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synced 2026-05-09 08:58:02 +02:00
gallium: remove depth.occlusion_count flag
This was redundant as drivers can just keep track of whether they are inside a begin/end query pair. We want to add more query types later and also support nested queries, none of which map well onto a flag like this. No driver appeared to be using the flag.
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6 changed files with 0 additions and 11 deletions
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@ -210,7 +210,4 @@ lp_build_depth_test(LLVMBuilderRef builder,
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dst = lp_build_select(&bld, z_bitmask, src, dst);
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LLVMBuildStore(builder, dst, dst_ptr);
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}
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/* FIXME */
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assert(!state->occlusion_count);
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}
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@ -401,7 +401,6 @@ generate_fragment(struct llvmpipe_context *lp,
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if(key->depth.enabled) {
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debug_printf("depth.func = %s\n", debug_dump_func(key->depth.func, TRUE));
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debug_printf("depth.writemask = %u\n", key->depth.writemask);
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debug_printf("depth.occlusion_count = %u\n", key->depth.occlusion_count);
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}
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if(key->alpha.enabled) {
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debug_printf("alpha.func = %s\n", debug_dump_func(key->alpha.func, TRUE));
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@ -167,7 +167,6 @@ init_pipe_state(struct sp_mpeg12_context *ctx)
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dsa.depth.enabled = 0;
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dsa.depth.writemask = 0;
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dsa.depth.func = PIPE_FUNC_ALWAYS;
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dsa.depth.occlusion_count = 0;
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for (i = 0; i < 2; ++i) {
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dsa.stencil[i].enabled = 0;
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dsa.stencil[i].func = PIPE_FUNC_ALWAYS;
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@ -197,7 +197,6 @@ struct pipe_depth_state
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unsigned enabled:1; /**< depth test enabled? */
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unsigned writemask:1; /**< allow depth buffer writes? */
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unsigned func:3; /**< depth test func (PIPE_FUNC_x) */
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unsigned occlusion_count:1; /**< do occlusion counting? */
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};
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@ -69,7 +69,6 @@ static int vlInitCommon(struct vlContext *context)
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dsa.depth.enabled = 0;
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dsa.depth.writemask = 0;
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dsa.depth.func = PIPE_FUNC_ALWAYS;
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dsa.depth.occlusion_count = 0;
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for (i = 0; i < 2; ++i)
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{
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dsa.stencil[i].enabled = 0;
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@ -104,10 +104,6 @@ update_depth_stencil_alpha(struct st_context *st)
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dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func);
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}
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if (ctx->Query.CurrentOcclusionObject &&
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ctx->Query.CurrentOcclusionObject->Active)
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dsa->depth.occlusion_count = 1;
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if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
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dsa->stencil[0].enabled = 1;
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dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]);
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