}
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add_parameter(parseState, (const char *) id, value);
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}
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else if (Parse_String(parseState, "DECLARE")) {
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GLubyte id[100];
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@ -1185,8 +1266,10 @@ Parse_InstructionSequence(struct parse_state *parseState,
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}
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if (!Parse_String(parseState, ";"))
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RETURN_ERROR1("Expected ;");
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_mesa_add_symbol(&(parseState->program->SymbolTable),
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(const char *) id, Declaration, value);
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if (lookup_constant(parseState, (const char *) id)) {
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RETURN_ERROR2(id, "already declared");
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}
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add_constant(parseState, (const char *) id, value);
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}
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else if (Parse_String(parseState, "END")) {
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inst->Opcode = FP_OPCODE_END;
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@ -1411,8 +1494,29 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
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for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++)
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program->TexturesUsed[u] = parseState.texturesUsed[u];
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/* save program parameters */
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if (program->Parameters) {
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GLuint i;
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for (i = 0; i < program->NumParameters; i++)
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_mesa_free((void *) program->Parameters[i].Name);
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_mesa_free(program->Parameters);
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}
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program->NumParameters = parseState.numParameters;
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program->Parameters = parseState.parameters;
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/* free program constants */
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if (parseState.constants) {
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GLuint i;
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for (i = 0; i < parseState.numConstants; i++)
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_mesa_free((void *) parseState.constants[i].Name);
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_mesa_free(parseState.constants);
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}
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/* allocate registers for declared program parameters */
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#if 00
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_mesa_assign_program_registers(&(program->SymbolTable));
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#endif
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#ifdef DEBUG
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_mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
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@ -1,4 +1,4 @@
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/* $Id: nvprogram.c,v 1.8 2003/03/14 15:40:59 brianp Exp $ */
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/* $Id: nvprogram.c,v 1.9 2003/03/19 05:34:25 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -45,87 +45,6 @@
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#include "nvprogram.h"
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/**
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* Symbol table entry.
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* Used for named program parameters.
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*/
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struct symbol
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{
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const char *Name;
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enum symbol_type Type;
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GLfloat Value[4];
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GLuint Register;
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struct symbol *Next;
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};
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void
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_mesa_add_symbol(struct symbol_table *symbolTable,
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const char *name, enum symbol_type type, const GLfloat *value)
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{
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struct symbol *s = MALLOC_STRUCT(symbol);
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if (s) {
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s->Name = _mesa_strdup(name);
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s->Type = type;
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s->Value[0] = value[0];
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s->Value[1] = value[1];
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s->Value[2] = value[2];
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s->Value[3] = value[3];
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s->Next = symbolTable->Head;
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symbolTable->Head = s;
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}
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}
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GLboolean
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_mesa_lookup_symbol(const struct symbol_table *symbolTable,
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const char *name, GLfloat *value)
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{
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const struct symbol *s;
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for (s = symbolTable->Head; s; s = s->Next) {
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if (_mesa_strcmp(s->Name, name) == 0) {
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value[0] = s->Value[0];
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value[1] = s->Value[1];
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value[2] = s->Value[2];
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value[3] = s->Value[3];
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return GL_TRUE;
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}
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}
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printf("lookup %s failed\n", name);
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return GL_FALSE;
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}
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static GLint
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_mesa_lookup_program_register(const struct symbol_table *symbolTable,
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GLsizei len, const GLubyte *name)
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{
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const struct symbol *s;
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for (s = symbolTable->Head; s; s = s->Next) {
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if (_mesa_strcmp(s->Name, (const char *) name) == 0 &&
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_mesa_strlen(s->Name) == (size_t) len) {
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return s->Register;
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}
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}
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return -1;
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}
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void
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_mesa_assign_program_registers(struct symbol_table *symbolTable)
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{
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struct symbol *s;
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GLuint reg = 0;
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for (s = symbolTable->Head; s; s = s->Next) {
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if (s->Type == Declaration) {
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s->Register = reg++;
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}
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}
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}
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/**
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* Set the vertex/fragment program error state (position and error string).
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* This is generally called from within the parsers.
