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i965: report correct sample positions
From low to high bits, the sample positions are packed y0,x0,y1,x1... Fixes arb_texture_multisample-sample-position piglit. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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1 changed files with 4 additions and 4 deletions
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@ -83,14 +83,14 @@ gen6_get_sample_position(struct gl_context *ctx,
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break;
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case 4: {
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uint8_t val = (uint8_t)(sample_positions_4x[0] >> (8*index));
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result[0] = (val & 0xf) / 16.0f;
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result[1] = ((val >> 4) & 0xf) / 16.0f;
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result[0] = ((val >> 4) & 0xf) / 16.0f;
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result[1] = (val & 0xf) / 16.0f;
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break;
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}
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case 8: {
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uint8_t val = (uint8_t)(sample_positions_8x[index>>2] >> (8*(index & 3)));
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result[0] = (val & 0xf) / 16.0f;
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result[1] = ((val >> 4) & 0xf) / 16.0f;
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result[0] = ((val >> 4) & 0xf) / 16.0f;
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result[1] = (val & 0xf) / 16.0f;
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break;
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}
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default:
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