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mesa: fix _mesa_alloc_dispatch_table() declaration
Insert 'void' parameter to match declaration in api_exec.h. Trivial.
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@ -894,7 +894,7 @@ _mesa_generic_nop(void)
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* Allocate and initialize a new dispatch table.
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*/
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struct _glapi_table *
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_mesa_alloc_dispatch_table()
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_mesa_alloc_dispatch_table(void)
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{
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/* Find the larger of Mesa's dispatch table and libGL's dispatch table.
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* In practice, this'll be the same for stand-alone Mesa. But for DRI
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