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Leave the AGP_BASE code in. It is pointless to bump the interface
for X on a miniglx fix. It can be removed later.
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@ -415,6 +415,10 @@ static int RADEONDRIAgpInit( const DRIDriverContext *ctx, RADEONInfoPtr info)
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"[gart] AGP texture map handle = 0x%08lx\n",
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info->gartTexHandle);
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/* Initialize Radeon's AGP registers */
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/* Ring buffer is at AGP offset 0 */
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OUTREG(RADEON_AGP_BASE, info->ringHandle);
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return 1;
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}
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