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@ -199,20 +118,27 @@ _mesa_delete_program(GLcontext *ctx, GLuint id)
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if (prog) {
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if (prog->String)
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FREE(prog->String);
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_mesa_free(prog->String);
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if (prog->Target == GL_VERTEX_PROGRAM_NV ||
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prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
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struct vertex_program *vprog = (struct vertex_program *) prog;
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if (vprog->Instructions)
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FREE(vprog->Instructions);
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_mesa_free(vprog->Instructions);
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}
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else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) {
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struct fragment_program *fprog = (struct fragment_program *) prog;
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if (fprog->Instructions)
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FREE(fprog->Instructions);
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_mesa_free(fprog->Instructions);
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if (fprog->Parameters) {
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GLuint i;
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for (i = 0; i < fprog->NumParameters; i++) {
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_mesa_free((void *) fprog->Parameters[i].Name);
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}
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_mesa_free(fprog->Parameters);
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}
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}
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_mesa_HashRemove(ctx->Shared->Programs, id);
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FREE(prog);
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_mesa_free(prog);
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}
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}
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@ -418,7 +344,7 @@ _mesa_GenProgramsNV(GLsizei n, GLuint *ids)
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for (i = 0; i < (GLuint) n; i++) {
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const int bytes = MAX2(sizeof(struct vertex_program),
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sizeof(struct fragment_program));
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struct program *prog = (struct program *) CALLOC(bytes);
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struct program *prog = (struct program *) _mesa_calloc(bytes);
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if (!prog) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenProgramsNV");
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return;
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@ -962,12 +888,12 @@ _mesa_ProgramParameter4fNV(GLenum target, GLuint index,
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ASSIGN_4V(ctx->VertexProgram.Machine.Registers[index], x, y, z, w);
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}
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else {
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_mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterrNV(index)");
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_mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterNV(index)");
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return;
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}
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}
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else {
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_mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterrNV");
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_mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterNV");
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return;
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}
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}
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@ -1133,16 +1059,17 @@ glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
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}
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fragProg = (struct fragment_program *) prog;
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reg = _mesa_lookup_program_register(&(fragProg->SymbolTable), len, name);
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if (reg < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV");
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return;
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for (reg = 0; reg < fragProg->NumParameters; reg++) {
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if (!_mesa_strcmp(fragProg->Parameters[reg].Name, (const char *) name)) {
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fragProg->Parameters[reg].Values[0] = x;
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fragProg->Parameters[reg].Values[1] = y;
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fragProg->Parameters[reg].Values[2] = z;
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fragProg->Parameters[reg].Values[3] = w;
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return;
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}
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}
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fragProg->LocalParams[reg][0] = x;
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fragProg->LocalParams[reg][1] = y;
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fragProg->LocalParams[reg][2] = z;
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fragProg->LocalParams[reg][3] = w;
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_mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV");
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}
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@ -1194,16 +1121,17 @@ glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
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}
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fragProg = (struct fragment_program *) prog;
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reg = _mesa_lookup_program_register(&(fragProg->SymbolTable), len, name);
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if (reg < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
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return;
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for (reg = 0; reg < fragProg->NumParameters; reg++) {
