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mesa: s/INLINE/inline/
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
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3dbf55c1be
commit
44df6df05b
3 changed files with 5 additions and 5 deletions
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@ -75,7 +75,7 @@ typedef struct {
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/** Cast wrapper */
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static INLINE AEcontext *
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static inline AEcontext *
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AE_CONTEXT(struct gl_context *ctx)
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{
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return (AEcontext *) ctx->aelt_context;
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@ -87,7 +87,7 @@ AE_CONTEXT(struct gl_context *ctx)
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* in the range [0, 7]. Luckily these type tokens are sequentially
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* numbered in gl.h, except for GL_DOUBLE.
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*/
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static INLINE int
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static inline int
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TYPE_IDX(GLenum t)
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{
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return t == GL_DOUBLE ? 7 : t & 7;
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@ -151,7 +151,7 @@ extern "C" {
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#include <CoreFoundation/CFByteOrder.h>
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#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
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#elif (defined(_AIX) || defined(__blrts))
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static INLINE GLuint CPU_TO_LE32(GLuint x)
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static inline GLuint CPU_TO_LE32(GLuint x)
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{
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return (((x & 0x000000ff) << 24) |
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((x & 0x0000ff00) << 8) |
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@ -189,7 +189,7 @@ static inline GLfloat UINT_AS_FLT(GLuint u)
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*
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* \param frac_bits The number of bits used to store the fractional part.
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*/
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static INLINE uint32_t
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static inline uint32_t
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U_FIXED(float value, uint32_t frac_bits)
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{
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value *= (1 << frac_bits);
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@ -201,7 +201,7 @@ U_FIXED(float value, uint32_t frac_bits)
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*
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* \param frac_bits The number of bits used to store the fractional part.
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*/
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static INLINE int32_t
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static inline int32_t
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S_FIXED(float value, uint32_t frac_bits)
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{
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return (int32_t) (value * (1 << frac_bits));
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