use GL_GLEXT_PROTOTYPES

This commit is contained in:
Brian Paul 2003-09-08 14:56:41 +00:00
parent 91253e7be5
commit 445ecdcebd
2 changed files with 2 additions and 4 deletions

View file

@ -33,9 +33,8 @@
#include <windows.h>
#undef CLIP_MASK
#endif
#define GL_GLEXT_LEGACY
#define GL_GLEXT_PROTOTYPES
#include "GL/glut.h"
#include "GL/glext.h"
#include "readtex.c" /* I know, this is a hack. KW: me too. */
#define TEXTURE_FILE "../images/reflect.rgb"

View file

@ -14,10 +14,9 @@
#ifdef _WIN32
#include <windows.h>
#endif
#define GL_GLEXT_LEGACY
#define GL_GLEXT_PROTOTYPES
#include <GL/glut.h>
GLenum doubleBuffer;
static int dithering = 0;
static int doPrint = 1;