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if (!_mesa_strcmp(fragProg->Parameters[reg].Name, (const char *) name)) {
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params[0] = fragProg->Parameters[reg].Values[0];
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params[1] = fragProg->Parameters[reg].Values[1];
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params[2] = fragProg->Parameters[reg].Values[2];
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params[3] = fragProg->Parameters[reg].Values[3];
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return;
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}
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}
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params[0] = fragProg->LocalParams[reg][0];
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params[1] = fragProg->LocalParams[reg][1];
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params[2] = fragProg->LocalParams[reg][2];
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params[3] = fragProg->LocalParams[reg][3];
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_mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
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}
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@ -1,4 +1,4 @@
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/* $Id: nvprogram.h,v 1.4 2003/02/25 19:30:29 brianp Exp $ */
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/* $Id: nvprogram.h,v 1.5 2003/03/19 05:34:25 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -32,26 +32,6 @@
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#define NVPROGRAM_H
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enum symbol_type
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{
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Definition,
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Declaration
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};
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extern void
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_mesa_add_symbol(struct symbol_table *symbolTable,
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const char *name, enum symbol_type type,
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const GLfloat *value);
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extern GLboolean
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_mesa_lookup_symbol(const struct symbol_table *symbolTable,
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const char *name, GLfloat *value);
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extern void
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_mesa_assign_program_registers(struct symbol_table *symbolTable);
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extern void
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_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string);
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@ -1,4 +1,4 @@
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/* $Id: s_nvfragprog.c,v 1.9 2003/03/16 22:02:37 brianp Exp $ */
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/* $Id: s_nvfragprog.c,v 1.10 2003/03/19 05:34:25 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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|
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@ -1041,39 +1041,45 @@ execute_program( GLcontext *ctx,
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static void
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init_machine( GLcontext *ctx, struct fp_machine *machine,
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const struct fragment_program *program,
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const struct sw_span *span, GLuint i )
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const struct sw_span *span, GLuint col )
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{
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GLuint u;
|
||||
GLuint j, u;
|
||||
|
||||
/* Clear temporary registers */
|
||||
_mesa_bzero(machine->Registers + FP_TEMP_REG_START,
|
||||
MAX_NV_FRAGMENT_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
|
||||
|
||||
/* Load program local parameters */
|
||||
for (j = 0; j < MAX_NV_FRAGMENT_PROGRAM_PARAMS; j++) {
|
||||
COPY_4V(machine->Registers[FP_PROG_REG_START + j],
|
||||
program->LocalParams[j]);
|
||||
}
|
||||
|
||||
/* Load input registers */
|
||||
if (program->InputsRead & (1 << FRAG_ATTRIB_WPOS)) {
|
||||
GLfloat *wpos = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_WPOS];
|
||||
wpos[0] = span->x + i;
|
||||
wpos[1] = span->y + i;
|
||||
wpos[2] = (GLfloat) span->array->z[i] / ctx->DepthMaxF;
|
||||
wpos[3] = span->w + i * span->dwdx;
|
||||
wpos[0] = span->x + col;
|
||||
wpos[1] = span->y;
|
||||
wpos[2] = (GLfloat) span->array->z[col] / ctx->DepthMaxF;
|
||||
wpos[3] = span->w + col * span->dwdx;
|
||||
}
|
||||
if (program->InputsRead & (1 << FRAG_ATTRIB_COL0)) {
|
||||
GLfloat *col0 = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_COL0];
|
||||
col0[0] = CHAN_TO_FLOAT(span->array->rgba[i][RCOMP]);
|
||||
col0[1] = CHAN_TO_FLOAT(span->array->rgba[i][GCOMP]);
|
||||
col0[2] = CHAN_TO_FLOAT(span->array->rgba[i][BCOMP]);
|
||||
col0[3] = CHAN_TO_FLOAT(span->array->rgba[i][ACOMP]);
|
||||
col0[0] = CHAN_TO_FLOAT(span->array->rgba[col][RCOMP]);
|
||||
col0[1] = CHAN_TO_FLOAT(span->array->rgba[col][GCOMP]);
|
||||
col0[2] = CHAN_TO_FLOAT(span->array->rgba[col][BCOMP]);
|
||||
col0[3] = CHAN_TO_FLOAT(span->array->rgba[col][ACOMP]);
|
||||
}
|
||||
if (program->InputsRead & (1 << FRAG_ATTRIB_COL1)) {
|
||||
GLfloat *col1 = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_COL1];
|
||||
col1[0] = CHAN_TO_FLOAT(span->array->spec[i][RCOMP]);
|
||||
col1[1] = CHAN_TO_FLOAT(span->array->spec[i][GCOMP]);
|
||||
col1[2] = CHAN_TO_FLOAT(span->array->spec[i][BCOMP]);
|
||||
col1[3] = CHAN_TO_FLOAT(span->array->spec[i][ACOMP]);
|
||||
col1[0] = CHAN_TO_FLOAT(span->array->spec[col][RCOMP]);
|
||||
col1[1] = CHAN_TO_FLOAT(span->array->spec[col][GCOMP]);
|
||||
col1[2] = CHAN_TO_FLOAT(span->array->spec[col][BCOMP]);
|
||||
col1[3] = CHAN_TO_FLOAT(span->array->spec[col][ACOMP]);
|
||||
}
|
||||
if (program->InputsRead & (1 << FRAG_ATTRIB_FOGC)) {
|
||||
GLfloat *fogc = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_FOGC];
|
||||
fogc[0] = span->array->fog[i];
|
||||
fogc[0] = span->array->fog[col];
|
||||
fogc[1] = 0.0F;
|
||||
fogc[2] = 0.0F;
|
||||
fogc[3] = 0.0F;
|
||||
|
|
@ -1082,7 +1088,7 @@ init_machine( GLcontext *ctx, struct fp_machine *machine,
|
|||
if (program->InputsRead & (1 << (FRAG_ATTRIB_TEX0 + u))) {
|
||||
GLfloat *tex = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_TEX0+u];
|
||||
if (ctx->Texture.Unit[u]._ReallyEnabled) {
|
||||
COPY_4V(tex, span->array->texcoords[u][i]);
|
||||
COPY_4V(tex, span->array->texcoords[u][col]);
|
||||
}
|
||||
else {
|
||||
COPY_4V(tex, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue