i965: report correct sample positions

From low to high bits, the sample positions are packed y0,x0,y1,x1...

Fixes arb_texture_multisample-sample-position piglit.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Chris Forbes 2013-04-24 06:44:02 +12:00
parent 49a7624973
commit 447bf1fb52

View file

@ -83,14 +83,14 @@ gen6_get_sample_position(struct gl_context *ctx,
break;
case 4: {
uint8_t val = (uint8_t)(sample_positions_4x[0] >> (8*index));
result[0] = (val & 0xf) / 16.0f;
result[1] = ((val >> 4) & 0xf) / 16.0f;
result[0] = ((val >> 4) & 0xf) / 16.0f;
result[1] = (val & 0xf) / 16.0f;
break;
}
case 8: {
uint8_t val = (uint8_t)(sample_positions_8x[index>>2] >> (8*(index & 3)));
result[0] = (val & 0xf) / 16.0f;
result[1] = ((val >> 4) & 0xf) / 16.0f;
result[0] = ((val >> 4) & 0xf) / 16.0f;
result[1] = (val & 0xf) / 16.0f;
break;
}
default: