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glsl: add cl_size and cl_alignment
Signed-off-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
This commit is contained in:
parent
659f333b3a
commit
44d32e62fb
4 changed files with 112 additions and 31 deletions
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@ -2554,3 +2554,51 @@ decode_type_from_blob(struct blob_reader *blob)
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return NULL;
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}
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}
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unsigned
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glsl_type::cl_alignment() const
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{
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/* vectors unlike arrays are aligned to their size */
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if (this->is_scalar() || this->is_vector())
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return this->cl_size();
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else if (this->is_array())
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return this->without_array()->cl_alignment();
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else if (this->is_struct()) {
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/* Packed Structs are 0x1 aligned despite their size. */
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if (this->packed)
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return 1;
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unsigned res = 1;
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for (unsigned i = 0; i < this->length; ++i) {
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struct glsl_struct_field &field = this->fields.structure[i];
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res = MAX2(res, field.type->cl_alignment());
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}
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return res;
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}
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return 1;
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}
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unsigned
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glsl_type::cl_size() const
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{
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if (this->is_scalar()) {
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return glsl_base_type_get_bit_size(this->base_type) / 8;
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} else if (this->is_vector()) {
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unsigned vec_elemns = this->vector_elements == 3 ? 4 : this->vector_elements;
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return vec_elemns * glsl_base_type_get_bit_size(this->base_type) / 8;
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} else if (this->is_array()) {
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unsigned size = this->without_array()->cl_size();
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return size * this->length;
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} else if (this->is_struct()) {
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unsigned size = 0;
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for (unsigned i = 0; i < this->length; ++i) {
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struct glsl_struct_field &field = this->fields.structure[i];
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/* if a struct is packed, members don't get aligned */
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if (!this->packed)
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size = align(size, field.type->cl_alignment());
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size += field.type->cl_size();
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}
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return size;
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}
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return 1;
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}
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@ -31,6 +31,7 @@
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#include "shader_enums.h"
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#include "blob.h"
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#include "c11/threads.h"
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#include "util/macros.h"
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#ifdef __cplusplus
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#include "main/config.h"
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@ -114,6 +115,42 @@ static inline bool glsl_base_type_is_integer(enum glsl_base_type type)
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type == GLSL_TYPE_IMAGE;
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}
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static inline unsigned int
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glsl_base_type_get_bit_size(const enum glsl_base_type base_type)
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{
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switch (base_type) {
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case GLSL_TYPE_BOOL:
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return 1;
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case GLSL_TYPE_INT:
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_FLOAT: /* TODO handle mediump */
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case GLSL_TYPE_SUBROUTINE:
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return 32;
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case GLSL_TYPE_FLOAT16:
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case GLSL_TYPE_UINT16:
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case GLSL_TYPE_INT16:
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return 16;
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case GLSL_TYPE_UINT8:
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case GLSL_TYPE_INT8:
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return 8;
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case GLSL_TYPE_DOUBLE:
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case GLSL_TYPE_INT64:
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_IMAGE:
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case GLSL_TYPE_SAMPLER:
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return 64;
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default:
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unreachable("unknown base type");
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}
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return 0;
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}
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enum glsl_sampler_dim {
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GLSL_SAMPLER_DIM_1D = 0,
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GLSL_SAMPLER_DIM_2D,
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@ -454,6 +491,16 @@ public:
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*/
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const glsl_type *get_explicit_interface_type(bool supports_std430) const;
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/**
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* Alignment in bytes of the start of this type in OpenCL memory.
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*/
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unsigned cl_alignment() const;
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/**
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* Size in bytes of this type in OpenCL memory
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*/
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unsigned cl_size() const;
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/**
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* \brief Can this type be implicitly converted to another?
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*
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@ -667,3 +667,15 @@ glsl_contains_atomic(const struct glsl_type *type)
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{
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return type->contains_atomic();
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}
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int
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glsl_get_cl_size(const struct glsl_type *type)
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{
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return type->cl_size();
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}
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int
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glsl_get_cl_alignment(const struct glsl_type *type)
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{
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return type->cl_alignment();
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}
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@ -98,40 +98,14 @@ unsigned glsl_get_struct_location_offset(const struct glsl_type *type,
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unsigned glsl_atomic_size(const struct glsl_type *type);
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int glsl_get_cl_size(const struct glsl_type *type);
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int glsl_get_cl_alignment(const struct glsl_type *type);
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static inline unsigned
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glsl_get_bit_size(const struct glsl_type *type)
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{
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switch (glsl_get_base_type(type)) {
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case GLSL_TYPE_BOOL:
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return 1;
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case GLSL_TYPE_INT:
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_FLOAT: /* TODO handle mediump */
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case GLSL_TYPE_SUBROUTINE:
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return 32;
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case GLSL_TYPE_FLOAT16:
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case GLSL_TYPE_UINT16:
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case GLSL_TYPE_INT16:
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return 16;
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case GLSL_TYPE_UINT8:
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case GLSL_TYPE_INT8:
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return 8;
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case GLSL_TYPE_DOUBLE:
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case GLSL_TYPE_INT64:
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_IMAGE:
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case GLSL_TYPE_SAMPLER:
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return 64;
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default:
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unreachable("unknown base type");
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}
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return 0;
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return glsl_base_type_get_bit_size(glsl_get_base_type(type));
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}
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bool glsl_type_is_16bit(const struct glsl_type *type);
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